Player Matchup

Ymir
Ymir
Francolifa
Ymir
Level 100
God Stats
15W - 12L
1,233 SR
Queue Stats
215W - 234L
1,416 Elo+
Solo
Skadi
Skadi
Mamacita202
Skadi
Level 109
God Stats
15W - 11L
1,578 SR
Queue Stats
283W - 318L
1,449 Elo+
Solo
Chaac
Chaac
PepsiHunter28
Chaac
Level 103
God Stats
13W - 15L
1,542 SR
Queue Stats
27W - 51L
1,406 Elo+
Solo
Freya
Freya
etosagrado
Freya
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 373L
1,371 Elo+
Solo
Thanatos
Thanatos
jump-sickly327
Thanatos
Level 69
God Stats
5W - 3L
1,750 SR
Queue Stats
271W - 285L
1,458 Elo+
Solo
Team Averages
Level 91
1,521 SR
1,420 Elo+

VS

Team Averages
Level 43
1,500 SR
1,320 Elo+
Olorun
Olorun
BlackMageCookie
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 2
Horus
Horus
Caioberson
Horus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 102L
1,399 Elo+
Party 1
Ares
Ares
ChelozzXd
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Odin
Odin
Chernoboy157
Odin
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 127L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
oxalo-345
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,935
552
4,861
8,242
8,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 1 / 9
11,828
657
15,389
8,561
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 4
11,475
638
13,299
14,190
12,737
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
17
7 / 1 / 6
11,954
664
9,967
9,557
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
17
8 / 1 / 9
11,498
639
7,486
10,525
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,166
509
1,439
12,720
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
9
1 / 9 / 1
6,548
364
4,097
17,218
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
0 / 5 / 0
6,411
356
2,084
11,651
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 9 / 1
6,576
365
3,289
15,785
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
oxalo-345
Guan Yu
7
0 / 5 / 0
5,808
323
1,888
7,553
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
36
Kills
3
3
Deaths
36
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Horus
1
9
1
0.17
L
Ares
0
5
0
0
L
1
9
1
0.17
W
5
0
9
9.5
W
8
1
9
12.5
W
8
0
4
10
W
Freya
7
1
6
10
W
Thanatos
8
1
9
12.5
L
Guan Yu
oxalo-345
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
12,797
51,075
Taken
64,927
32,160
Mitigated
31,504
24,804
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,439
857
0
3,698
12,720
4,180
0
1,001
11,719
60,337
0
L
Horus
4,097
2,037
1,079
2,082
17,218
8,662
0
6,017
11,201
0
25,140
L
Ares
2,084
852
0
432
11,651
8,697
0
0
11,651
18,465
0
L
3,289
1,015
421
1,360
15,785
6,819
0
7,542
8,243
0
11,238
W
4,861
728
263
1,869
8,242
8,012
922
1,620
6,291
24,322
0
W
15,389
7,925
0
1,122
8,561
3,268
4,498
1,899
6,629
0
102,621
W
13,299
4,064
0
4,106
14,190
12,737
1,082
4,346
9,622
0
73,078
W
Freya
9,967
4,101
0
4,569
9,557
3,404
2,888
0
9,210
78,628
1,789
W
Thanatos
7,486
2,398
0
12,875
10,525
4,739
1,562
1,751
8,665
0
80,283
L
Guan Yu
oxalo-345
Guan Yu
1,888
221
270
558
7,553
3,146
0
0
7,553
0
9,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
34,509
553
Minions Killed
233
0
Camps Cleared
0
1,802,430
Distance Traveled
1,411,594
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,166
509
119
7
0
309,115
5
L
Horus
6,548
364
35
2
0
302,115
2
L
Ares
6,411
356
30
2
0
253,493
0
L
Odin
6,576
365
17
1
0
346,496
0
W
Ymir
9,935
552
41
2
0
352,441
5
W
Skadi
11,828
657
149
8
0
349,535
1
W
Chaac
11,475
638
123
7
0
324,086
0
W
Freya
11,954
664
123
7
0
349,920
2
W
Thanatos
11,498
639
117
7
0
426,448
2
L
Guan Yu
5,808
323
32
2
0
200,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role