Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
InfernoBoy98X
Vulcan
Level 47
God Stats
1W - 3L
1,478 SR
Queue Stats
353W - 361L
1,418 Elo+
Solo
Cthulhu
Cthulhu
LazerFire1106
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,519 Elo+
Party 1
Odin
Odin
jags5128
Odin
Level 85
God Stats
3W - 3L
1,443 SR
Queue Stats
213W - 236L
1,459 Elo+
Party 1
Geb
Geb
jayfeather222
Geb
Level 48
God Stats
14W - 9L
1,812 SR
Queue Stats
42W - 46L
1,502 Elo+
Party 1
Team Averages
Level 55
1,547 SR
1,480 Elo+

VS

Team Averages
Level 58
1,457 SR
1,453 Elo+
Cliodhna
Cliodhna
ITsDarkrai0421
Cliodhna
Level 105
God Stats
1W - 3L
1,598 SR
Queue Stats
169W - 175L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
SaintCalzone
Zhong Kui
Level 82
God Stats
2W - 3L
1,313 SR
Queue Stats
357W - 374L
1,456 Elo+
Party 2
Neith
Neith
ShaftPatrol
Neith
Level 23
God Stats
15W - 15L
1,524 SR
Queue Stats
23W - 23L
1,455 Elo+
Party 2
Anubis
Anubis
llamsppru
Anubis
Level 37
God Stats
2W - 1L
1,336 SR
Queue Stats
22W - 39L
1,370 Elo+
Solo
Khepri
Khepri
tryharder1236
Khepri
Level 44
God Stats
2W - 3L
1,516 SR
Queue Stats
427W - 468L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 6 / 1
6,401
377
6,063
14,254
4,486
15
2 / 2 / 2
9,025
531
11,270
9,197
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
2 / 8 / 1
7,502
441
6,584
16,252
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
11
1 / 5 / 1
6,727
396
3,994
13,143
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 0
6,912
407
3,817
17,981
8,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 3 / 7
9,299
547
6,429
9,143
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
SaintCalzone
Zhong Kui
16
8 / 1 / 3
9,891
582
16,349
12,434
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 8
8,812
518
8,088
6,503
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
llamsppru
Anubis
18
7 / 1 / 5
11,302
665
15,005
13,352
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 9
9,202
541
7,590
11,941
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
27
27
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
W
Cliodhna
4
3
7
2.5
L
2
2
2
1.5
L
Cthulhu
2
8
1
0.31
W
Zhong Kui
SaintCalzone
Zhong Kui
8
1
3
9.5
W
4
1
8
8
L
Odin
1
5
1
0.3
L
0
6
0
0
W
Anubis
llamsppru
Anubis
7
1
5
9.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
53,461
70,827
Taken
53,373
23,854
Mitigated
35,376
17,257
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,063
696
242
2,186
14,254
4,486
0
4,555
9,699
0
29,987
W
Cliodhna
6,429
267
0
1,286
9,143
3,441
0
2,971
6,172
0
64,962
L
11,270
3,709
0
1,581
9,197
2,909
0
4,676
4,521
62,803
0
L
Cthulhu
6,584
118
113
3,357
16,252
4,218
0
12,508
3,744
28,633
0
W
Zhong Kui
SaintCalzone
Zhong Kui
16,349
4,755
0
6,391
12,434
10,359
371
5,895
6,539
67,562
10,541
W
8,088
2,523
0
3,233
6,503
2,468
524
1,250
5,253
0
43,838
L
Odin
3,994
536
676
3,053
13,143
3,704
0
6,433
6,710
0
30,115
L
3,817
630
1,896
4,153
17,981
8,537
0
7,941
10,040
25,741
0
W
Anubis
llamsppru
Anubis
15,005
1,496
0
9,585
13,352
6,090
3,680
6,324
7,028
93,113
0
W
7,590
1,037
238
3,599
11,941
13,018
0
5,231
6,430
23,322
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
48,506
319
Minions Killed
514
0
Camps Cleared
0
1,632,582
Distance Traveled
1,610,947
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,401
377
47
3
0
309,517
2
W
Cliodhna
9,299
547
96
6
0
383,313
0
L
Vulcan
9,025
531
122
7
0
320,667
12
L
Cthulhu
7,502
441
52
3
0
330,560
0
W
Zhong Kui
9,891
582
121
7
0
303,617
5
W
Neith
8,812
518
72
4
0
311,849
0
L
Odin
6,727
396
60
4
0
353,018
0
L
Geb
6,912
407
38
2
0
318,820
1
W
Anubis
11,302
665
181
11
0
256,002
4
W
Khepri
9,202
541
44
3
0
356,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role