Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Alejandro1994
Danzaburou
Level 158
God Stats
3W - 0L
1,694 SR
Queue Stats
119W - 144L
1,518 Elo+
Party 3
Vamana
Vamana
ArtemisaLaLisa
Vamana
Level 86
God Stats
1W - 1L
1,515 SR
Queue Stats
53W - 56L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Mothmou
Baron Samedi
Level 150
God Stats
6W - 2L
1,791 SR
Queue Stats
69W - 89L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
clouddestructor
Cthulhu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,517 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,517 Elo+

VS

Team Averages
Level 79
1,500 SR
1,520 Elo+
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Matope7
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Smemes
Jormungandr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 26
10,046
913
14,586
8,146
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Alejandro1994
Danzaburou
17
9 / 1 / 20
10,214
929
13,259
9,348
5,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 1 / 24
9,299
845
6,495
15,285
19,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Mothmou
Baron Samedi
16
9 / 1 / 22
10,002
909
11,099
9,630
6,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 3 / 23
10,023
911
12,989
15,305
20,806
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 9 / 3
8,351
759
8,593
11,799
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
 
Nu Wa
14
0 / 6 / 3
7,606
691
10,548
10,807
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
13
0 / 10 / 3
7,518
683
3,390
12,377
5,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Matope7
Cu Chulainn
12
1 / 5 / 0
7,248
659
2,897
10,063
9,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Smemes
Jormungandr
15
3 / 6 / 1
9,664
879
11,212
16,858
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
16
36
Kills
6
7
Deaths
36
115
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
26
18
L
Vulcan
 
Vulcan
2
9
3
0.39
L
Nu Wa
 
Nu Wa
0
6
3
0.25
L
Olorun
 
Olorun
0
10
3
0.15
W
Danzaburou
Alejandro1994
Danzaburou
9
1
20
19
W
5
1
24
17
L
Cu Chulainn
Matope7
Cu Chulainn
1
5
0
0.2
W
Baron Samedi
Mothmou
Baron Samedi
9
1
22
20
L
Jormungandr
Smemes
Jormungandr
3
6
1
0.58
W
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,428
Damage
36,640
57,714
Taken
61,904
56,604
Mitigated
41,368
26,242
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,586
983
2,107
1,502
8,146
4,521
1,376
5,246
2,672
34,126
0
L
Vulcan
 
Vulcan
8,593
2,312
140
793
11,799
4,711
0
7,868
3,645
14,475
0
L
Nu Wa
 
Nu Wa
10,548
1,835
750
1,471
10,807
4,422
0
8,302
2,235
19,650
0
L
Olorun
 
Olorun
3,390
699
1,177
1,239
12,377
5,236
0
7,890
4,092
9,930
0
W
Danzaburou
Alejandro1994
Danzaburou
13,259
5,426
880
3,092
9,348
5,201
3,257
6,765
2,363
0
29,182
W
6,495
1,625
1,173
4,336
15,285
19,822
988
7,001
7,948
0
17,197
L
Cu Chulainn
Matope7
Cu Chulainn
2,897
205
936
1,369
10,063
9,768
0
5,532
4,327
0
5,206
W
Baron Samedi
Mothmou
Baron Samedi
11,099
992
4,641
3,198
9,630
6,254
985
5,362
4,131
25,736
0
L
Jormungandr
Smemes
Jormungandr
11,212
1,316
443
1,357
16,858
17,231
0
8,039
8,246
27,479
0
W
12,989
845
2,516
2,797
15,305
20,806
225
8,174
6,857
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
40,387
156
Minions Killed
97
0
Camps Cleared
0
1,072,237
Distance Traveled
772,637
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,046
913
52
5
0
197,548
0
L
Vulcan
8,351
759
13
1
0
160,410
1
L
Nu Wa
7,606
691
29
3
0
183,988
2
L
Olorun
7,518
683
12
1
0
142,147
1
W
Danzaburou
10,214
929
24
2
0
203,215
0
W
Vamana
9,299
845
23
2
0
244,654
0
L
Cu Chulainn
7,248
659
9
1
0
134,701
1
W
Baron Samedi
10,002
909
33
3
0
216,299
1
L
Jormungandr
9,664
879
34
3
0
151,391
0
W
Cthulhu
10,023
911
24
2
0
210,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role