Player Matchup

Mercury
Mercury
PanzerClient730
Mercury
Level 67
God Stats
21W - 32L
1,377 SR
Queue Stats
267W - 267L
1,360 Elo+
Solo
Athena
Athena
SDfuzzy21
Athena
Level 53
God Stats
0W - 1L
1,311 SR
Queue Stats
36W - 36L
1,418 Elo+
Solo
Nu Wa
Nu Wa
ScorpionReapR
Nu Wa
Level 44
God Stats
12W - 13L
1,229 SR
Queue Stats
391W - 431L
1,339 Elo+
Solo
Shiva
Shiva
Sidious_ObV
Shiva
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 13L
1,743 Elo+
Solo
Apollo
Apollo
Silent---Touch
Apollo
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
96W - 100L
1,472 Elo+
Solo
Team Averages
Level 67
1,426 SR
1,466 Elo+

VS

Team Averages
Level 65
1,440 SR
1,375 Elo+
Gilgamesh
Gilgamesh
CF-KillerBlackja
Gilgamesh
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 279L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
Rinnegan-Callen2
Heimdallr
Level 48
God Stats
3W - 3L
1,279 SR
Queue Stats
34W - 40L
1,364 Elo+
Party 1
Hou Yi
Hou Yi
gurpmurp
Hou Yi
Level 63
God Stats
16W - 13L
1,422 SR
Queue Stats
115W - 113L
1,347 Elo+
Solo
Jormungandr
Jormungandr
onekirby1
Jormungandr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,407 Elo+
Party 1
Hera
Hera
twokirbytwo
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,112
474
3,399
11,782
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
SDfuzzy21
Athena
9
0 / 3 / 2
6,287
419
2,296
13,703
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,210
414
5,173
7,647
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,294
486
5,059
13,114
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 3 / 1
7,695
513
8,758
9,347
2,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 1 / 1
8,042
536
5,631
10,216
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
12
3 / 1 / 6
8,342
556
5,494
8,566
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
gurpmurp
Hou Yi
12
3 / 3 / 4
7,637
509
6,642
8,542
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
onekirby1
Jormungandr
15
5 / 1 / 1
9,517
634
10,588
9,863
9,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 1 / 3
8,308
554
11,337
6,779
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
18
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
1
1
2.5
L
1
5
3
0.5
W
Heimdallr
3
1
6
6
L
Athena
SDfuzzy21
Athena
0
3
2
0.33
L
1
4
0
0.25
L
1
3
0
0.33
L
4
3
1
1.5
W
Hou Yi
gurpmurp
Hou Yi
3
3
4
1.67
W
Jormungandr
onekirby1
Jormungandr
5
1
1
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
39,692
55,593
Taken
43,966
23,798
Mitigated
21,537
9,389
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,631
555
0
5,039
10,216
3,804
0
2,175
8,012
0
51,952
L
3,399
997
0
1,802
11,782
3,493
0
3,660
8,030
0
34,223
W
Heimdallr
5,494
2,247
417
3,456
8,566
3,817
453
1,768
6,798
0
27,503
L
Athena
SDfuzzy21
Athena
2,296
507
0
2,428
13,703
8,925
0
1,614
12,001
17,057
0
L
5,173
674
0
305
7,647
2,071
0
4,586
2,695
30,505
0
L
5,059
738
0
4,000
13,114
6,542
0
9,762
3,326
0
38,780
L
8,758
3,293
0
854
9,347
2,767
0
1,713
7,613
0
46,790
W
Hou Yi
gurpmurp
Hou Yi
6,642
2,905
0
982
8,542
2,493
705
1,199
7,343
0
37,207
W
Jormungandr
onekirby1
Jormungandr
10,588
3,485
51
1,796
9,863
9,303
794
702
8,623
54,640
0
W
11,337
3,402
260
1,575
6,779
2,120
1,017
1,625
5,119
50,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
41,846
309
Minions Killed
425
0
Camps Cleared
0
1,461,058
Distance Traveled
1,359,275
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,042
536
97
6
0
348,966
4
L
Mercury
7,112
474
63
4
0
314,408
0
W
Heimdallr
8,342
556
54
4
0
263,248
1
L
Athena
6,287
419
22
1
0
335,841
4
L
Nu Wa
6,210
414
57
4
0
242,116
1
L
Shiva
7,294
486
89
6
0
271,135
0
L
Apollo
7,695
513
78
5
0
297,558
0
W
Hou Yi
7,637
509
62
4
0
209,547
0
W
Jormungandr
9,517
634
116
8
0
266,632
0
W
Hera
8,308
554
96
6
0
270,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role