Player Matchup

Awilix
Awilix
ArkhaMeisylum
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Pyrune
Cernunnos
Level 114
God Stats
2W - 5L
1,293 SR
Queue Stats
187W - 190L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SUGMAYAGA
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,398 Elo+
Party 2
Raijin
Raijin
Sanchez3090
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Hercules
Hercules
dougakaleche
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,423 Elo+

VS

Team Averages
Level 91
1,497 SR
1,489 Elo+
Sol
Sol
ARENUDO
Sol
Level 122
God Stats
1W - 0L
1,184 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Beleir
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CosmicKiryn
Baba Yaga
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
418W - 449L
1,447 Elo+
Solo
Ah Puch
Ah Puch
DarthTymarel
Ah Puch
Level 124
God Stats
2W - 0L
1,802 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lorenzo Martino
Danzaburou
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,177
897
4,150
6,801
2,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Pyrune
Cernunnos
13
3 / 6 / 3
7,126
891
4,758
7,634
2,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SUGMAYAGA
Ah Muzen Cab
11
0 / 5 / 2
6,171
771
3,633
7,992
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
11
1 / 5 / 1
6,229
779
4,204
8,113
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
dougakaleche
Hercules
12
2 / 4 / 1
6,830
854
4,584
8,541
8,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
7 / 1 / 13
8,362
1,045
10,189
6,942
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Beleir
Artemis
12
7 / 2 / 8
8,113
1,014
5,688
4,501
1,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
CosmicKiryn
Baba Yaga
14
1 / 2 / 15
7,829
979
6,799
5,947
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DarthTymarel
Ah Puch
14
8 / 1 / 14
8,833
1,104
8,461
6,659
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Lorenzo Martino
Danzaburou
14
3 / 2 / 13
8,146
1,018
4,692
5,609
2,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
8
Kills
26
26
Deaths
8
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
13
13.5
L
2
6
3
0.58
W
Artemis
Beleir
Artemis
7
2
8
5.5
W
Baba Yaga
CosmicKiryn
Baba Yaga
1
2
15
4.25
W
Ah Puch
DarthTymarel
Ah Puch
8
1
14
15
W
Danzaburou
Lorenzo Martino
Danzaburou
3
2
13
4.75
L
Cernunnos
Pyrune
Cernunnos
3
6
3
0.75
L
Ah Muzen Cab
SUGMAYAGA
Ah Muzen Cab
0
5
2
0.2
L
Raijin
1
5
1
0.3
L
Hercules
dougakaleche
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
35,829
39,081
Taken
29,658
20,405
Mitigated
12,605
6,476
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,189
3,391
525
4,333
6,942
2,554
1,633
475
6,467
20,860
0
L
4,150
1,804
0
0
6,801
2,462
0
3,178
3,623
0
5,567
W
Artemis
Beleir
Artemis
5,688
2,848
495
809
4,501
1,726
2,062
1,583
2,918
0
15,434
W
Baba Yaga
CosmicKiryn
Baba Yaga
6,799
212
556
1,884
5,947
2,302
225
1,182
4,765
14,293
0
W
Ah Puch
DarthTymarel
Ah Puch
8,461
208
1,140
3,673
6,659
3,705
722
387
6,272
19,222
0
W
Danzaburou
Lorenzo Martino
Danzaburou
4,692
799
459
1,310
5,609
2,318
1,507
577
5,032
0
10,383
L
Cernunnos
Pyrune
Cernunnos
4,758
835
466
267
7,634
2,903
0
6,091
1,543
0
11,600
L
Ah Muzen Cab
SUGMAYAGA
Ah Muzen Cab
3,633
1,247
89
1,701
7,992
2,876
0
5,309
2,683
0
10,626
L
Raijin
4,204
251
323
1,392
8,113
3,642
0
5,972
2,141
9,333
0
L
Hercules
dougakaleche
Hercules
4,584
224
168
2,070
8,541
8,522
0
4,899
3,642
0
9,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
41,283
63
Minions Killed
103
0
Camps Cleared
0
542,637
Distance Traveled
787,626
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,362
1,045
20
3
0
157,247
1
L
Awilix
7,177
897
5
1
0
119,037
0
W
Artemis
8,113
1,014
15
2
0
142,353
0
W
Baba Yaga
7,829
979
22
3
0
170,960
3
W
Ah Puch
8,833
1,104
18
2
0
168,560
0
W
Danzaburou
8,146
1,018
28
4
0
148,506
0
L
Cernunnos
7,126
891
17
2
0
100,124
1
L
Ah Muzen Cab
6,171
771
21
3
0
116,904
0
L
Raijin
6,229
779
14
2
0
95,341
0
L
Hercules
6,830
854
6
1
0
111,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role