Player Matchup

Yemoja
Yemoja
Bronze V
TheeBlackPope
Yemoja
Bronze V
Level 117
God Stats
7W - 6L
1,558 SR
Queue Stats
82W - 75L
1,255 MMR
Party 2
Arachne
Arachne
Gold IV
UnBanBanana
Arachne
Gold IV
Level 81
God Stats
4W - 0L
1,943 SR
Queue Stats
60W - 69L
1,263 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Uncle__Nino
Sun Wukong
Silver II
Level 127
God Stats
4W - 8L
1,468 SR
Queue Stats
14W - 24L
1,251 MMR
Solo
Tiamat
Tiamat
Silver III
slugo35
Tiamat
Silver III
Level 128
God Stats
2W - 1L
1,226 SR
Queue Stats
37W - 29L
1,276 MMR
Party 2
Hachiman
Hachiman
Gold V
wimpy25
Hachiman
Gold V
Level 153
God Stats
25W - 17L
1,537 SR
Queue Stats
251W - 256L
1,245 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,546 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,448 SR
1,258 MMR
Apollo
Apollo
Gold V
CDZ-_-20
Apollo
Gold V
Level 127
God Stats
1W - 1L
1,762 SR
Queue Stats
183W - 195L
1,251 MMR
Party 1
Sol
Sol
Silver II
Evo Exl
Sol
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 152L
1,297 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Jincx-_-
Kumbhakarna
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 163L
1,251 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
SLU-Perrote
Gilgamesh
Silver I
Level 119
God Stats
1W - 2L
980 SR
Queue Stats
74W - 86L
1,260 MMR
Solo
Hades
Hades
Gold V
joeylee642
Hades
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
9,170
539
9,607
11,136
11,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
UnBanBanana
Arachne
17
5 / 1 / 4
9,974
587
8,319
12,350
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Uncle__Nino
Sun Wukong
15
1 / 0 / 3
9,438
555
8,843
10,713
8,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
slugo35
Tiamat
15
4 / 0 / 5
9,578
563
10,020
8,682
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
wimpy25
Hachiman
19
9 / 3 / 1
11,795
694
12,011
12,535
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MulanThothBastetCliodhna

VS

Bans
ShivaCharybdisIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CDZ-_-20
Apollo
13
1 / 6 / 2
7,865
463
2,669
10,408
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
0 / 2 / 1
7,972
469
7,170
10,075
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Jincx-_-
Kumbhakarna
11
0 / 4 / 3
6,920
407
3,532
13,965
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SLU-Perrote
Gilgamesh
13
3 / 6 / 1
8,431
496
7,649
14,731
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
14
0 / 3 / 0
8,564
504
7,851
16,264
8,203
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
4
4
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
CDZ-_-20
Apollo
1
6
2
0.33
L
Sol
0
2
1
0.25
L
Kumbhakarna
Jincx-_-
Kumbhakarna
0
4
3
0.38
L
Gilgamesh
SLU-Perrote
Gilgamesh
3
6
1
0.58
W
2
0
10
7
W
Arachne
UnBanBanana
Arachne
5
1
4
7
W
Sun Wukong
Uncle__Nino
Sun Wukong
1
0
3
2.5
L
Hades
0
3
0
0
W
Tiamat
slugo35
Tiamat
4
0
5
6.5
W
Hachiman
wimpy25
Hachiman
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
28,871
55,416
Taken
65,443
37,800
Mitigated
32,597
20,253
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CDZ-_-20
Apollo
2,669
1,255
0
1,858
10,408
2,065
0
1,083
9,325
0
46,391
L
Sol
7,170
2,413
0
3,773
10,075
3,433
0
5,562
4,315
56,627
0
L
Kumbhakarna
Jincx-_-
Kumbhakarna
3,532
375
535
1,533
13,965
10,324
0
5,714
8,045
20,580
0
L
Gilgamesh
SLU-Perrote
Gilgamesh
7,649
1,114
0
899
14,731
8,572
0
5,750
8,797
0
47,615
W
9,607
936
1,491
1,766
11,136
11,719
80
3,806
7,330
28,775
6,479
W
Arachne
UnBanBanana
Arachne
8,319
5,071
0
4,949
12,350
7,671
0
3,529
8,821
0
74,042
W
Sun Wukong
Uncle__Nino
Sun Wukong
8,843
2,088
0
2,350
10,713
8,771
34
6,832
3,881
0
58,554
L
Hades
7,851
1,968
41
7,882
16,264
8,203
0
0
16,264
62,197
0
W
Tiamat
slugo35
Tiamat
10,020
944
0
2,978
8,682
5,052
68
2,748
5,934
66,385
0
W
Hachiman
wimpy25
Hachiman
12,011
5,912
0
6,719
12,535
4,587
647
1,638
10,897
0
97,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
39,752
558
Minions Killed
462
0
Camps Cleared
0
1,733,717
Distance Traveled
1,621,143
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,865
463
88
5
0
339,838
3
L
Sol
7,972
469
123
7
0
316,452
5
L
Kumbhakarna
6,920
407
33
2
0
343,583
3
L
Gilgamesh
8,431
496
70
4
0
360,484
1
W
Yemoja
9,170
539
42
2
0
339,009
7
W
Arachne
9,974
587
109
6
0
386,922
2
W
Sun Wukong
9,438
555
109
6
0
346,821
3
L
Hades
8,564
504
148
9
0
260,786
2
W
Tiamat
9,578
563
131
8
0
345,236
6
W
Hachiman
11,795
694
167
10
0
315,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role