Player Matchup

Ravana
Ravana
 
Ravana
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
KazeMizuX2
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 3
Fenrir
Fenrir
hanana97
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 3
Ra
Ra
prOroxX
Ra
Level 147
God Stats
3W - 3L
1,478 SR
Queue Stats
172W - 250L
1,274 Elo+
Solo
Team Averages
Level 71
1,496 SR
1,322 Elo+

VS

Team Averages
Level 134
1,546 SR
1,536 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BarchaMC
Cerberus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,632 Elo+
Party 1
Ullr
Ullr
Jviiux
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
XBersekDestroyer
Cliodhna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,331 Elo+
Party 1
Horus
Horus
xNico121
Horus
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 2L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 8 / 4
7,771
777
5,655
16,235
8,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
 
He Bo
12
2 / 7 / 5
7,239
724
7,777
9,034
2,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
KazeMizuX2
Baba Yaga
12
2 / 7 / 4
7,328
733
5,823
9,705
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
hanana97
Fenrir
10
0 / 8 / 3
6,240
624
3,751
9,309
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 5
8,647
865
10,270
5,683
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 1 / 21
9,396
940
3,680
9,364
8,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
BarchaMC
Cerberus
16
6 / 2 / 20
9,218
922
9,806
11,986
9,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Jviiux
Ullr
16
7 / 1 / 19
9,449
945
9,981
6,570
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 18
9,228
923
12,692
11,398
5,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
xNico121
Horus
16
8 / 1 / 23
9,326
933
10,739
12,839
16,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
133
8
Kills
32
32
Deaths
8
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
8
4
0.5
L
He Bo
 
He Bo
2
7
5
0.64
W
Ymir
 
Ymir
4
1
21
14.5
W
Cerberus
BarchaMC
Cerberus
6
2
20
8
W
Ullr
Jviiux
Ullr
7
1
19
16.5
L
Baba Yaga
KazeMizuX2
Baba Yaga
2
7
4
0.57
W
7
3
18
5.33
L
Fenrir
hanana97
Fenrir
0
8
3
0.19
L
2
2
5
2.25
W
Horus
xNico121
Horus
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
46,898
49,966
Taken
52,157
20,842
Mitigated
43,590
7,966
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,655
1,395
207
708
16,235
8,033
0
4,161
12,074
0
7,515
L
He Bo
 
He Bo
7,777
518
210
888
9,034
2,669
0
2,763
6,271
10,922
0
W
Ymir
 
Ymir
3,680
611
817
1,793
9,364
8,997
492
3,764
5,530
12,873
0
W
Cerberus
BarchaMC
Cerberus
9,806
326
2,773
3,925
11,986
9,297
430
6,419
5,567
18,976
0
W
Ullr
Jviiux
Ullr
9,981
5,061
1,477
1,450
6,570
3,485
2,807
3,626
2,944
0
30,491
L
Baba Yaga
KazeMizuX2
Baba Yaga
5,823
339
0
874
9,705
2,818
0
3,065
6,640
12,524
0
W
12,692
2,534
1,430
4,835
11,398
5,379
1,004
5,322
6,016
0
24,330
L
Fenrir
hanana97
Fenrir
3,751
943
0
164
9,309
5,148
0
2,683
6,626
0
4,782
L
10,270
312
2,770
2,145
5,683
2,174
21
814
4,869
33,263
0
W
Horus
xNico121
Horus
10,739
4,183
4,856
4,353
12,839
16,432
517
4,739
7,978
0
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
46,617
82
Minions Killed
127
0
Camps Cleared
0
747,400
Distance Traveled
988,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,771
777
2
0
0
139,275
1
L
He Bo
7,239
724
14
1
0
147,490
1
W
Ymir
9,396
940
18
2
0
175,750
1
W
Cerberus
9,218
922
34
3
0
216,997
0
W
Ullr
9,449
945
35
4
0
188,965
1
L
Baba Yaga
7,328
733
17
2
0
119,888
0
W
Cliodhna
9,228
923
23
2
0
197,734
1
L
Fenrir
6,240
624
7
1
0
138,004
1
L
Ra
8,647
865
42
4
0
202,743
0
W
Horus
9,326
933
17
2
0
209,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role