Player Matchup

Mulan
Mulan
Daerlik
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Solo
Loki
Loki
DrakkEvil
Loki
Level 107
God Stats
1W - 0L
1,512 SR
Queue Stats
39W - 39L
1,403 Elo+
Solo
Zeus
Zeus
FTT Bob
Zeus
Level 116
God Stats
3W - 0L
1,807 SR
Queue Stats
113W - 104L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
FTT Hebden
Ah Puch
Level 117
God Stats
5W - 0L
1,820 SR
Queue Stats
114W - 106L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
Nortski
Nu Wa
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 35L
1,391 Elo+
Party 1
Team Averages
Level 85
1,628 SR
1,346 Elo+

VS

Team Averages
Level 84
1,542 SR
1,462 Elo+
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PanSzysza
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 85L
1,565 Elo+
Party 2
Susano
Susano
marcelloo706
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,224 Elo+
Party 2
Ah Puch
Ah Puch
slawekluczak11
Ah Puch
Level 107
God Stats
3W - 1L
1,709 SR
Queue Stats
103W - 86L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daerlik
Mulan
10
3 / 3 / 3
5,948
1,190
3,404
4,197
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
2 / 0 / 5
6,008
1,202
1,978
2,655
737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
FTT Bob
Zeus
11
0 / 2 / 7
5,876
1,175
2,982
3,042
812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
FTT Hebden
Ah Puch
13
4 / 1 / 7
6,749
1,350
8,124
2,503
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Nortski
Nu Wa
11
3 / 1 / 7
6,219
1,244
5,301
3,066
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 1
5,648
1,130
4,859
6,079
2,681
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
 
Ao Kuang
10
2 / 4 / 2
5,447
1,089
2,229
6,352
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 1 / 3
5,431
1,086
1,313
5,347
4,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
8
1 / 4 / 0
4,964
993
1,024
4,522
1,553
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 1
4,757
951
1,554
3,067
1,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
12
Kills
5
7
Deaths
12
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Ao Kuang
 
Ao Kuang
2
4
2
0.75
W
Mulan
Daerlik
Mulan
3
3
3
1.5
W
Loki
2
0
5
4.5
W
Zeus
FTT Bob
Zeus
0
2
7
1.75
W
Ah Puch
FTT Hebden
Ah Puch
4
1
7
7.5
W
Nu Wa
Nortski
Nu Wa
3
1
7
6.5
L
Ares
0
1
3
1.5
L
Susano
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
10,979
15,463
Taken
25,367
8,694
Mitigated
13,185
3,408
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,859
603
0
1,094
6,079
2,681
0
3,295
2,624
0
8,450
L
Ao Kuang
 
Ao Kuang
2,229
717
364
1,027
6,352
2,385
0
5,146
1,052
3,715
0
W
Mulan
Daerlik
Mulan
3,404
412
26
222
4,197
5,228
27
958
3,239
0
5,005
W
Loki
1,978
157
276
467
2,655
737
100
623
2,032
0
4,385
W
Zeus
FTT Bob
Zeus
2,982
370
201
240
3,042
812
376
1,434
1,608
13,573
0
W
Ah Puch
FTT Hebden
Ah Puch
8,124
840
563
576
2,503
942
167
384
2,119
14,702
0
W
Nu Wa
Nortski
Nu Wa
5,301
1,670
435
402
3,066
975
66
1,697
1,369
6,828
0
L
Ares
1,313
0
370
1,304
5,347
4,606
0
2,350
2,755
6,674
0
L
Susano
1,024
80
0
179
4,522
1,553
0
3,131
1,195
0
2,359
L
1,554
0
696
738
3,067
1,960
0
1,905
1,048
6,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
26,247
73
Minions Killed
34
0
Camps Cleared
0
558,309
Distance Traveled
505,572
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,648
1,130
6
1
0
105,254
1
L
Ao Kuang
5,447
1,089
0
0
0
112,269
0
W
Mulan
5,948
1,190
10
2
0
108,593
0
W
Loki
6,008
1,202
5
1
0
119,441
1
W
Zeus
5,876
1,175
27
5
0
110,967
0
W
Ah Puch
6,749
1,350
22
4
0
107,633
0
W
Nu Wa
6,219
1,244
9
2
0
111,675
0
L
Ares
5,431
1,086
13
3
0
129,586
0
L
Susano
4,964
993
4
1
0
77,257
0
L
Ah Puch
4,757
951
11
2
0
81,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role