Player Matchup

Gilgamesh
Gilgamesh
BlueeRhino
Gilgamesh
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 15L
1,285 Elo+
Party 1
Arachne
Arachne
Hunt3r567
Arachne
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 15L
1,285 Elo+
Party 1
Merlin
Merlin
HunterG4ming
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Apollo
Apollo
Rante02
Apollo
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
132W - 130L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
Sekyom
Xing Tian
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 97L
1,498 Elo+
Party 2
Team Averages
Level 15
1,550 SR
1,375 Elo+

VS

Team Averages
Level 76
1,583 SR
1,475 Elo+
Tyr
Tyr
Beefdog-
Tyr
Level 146
God Stats
1W - 0L
1,898 SR
Queue Stats
2W - 1L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
Belatzak
Ao Kuang
Level 84
God Stats
21W - 13L
1,661 SR
Queue Stats
382W - 437L
1,523 Elo+
Solo
Bacchus
Bacchus
Bowins
Bacchus
Level 66
God Stats
4W - 4L
1,520 SR
Queue Stats
13W - 16L
1,437 Elo+
Party 3
Chang'e
Chang'e
MightyBilly
Chang'e
Level 59
God Stats
2W - 2L
1,533 SR
Queue Stats
15W - 16L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
pifflett
Heimdallr
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueeRhino
Gilgamesh
14
1 / 12 / 5
8,433
703
8,903
20,189
8,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Hunt3r567
Arachne
14
1 / 9 / 3
8,198
683
8,773
16,152
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
1 / 11 / 3
8,603
717
7,509
12,696
4,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Rante02
Apollo
17
7 / 7 / 4
10,922
910
10,346
13,434
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Sekyom
Xing Tian
16
2 / 6 / 7
10,093
841
10,702
17,913
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 12
10,906
909
13,243
17,100
12,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Belatzak
Ao Kuang
19
12 / 1 / 7
11,824
985
17,457
13,813
6,467
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Bowins
Bacchus
16
8 / 2 / 17
10,721
893
9,650
13,487
19,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
MightyBilly
Chang'e
16
4 / 4 / 22
10,077
840
10,080
13,059
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
pifflett
Heimdallr
18
11 / 3 / 17
11,230
936
19,476
12,436
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
12
Kills
45
45
Deaths
12
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
W
Ao Kuang
Belatzak
Ao Kuang
12
1
7
15.5
L
Gilgamesh
BlueeRhino
Gilgamesh
1
12
5
0.29
W
Bacchus
Bowins
Bacchus
8
2
17
8.25
L
Arachne
Hunt3r567
Arachne
1
9
3
0.28
L
Merlin
1
11
3
0.23
W
Chang'e
MightyBilly
Chang'e
4
4
22
3.75
L
Apollo
Rante02
Apollo
7
7
4
1.29
L
Xing Tian
Sekyom
Xing Tian
2
6
7
0.92
W
Heimdallr
pifflett
Heimdallr
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
69,906
80,384
Taken
69,895
45,527
Mitigated
49,733
5,164
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,243
1,447
0
2,720
17,100
12,169
480
4,940
10,688
0
30,904
W
Ao Kuang
Belatzak
Ao Kuang
17,457
3,256
0
5,464
13,813
6,467
3,706
2,861
10,952
58,294
0
L
Gilgamesh
BlueeRhino
Gilgamesh
8,903
2,054
0
192
20,189
8,758
0
8,936
11,249
0
22,657
W
Bacchus
Bowins
Bacchus
9,650
1,523
1,426
1,673
13,487
19,013
341
3,702
9,344
20,720
0
L
Arachne
Hunt3r567
Arachne
8,773
4,770
0
2,502
16,152
6,147
0
8,624
7,528
0
19,539
L
Merlin
7,509
1,558
0
0
12,696
4,721
0
6,219
6,477
21,332
0
W
Chang'e
MightyBilly
Chang'e
10,080
1,342
2,836
3,906
13,059
5,554
1,362
3,945
9,114
29,249
0
L
Apollo
Rante02
Apollo
10,346
5,731
121
1,926
13,434
6,301
0
4,520
8,914
0
30,231
L
Xing Tian
Sekyom
Xing Tian
10,702
1,187
0
423
17,913
19,600
0
8,888
9,025
19,365
0
W
Heimdallr
pifflett
Heimdallr
19,476
12,326
0
3,372
12,436
6,530
1,392
2,763
9,673
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
54,758
143
Minions Killed
266
0
Camps Cleared
0
1,091,809
Distance Traveled
1,281,722
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,906
909
44
4
0
296,614
0
W
Ao Kuang
11,824
985
87
7
0
249,838
0
L
Gilgamesh
8,433
703
21
2
0
238,371
0
W
Bacchus
10,721
893
28
2
0
267,356
0
L
Arachne
8,198
683
24
2
0
243,069
0
L
Merlin
8,603
717
32
3
0
165,972
0
W
Chang'e
10,077
840
43
4
0
244,992
1
L
Apollo
10,922
910
47
4
0
184,248
0
L
Xing Tian
10,093
841
19
2
0
260,149
3
W
Heimdallr
11,230
936
64
5
0
222,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role