Player Matchup

Gilgamesh
Gilgamesh
Arohd
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,547 Elo+
Party 2
Rama
Rama
Lignman
Rama
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
Sentikan
Aphrodite
Level 106
God Stats
10W - 11L
1,532 SR
Queue Stats
131W - 142L
1,433 Elo+
Party 2
Team Averages
Level 129
1,511 SR
1,446 Elo+

VS

Team Averages
Level 56
1,447 SR
1,247 Elo+
Neith
Neith
Beule02
Neith
Level 42
God Stats
7W - 13L
1,313 SR
Queue Stats
7W - 20L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
Enstus
Cthulhu
Level 68
God Stats
2W - 1L
1,790 SR
Queue Stats
10W - 23L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
Gradla
Baron Samedi
Level 59
God Stats
1W - 1L
1,237 SR
Queue Stats
15W - 39L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arohd
Gilgamesh
16
2 / 6 / 10
12,003
632
16,861
24,138
22,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Lignman
Rama
19
7 / 4 / 3
13,195
694
11,268
14,257
6,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Sentikan
Aphrodite
17
3 / 6 / 9
12,245
644
12,937
18,717
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beule02
Neith
19
9 / 5 / 5
14,632
770
18,359
12,630
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Enstus
Cthulhu
17
3 / 3 / 9
13,145
692
16,363
22,805
26,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Gradla
Baron Samedi
17
4 / 5 / 9
12,960
682
9,304
16,042
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
16
16
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arohd
Gilgamesh
2
6
10
1.17
W
Neith
Beule02
Neith
9
5
5
2.3
W
Cthulhu
Enstus
Cthulhu
3
3
9
2.5
W
Baron Samedi
Gradla
Baron Samedi
4
5
9
1.7
L
Rama
Lignman
Rama
7
4
3
2.13
L
Aphrodite
Sentikan
Aphrodite
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
44,026
57,112
Taken
51,477
38,145
Mitigated
38,975
19,314
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arohd
Gilgamesh
16,861
6,045
0
1,795
24,138
22,539
0
8,398
15,740
0
47,046
W
Neith
Beule02
Neith
18,359
10,835
0
2,296
12,630
4,892
2,233
3,012
9,618
0
61,865
W
Cthulhu
Enstus
Cthulhu
16,363
476
1,047
2,878
22,805
26,386
405
6,190
16,615
40,342
0
W
Baron Samedi
Gradla
Baron Samedi
9,304
990
1,380
4,024
16,042
7,697
748
4,239
11,803
43,802
0
L
Rama
Lignman
Rama
11,268
8,443
0
3,373
14,257
6,633
2,562
5,983
8,274
0
46,127
L
Aphrodite
Sentikan
Aphrodite
12,937
1,827
4,821
9,325
18,717
8,973
207
11,870
6,847
50,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
40,737
176
Minions Killed
180
10
Camps Cleared
6
944,948
Distance Traveled
978,764
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,003
632
34
2
1
351,170
3
W
Neith
14,632
770
77
4
0
307,637
2
W
Cthulhu
13,145
692
37
2
3
365,459
5
W
Baron Samedi
12,960
682
66
3
3
305,668
5
L
Rama
13,195
694
70
4
6
290,221
0
L
Aphrodite
12,245
644
72
4
3
303,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role