Player Matchup

Atlas
Atlas
DustinScarb
Atlas
Level 48
God Stats
3W - 11L
1,115 SR
Queue Stats
59W - 53L
1,389 Elo+
Solo
Sol
Sol
FROWSKI_86
Sol
Level 54
God Stats
24W - 20L
1,464 SR
Queue Stats
215W - 206L
1,349 Elo+
Solo
Agni
Agni
IseThatWybe_242
Agni
Level 81
God Stats
8W - 9L
1,417 SR
Queue Stats
253W - 282L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
JonSnow38192
Cu Chulainn
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 51L
1,307 Elo+
Party 2
Hun Batz
Hun Batz
Tobizcochito
Hun Batz
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 87L
1,307 Elo+
Party 2
Team Averages
Level 46
1,399 SR
1,340 Elo+

VS

Team Averages
Level 61
1,366 SR
1,332 Elo+
Thoth
Thoth
AAflexy
Thoth
Level 84
God Stats
23W - 20L
1,368 SR
Queue Stats
707W - 705L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fearful_Harmony_
Tsukuyomi
Level 47
God Stats
8W - 9L
1,087 SR
Queue Stats
371W - 341L
1,270 Elo+
Party 1
Skadi
Skadi
LuckyThunder_
Skadi
Level 40
God Stats
5W - 1L
1,244 SR
Queue Stats
205W - 200L
1,306 Elo+
Party 1
Bellona
Bellona
MysticalSan
Bellona
Level 27
God Stats
31W - 23L
1,452 SR
Queue Stats
221W - 222L
1,314 Elo+
Party 1
Terra
Terra
coyleisdaman
Terra
Level 107
God Stats
11W - 2L
1,682 SR
Queue Stats
29W - 20L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,541
427
7,817
20,633
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 3
9,250
463
8,611
11,184
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 2
7,485
374
5,956
9,109
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JonSnow38192
Cu Chulainn
14
1 / 8 / 1
8,181
409
4,363
16,969
7,668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Tobizcochito
Hun Batz
13
4 / 10 / 4
9,038
452
10,858
19,313
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AAflexy
Thoth
16
9 / 4 / 9
11,027
551
14,276
12,708
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
5 / 4 / 8
10,002
500
10,335
15,671
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 2 / 8
9,743
487
12,217
12,953
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
MysticalSan
Bellona
18
13 / 0 / 8
12,150
608
16,189
19,878
23,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 10
9,744
487
5,729
15,952
17,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
9
Kills
30
30
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
AAflexy
Thoth
9
4
9
3.38
L
1
4
5
0.88
L
2
2
3
1.75
W
Tsukuyomi
5
4
8
2.25
L
1
6
2
0.33
L
Cu Chulainn
JonSnow38192
Cu Chulainn
1
8
1
0.19
W
2
2
8
3
W
Bellona
MysticalSan
Bellona
13
0
8
17
L
Hun Batz
Tobizcochito
Hun Batz
4
10
4
0.6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
58,746
77,208
Taken
77,162
35,432
Mitigated
55,643
16,456
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AAflexy
Thoth
14,276
1,045
0
2,694
12,708
4,725
1,728
3,968
8,428
61,075
0
L
7,817
2,734
518
3,602
20,633
15,668
0
4,880
15,753
28,068
0
L
8,611
2,298
0
4,842
11,184
3,709
438
1,773
9,411
64,028
0
W
Tsukuyomi
10,335
2,464
0
5,459
15,671
5,759
1,272
4,393
11,193
0
57,084
L
5,956
354
0
1,154
9,109
2,410
692
4,889
4,220
28,671
0
L
Cu Chulainn
JonSnow38192
Cu Chulainn
4,363
1,229
121
2,452
16,969
7,668
0
2,696
14,273
0
33,872
W
12,217
5,171
506
6,279
12,953
4,699
1,868
4,761
8,186
0
76,198
W
Bellona
MysticalSan
Bellona
16,189
5,634
126
6,736
19,878
23,005
1,325
4,564
15,270
0
77,906
L
Hun Batz
Tobizcochito
Hun Batz
10,858
3,282
0
3,767
19,313
5,977
0
5,767
13,546
0
39,378
W
5,729
414
1,052
3,095
15,952
17,455
403
4,201
11,701
30,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
52,666
330
Minions Killed
482
0
Camps Cleared
0
1,727,947
Distance Traveled
1,919,487
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,027
551
93
5
0
308,055
5
L
Atlas
8,541
427
34
2
0
388,279
4
L
Sol
9,250
463
117
6
0
365,835
5
W
Tsukuyomi
10,002
500
80
4
0
411,144
10
L
Agni
7,485
374
56
3
0
218,373
3
L
Cu Chulainn
8,181
409
67
3
0
371,160
1
W
Skadi
9,743
487
113
6
0
366,734
6
W
Bellona
12,150
608
146
7
0
425,852
0
L
Hun Batz
9,038
452
56
3
0
384,300
0
W
Terra
9,744
487
50
3
0
407,702
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role