Player Matchup

Izanami
Izanami
BestXoftheXBeast
Izanami
Level 152
God Stats
3W - 3L
1,886 SR
Queue Stats
426W - 461L
1,462 Elo+
Solo
Merlin
Merlin
InQuiSitor124
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 150L
1,290 Elo+
Solo
Vamana
Vamana
MadReveler617
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,468 Elo+
Solo
Awilix
Awilix
Sad Jim Carrey
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,526 Elo+
Party 1
Anubis
Anubis
justbl4ze
Anubis
Level 128
God Stats
1W - 5L
1,166 SR
Queue Stats
166W - 199L
1,436 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,436 Elo+

VS

Team Averages
Level 88
1,619 SR
1,521 Elo+
Nike
Nike
 
Nike
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GigaSlayerX
Medusa
Level 67
God Stats
3W - 1L
1,822 SR
Queue Stats
158W - 120L
1,498 Elo+
Party 2
Bastet
Bastet
Misseen
Bastet
Level 144
God Stats
5W - 3L
1,775 SR
Queue Stats
178W - 132L
1,499 Elo+
Party 2
Thoth
Thoth
YuulenKai
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 40L
1,561 Elo+
Party 2
Fenrir
Fenrir
xPinecone
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
13,203
777
10,508
11,225
4,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 9 / 11
10,697
629
9,028
12,302
3,747
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 17
13,240
779
15,472
25,022
41,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 4 / 11
12,262
721
7,184
12,851
4,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
justbl4ze
Anubis
17
4 / 8 / 12
11,128
655
13,767
15,346
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 6 / 20
11,055
650
6,114
14,158
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
2 / 4 / 14
11,095
653
8,971
11,703
5,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Misseen
Bastet
20
12 / 5 / 14
12,927
760
18,592
17,661
7,351
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
YuulenKai
Thoth
20
14 / 3 / 15
16,707
983
32,168
14,023
6,147
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
xPinecone
Fenrir
15
1 / 8 / 12
10,243
603
3,464
12,204
7,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
105
26
Kills
30
30
Deaths
26
68
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
6
20
1.83
L
5
3
17
4.5
W
Medusa
2
4
14
2.25
L
3
9
11
0.94
L
4
6
17
2.08
W
Bastet
Misseen
Bastet
12
5
14
3.8
L
10
4
11
3.88
W
Thoth
YuulenKai
Thoth
14
3
15
7.17
L
Anubis
justbl4ze
Anubis
4
8
12
1.25
W
Fenrir
xPinecone
Fenrir
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,959
Damage
69,309
76,746
Taken
69,749
60,317
Mitigated
41,244
21,742
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,114
567
1,817
2,549
14,158
15,229
109
6,881
7,277
0
8,419
L
10,508
6,935
1,477
2,635
11,225
4,303
2,989
4,321
6,818
0
50,643
W
Medusa
8,971
3,413
1,054
1,401
11,703
5,291
2,107
3,454
8,249
0
32,857
L
9,028
738
733
563
12,302
3,747
601
5,017
7,285
16,441
0
L
15,472
6,883
874
7,664
25,022
41,691
220
9,510
15,226
751
26,267
W
Bastet
Misseen
Bastet
18,592
3,232
1,250
4,090
17,661
7,351
1,811
4,900
12,761
0
29,816
L
7,184
1,620
1,319
1,792
12,851
4,795
1,377
5,596
7,217
0
14,922
W
Thoth
YuulenKai
Thoth
32,168
1,493
2,420
5,057
14,023
6,147
824
3,890
10,133
81,199
0
L
Anubis
justbl4ze
Anubis
13,767
468
546
4,139
15,346
5,781
758
7,724
7,429
27,051
0
W
Fenrir
xPinecone
Fenrir
3,464
765
0
135
12,204
7,226
350
4,381
7,823
0
7,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
62,027
199
Minions Killed
175
0
Camps Cleared
0
1,453,383
Distance Traveled
1,568,527
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,055
650
7
0
0
286,553
0
L
Izanami
13,203
777
97
6
0
320,431
5
W
Medusa
11,095
653
40
2
0
321,796
0
L
Merlin
10,697
629
9
1
0
257,377
3
L
Vamana
13,240
779
25
1
0
293,030
1
W
Bastet
12,927
760
12
1
0
314,536
1
L
Awilix
12,262
721
41
2
0
342,145
1
W
Thoth
16,707
983
108
6
0
337,222
0
L
Anubis
11,128
655
27
2
0
240,400
1
W
Fenrir
10,243
603
8
0
0
308,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role