Player Matchup

Set
Set
FadingSpirit-_-
Set
Level 63
God Stats
20W - 13L
1,704 SR
Queue Stats
144W - 175L
1,546 Elo+
Party 3
Xing Tian
Xing Tian
KaiserKuun
Xing Tian
Level 66
God Stats
19W - 23L
1,613 SR
Queue Stats
62W - 89L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
TrashSeigeBot
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
V0id Astro
Sun Wukong
Level 44
God Stats
8W - 8L
1,499 SR
Queue Stats
62W - 81L
1,383 Elo+
Solo
Medusa
Medusa
Xohphia
Medusa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 95L
1,412 Elo+
Party 3
Team Averages
Level 56
1,563 SR
1,458 Elo+

VS

Team Averages
Level 80
1,567 SR
1,512 Elo+
Anubis
Anubis
ArlenBoxing-1197
Anubis
Level 78
God Stats
2W - 1L
1,660 SR
Queue Stats
46W - 36L
1,623 Elo+
Party 1
Nike
Nike
CanDo_Attitude
Nike
Level 24
God Stats
21W - 25L
1,517 SR
Queue Stats
136W - 124L
1,423 Elo+
Party 2
Horus
Horus
LuckyHologram
Horus
Level 45
God Stats
5W - 6L
1,637 SR
Queue Stats
30W - 19L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
TimeSpace03
Baron Samedi
Level 126
God Stats
34W - 26L
1,595 SR
Queue Stats
228W - 198L
1,460 Elo+
Party 2
Sol
Sol
jbeast3456
Sol
Level 128
God Stats
6W - 4L
1,425 SR
Queue Stats
265W - 253L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 8
14,031
638
22,359
18,210
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
KaiserKuun
Xing Tian
18
6 / 4 / 12
10,896
495
8,897
17,945
13,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TrashSeigeBot
Baron Samedi
18
5 / 8 / 11
12,081
549
20,468
20,007
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
V0id Astro
Sun Wukong
20
4 / 0 / 4
13,111
596
8,765
16,811
15,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Xohphia
Medusa
19
8 / 3 / 11
11,869
540
13,595
14,655
5,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,445
429
8,190
20,495
10,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 8 / 2
9,497
432
9,793
19,613
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 5 / 0
9,857
448
11,126
15,619
13,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TimeSpace03
Baron Samedi
14
0 / 9 / 9
8,841
402
11,372
20,862
14,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 8 / 0
10,872
494
14,085
19,122
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
39
Kills
15
15
Deaths
39
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
5
8
2
0.75
W
16
0
8
20
W
Xing Tian
KaiserKuun
Xing Tian
6
4
12
3
L
2
5
0
0.4
L
Baron Samedi
TimeSpace03
Baron Samedi
0
9
9
0.5
W
Baron Samedi
TrashSeigeBot
Baron Samedi
5
8
11
1.31
W
Sun Wukong
V0id Astro
Sun Wukong
4
0
4
6
W
Medusa
Xohphia
Medusa
8
3
11
4.5
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,084
Damage
54,566
87,628
Taken
95,711
51,224
Mitigated
53,803
21,505
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,190
0
51
6,490
20,495
10,068
308
12,956
7,539
56,917
0
L
9,793
1,682
0
612
19,613
8,675
0
4,987
14,486
0
56,479
W
22,359
13,774
0
4,317
18,210
9,377
847
5,910
12,300
0
127,314
W
Xing Tian
KaiserKuun
Xing Tian
8,897
960
183
2,152
17,945
13,529
748
10,009
7,936
36,807
2,721
L
11,126
4,055
0
3,921
15,619
13,990
0
2,545
12,363
0
61,789
L
Baron Samedi
TimeSpace03
Baron Samedi
11,372
854
1,184
2,477
20,862
14,676
294
5,122
15,740
42,421
0
W
Baron Samedi
TrashSeigeBot
Baron Samedi
20,468
2,363
320
6,504
20,007
7,937
147
7,232
12,775
86,230
0
W
Sun Wukong
V0id Astro
Sun Wukong
8,765
2,031
0
4,736
16,811
15,007
240
1,864
14,947
0
101,452
W
Medusa
Xohphia
Medusa
13,595
7,674
325
2,968
14,655
5,374
2,096
8,956
5,699
0
65,156
L
14,085
4,864
0
7,605
19,122
6,394
672
3,517
15,605
75,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,988
Gold Earned
48,512
653
Minions Killed
513
0
Camps Cleared
0
2,060,158
Distance Traveled
1,794,900
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,445
429
117
5
0
314,796
5
L
Nike
9,497
432
75
3
0
380,604
0
W
Set
14,031
638
162
7
0
504,497
1
W
Xing Tian
10,896
495
53
2
0
406,389
0
L
Horus
9,857
448
128
6
0
414,864
5
L
Baron Samedi
8,841
402
63
3
0
327,354
1
W
Baron Samedi
12,081
549
122
6
0
337,910
3
W
Sun Wukong
13,111
596
192
9
0
410,627
3
W
Medusa
11,869
540
124
6
0
400,735
2
L
Sol
10,872
494
130
6
0
357,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role