Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
AGIeDReED
Baba Yaga
Level 118
God Stats
1W - 4L
1,127 SR
Queue Stats
94W - 115L
1,365 Elo+
Party 3
Ymir
Ymir
ENjoeCE
Ymir
Level 106
God Stats
20W - 14L
1,589 SR
Queue Stats
113W - 96L
1,463 Elo+
Solo
Fenrir
Fenrir
muushii
Fenrir
Level 59
God Stats
1W - 2L
1,410 SR
Queue Stats
13W - 12L
1,427 Elo+
Solo
Medusa
Medusa
thegame164164
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,225 Elo+
Party 3
Team Averages
Level 78
1,425 SR
1,396 Elo+

VS

Team Averages
Level 79
1,428 SR
1,363 Elo+
Ares
Ares
DomiP
Ares
Level 47
God Stats
19W - 17L
1,428 SR
Queue Stats
59W - 72L
1,339 Elo+
Party 1
Merlin
Merlin
Hunor420
Merlin
Level 108
God Stats
3W - 3L
1,293 SR
Queue Stats
180W - 251L
1,349 Elo+
Party 2
Bellona
Bellona
RodaK9
Bellona
Level 102
God Stats
12W - 8L
1,716 SR
Queue Stats
140W - 146L
1,399 Elo+
Solo
Danzaburou
Danzaburou
SmokeEgal
Danzaburou
Level 29
God Stats
49W - 55L
1,406 SR
Queue Stats
59W - 72L
1,339 Elo+
Party 1
Cliodhna
Cliodhna
uciii
Cliodhna
Level 107
God Stats
3W - 2L
1,295 SR
Queue Stats
173W - 228L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
5 / 3 / 1
6,334
576
4,882
7,885
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
AGIeDReED
Baba Yaga
4
0 / 7 / 0
3,929
357
712
5,456
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
ENjoeCE
Ymir
9
0 / 5 / 1
5,050
459
4,332
9,258
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
muushii
Fenrir
10
3 / 2 / 1
6,258
569
4,562
8,729
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 1
4,640
422
4,433
6,999
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DomiP
Ares
10
5 / 0 / 8
6,782
617
5,175
7,676
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Hunor420
Merlin
11
1 / 4 / 3
5,972
543
3,141
6,771
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RodaK9
Bellona
12
4 / 1 / 2
6,973
634
6,887
6,122
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SmokeEgal
Danzaburou
9
4 / 2 / 7
6,007
546
7,581
5,121
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
uciii
Cliodhna
11
9 / 2 / 2
6,981
635
6,951
6,303
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
23
23
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
1
1.83
L
Baba Yaga
AGIeDReED
Baba Yaga
0
7
0
0
W
Ares
DomiP
Ares
5
0
8
9
L
Ymir
ENjoeCE
Ymir
0
5
1
0.1
W
Merlin
Hunor420
Merlin
1
4
3
0.63
W
Bellona
RodaK9
Bellona
4
1
2
5
W
Danzaburou
SmokeEgal
Danzaburou
4
2
7
3.75
L
Fenrir
muushii
Fenrir
3
2
1
1.75
L
0
6
1
0.08
W
Cliodhna
uciii
Cliodhna
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
29,735
38,327
Taken
31,993
12,455
Mitigated
15,506
6,935
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,882
1,583
0
1,259
7,885
2,021
0
1,651
6,234
0
26,323
L
Baba Yaga
AGIeDReED
Baba Yaga
712
388
0
389
5,456
856
0
538
4,918
3,138
0
W
Ares
DomiP
Ares
5,175
571
0
2,461
7,676
5,424
210
936
6,740
14,843
0
L
Ymir
ENjoeCE
Ymir
4,332
598
0
1,514
9,258
4,637
0
1,295
7,963
23,001
0
W
Merlin
Hunor420
Merlin
3,141
735
0
290
6,771
1,905
621
344
6,318
32,350
0
W
Bellona
RodaK9
Bellona
6,887
2,348
0
675
6,122
4,990
329
3,460
2,598
0
35,921
W
Danzaburou
SmokeEgal
Danzaburou
7,581
3,261
65
1,870
5,121
1,426
538
257
4,798
0
32,648
L
Fenrir
muushii
Fenrir
4,562
1,360
0
2,678
8,729
3,572
224
2,585
6,144
0
20,508
L
4,433
1,658
0
1,095
6,999
1,369
0
2,247
4,752
0
19,985
W
Cliodhna
uciii
Cliodhna
6,951
827
0
1,606
6,303
1,761
155
47
6,183
0
32,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
32,715
165
Minions Killed
265
0
Camps Cleared
0
929,378
Distance Traveled
991,675
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,334
576
31
3
0
197,810
1
L
Baba Yaga
3,929
357
7
1
0
173,932
4
W
Ares
6,782
617
24
2
0
199,671
2
L
Ymir
5,050
459
43
4
0
156,453
0
W
Merlin
5,972
543
55
5
0
181,712
0
W
Bellona
6,973
634
82
7
0
207,540
7
W
Danzaburou
6,007
546
47
4
0
192,088
1
L
Fenrir
6,258
569
46
4
0
233,144
3
L
Medusa
4,640
422
38
3
0
168,039
5
W
Cliodhna
6,981
635
57
5
0
210,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role