Player Matchup

Izanami
Izanami
Andre_Lima27
Izanami
Level 123
God Stats
19W - 20L
1,325 SR
Queue Stats
473W - 545L
1,414 Elo+
Party 2
Agni
Agni
Pequena-Max
Agni
Level 36
God Stats
1W - 1L
1,487 SR
Queue Stats
187W - 243L
1,362 Elo+
Party 2
Bakasura
Bakasura
Slayery S
Bakasura
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 128L
1,452 Elo+
Party 1
Ymir
Ymir
Thepoodle96
Ymir
Level 45
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Sun Wukong
Sun Wukong
srtocino405
Sun Wukong
Level 67
God Stats
4W - 5L
1,708 SR
Queue Stats
69W - 60L
1,411 Elo+
Solo
Team Averages
Level 66
1,455 SR
1,341 Elo+

VS

Team Averages
Level 93
1,642 SR
1,438 Elo+
Shiva
Shiva
Dynam1c2Fate15
Shiva
Level 124
God Stats
11W - 8L
1,623 SR
Queue Stats
101W - 100L
1,444 Elo+
Solo
Atlas
Atlas
LampShadeLover
Atlas
Level 66
God Stats
11W - 4L
1,712 SR
Queue Stats
35W - 13L
1,611 Elo+
Party 3
Da Ji
Da Ji
MissLanaye
Da Ji
Level 107
God Stats
5W - 1L
1,876 SR
Queue Stats
118W - 129L
1,327 Elo+
Solo
Agni
Agni
OhMyGodItsKy
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 123L
1,609 Elo+
Solo
Heimdallr
Heimdallr
Secrete_Juice
Heimdallr
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 8L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andre_Lima27
Izanami
6
0 / 2 / 0
4,025
503
2,330
4,470
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 2 / 0
4,202
525
1,975
3,996
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Slayery S
Bakasura
6
0 / 3 / 0
4,051
506
823
6,439
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 0 / 0
3,985
498
783
1,987
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
srtocino405
Sun Wukong
4
0 / 1 / 0
3,656
457
911
2,495
791
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,044
631
3,125
4,384
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 1
4,557
570
677
3,461
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
8
4 / 0 / 3
5,278
660
3,114
4,182
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
4,962
620
3,418
3,921
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Secrete_Juice
Heimdallr
8
0 / 0 / 1
4,354
544
1,473
1,899
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andre_Lima27
Izanami
0
2
0
0
W
3
0
1
3.5
W
0
0
1
0.5
W
Da Ji
4
0
3
5.5
W
1
0
1
1.5
L
0
2
0
0
W
Heimdallr
Secrete_Juice
Heimdallr
0
0
1
0.5
L
Bakasura
Slayery S
Bakasura
0
3
0
0
L
0
0
0
0
L
Sun Wukong
srtocino405
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,822
Damage
11,807
19,387
Taken
17,847
5,604
Mitigated
6,883
5,235
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andre_Lima27
Izanami
2,330
1,363
0
2,109
4,470
1,047
0
1,135
3,302
0
23,447
W
3,125
710
0
1,356
4,384
2,848
312
0
4,362
2,087
19,278
W
677
267
0
1,409
3,461
1,287
0
620
2,841
8,410
0
W
Da Ji
3,114
824
161
2,287
4,182
1,150
0
1,314
2,868
0
14,934
W
3,418
170
40
1,474
3,921
1,040
321
742
3,179
26,487
0
L
1,975
318
0
1,020
3,996
1,086
0
1,385
2,611
14,582
0
W
Heimdallr
Secrete_Juice
Heimdallr
1,473
953
0
889
1,899
558
98
82
1,817
0
23,543
L
Bakasura
Slayery S
Bakasura
823
453
32
1,323
6,439
1,799
0
1,471
4,851
0
15,367
L
783
69
0
312
1,987
881
0
337
1,650
9,609
0
L
Sun Wukong
srtocino405
Sun Wukong
911
36
0
439
2,495
791
0
0
2,375
0
10,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,919
Gold Earned
24,195
168
Minions Killed
185
0
Camps Cleared
0
708,940
Distance Traveled
795,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,025
503
54
7
0
134,175
2
W
Shiva
5,044
631
46
6
0
150,195
1
W
Atlas
4,557
570
12
2
0
151,001
1
W
Da Ji
5,278
660
31
4
0
184,351
1
W
Agni
4,962
620
52
7
0
160,062
0
L
Agni
4,202
525
36
5
0
148,033
0
W
Heimdallr
4,354
544
44
6
0
149,749
3
L
Bakasura
4,051
506
44
6
0
183,371
0
L
Ymir
3,985
498
11
1
0
148,210
0
L
Sun Wukong
3,656
457
23
3
0
95,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role