Player Matchup

Thor
Thor
ImTheRealGriff
Thor
Level 160
God Stats
4W - 7L
1,463 SR
Queue Stats
441W - 451L
1,575 Elo+
Party 1
Artio
Artio
LeZander18
Artio
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 32L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Misty Hobbit
Nu Wa
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 103L
1,620 Elo+
Party 1
Achilles
Achilles
SilverWolf317
Achilles
Level 137
God Stats
4W - 6L
1,519 SR
Queue Stats
228W - 228L
1,591 Elo+
Solo
Chiron
Chiron
derpkeck
Chiron
Level 109
God Stats
2W - 3L
1,228 SR
Queue Stats
336W - 338L
1,564 Elo+
Solo
Team Averages
Level 131
1,442 SR
1,571 Elo+

VS

Team Averages
Level 130
1,635 SR
1,605 Elo+
Hachiman
Hachiman
Mod365
Hachiman
Level 86
God Stats
2W - 3L
1,527 SR
Queue Stats
113W - 116L
1,548 Elo+
Solo
Chaac
Chaac
Mythgamer
Chaac
Level 159
God Stats
12W - 15L
1,908 SR
Queue Stats
522W - 517L
1,583 Elo+
Solo
Vulcan
Vulcan
RegularNormalGuy
Vulcan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 72L
1,694 Elo+
Solo
Tyr
Tyr
Xavineta
Tyr
Level 109
God Stats
6W - 5L
1,718 SR
Queue Stats
220W - 189L
1,627 Elo+
Solo
Mercury
Mercury
vikito11111
Mercury
Level 149
God Stats
6W - 4L
1,521 SR
Queue Stats
42W - 34L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 0
10,087
504
13,887
17,242
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
13
1 / 8 / 3
8,574
429
4,553
25,198
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 10 / 5
8,196
410
8,896
12,724
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SilverWolf317
Achilles
16
4 / 3 / 2
10,429
521
14,438
17,901
23,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
derpkeck
Chiron
17
1 / 5 / 1
9,990
500
8,610
15,328
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mod365
Hachiman
19
4 / 1 / 2
11,846
592
11,389
14,272
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Mythgamer
Chaac
18
1 / 3 / 9
11,464
573
13,138
22,014
19,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 6 / 10
11,679
584
14,145
12,165
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 13
9,835
492
10,329
20,035
20,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
vikito11111
Mercury
20
18 / 0 / 4
13,990
700
17,314
16,660
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
13
Kills
34
34
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
8
0
0.88
L
Artio
1
8
3
0.31
L
0
10
5
0.25
W
Hachiman
Mod365
Hachiman
4
1
2
5
W
Chaac
Mythgamer
Chaac
1
3
9
1.83
W
7
6
10
2
L
Achilles
SilverWolf317
Achilles
4
3
2
1.67
W
4
4
13
2.63
L
Chiron
derpkeck
Chiron
1
5
1
0.3
W
Mercury
vikito11111
Mercury
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
66,315
88,393
Taken
85,146
66,010
Mitigated
57,206
17,655
Healing
33,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,887
3,228
0
3,358
17,242
7,846
0
2,875
14,227
0
76,695
L
Artio
4,553
252
500
3,250
25,198
24,434
0
6,851
17,967
18,258
0
L
8,896
790
0
755
12,724
4,814
208
2,428
10,192
45,895
0
W
Hachiman
Mod365
Hachiman
11,389
4,964
0
8,432
14,272
4,944
0
2,738
10,971
0
98,125
W
Chaac
Mythgamer
Chaac
13,138
2,156
0
12,882
22,014
19,945
0
2,420
19,594
0
87,743
W
14,145
3,661
0
583
12,165
4,279
357
3,198
8,967
69,434
0
L
Achilles
SilverWolf317
Achilles
14,438
4,447
0
4,700
17,901
23,683
0
1,466
16,317
0
74,701
W
10,329
521
0
6,942
20,035
20,722
0
4,180
15,855
0
30,088
L
Chiron
derpkeck
Chiron
8,610
2,548
283
4,809
15,328
5,233
790
525
14,719
0
83,608
W
Mercury
vikito11111
Mercury
17,314
11,976
0
4,316
16,660
7,316
40
3,255
13,405
0
132,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
58,814
542
Minions Killed
636
0
Camps Cleared
0
1,761,125
Distance Traveled
1,990,578
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,087
504
129
6
0
343,337
2
L
Artio
8,574
429
29
1
0
381,511
6
L
Nu Wa
8,196
410
92
5
0
300,417
6
W
Hachiman
11,846
592
159
8
0
363,618
1
W
Chaac
11,464
573
150
8
0
382,819
3
W
Vulcan
11,679
584
116
6
0
355,383
2
L
Achilles
10,429
521
142
7
0
370,111
4
W
Tyr
9,835
492
32
2
0
396,785
4
L
Chiron
9,990
500
150
8
0
365,749
4
W
Mercury
13,990
700
179
9
0
491,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role