Player Matchup

Chiron
Chiron
Amairos
Chiron
Level 11
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 18L
1,324 Elo+
Party 3
Guan Yu
Guan Yu
Hokuspokus69
Guan Yu
Level 6
God Stats
10W - 3L
1,457 SR
Queue Stats
14W - 10L
1,317 Elo+
Party 1
Hachiman
Hachiman
MacDom97
Hachiman
Level 38
God Stats
17W - 23L
1,427 SR
Queue Stats
33W - 41L
1,363 Elo+
Party 3
He Bo
He Bo
Mikkelius
He Bo
Level 82
God Stats
8W - 4L
1,519 SR
Queue Stats
16W - 14L
1,314 Elo+
Party 1
Discordia
Discordia
RandomedMan
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Team Averages
Level 36
1,481 SR
1,364 Elo+

VS

Team Averages
Level 42
1,575 SR
1,413 Elo+
Atlas
Atlas
Garrix_T
Atlas
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ksey
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 2
Persephone
Persephone
StevieBoy23
Persephone
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 2
Janus
Janus
TheKiller410
Janus
Level 42
God Stats
16W - 19L
1,635 SR
Queue Stats
65W - 86L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Zeus7778
Hun Batz
Level 104
God Stats
7W - 8L
1,738 SR
Queue Stats
591W - 603L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amairos
Chiron
18
3 / 4 / 10
11,724
1,066
5,275
8,871
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Hokuspokus69
Guan Yu
20
9 / 2 / 24
14,382
1,307
20,215
18,681
29,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
MacDom97
Hachiman
20
9 / 2 / 21
14,314
1,301
27,606
11,998
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Mikkelius
He Bo
20
20 / 4 / 15
16,038
1,458
38,660
12,317
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
RandomedMan
Discordia
19
3 / 2 / 11
11,806
1,073
13,461
5,606
1,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Garrix_T
Atlas
18
1 / 7 / 11
12,646
1,150
6,324
29,061
32,288
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Ksey
Morgan Le Fay
18
5 / 10 / 6
12,623
1,148
15,910
22,950
6,401
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
StevieBoy23
Persephone
17
4 / 8 / 3
12,557
1,142
10,685
15,434
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 10 / 7
13,299
1,209
13,332
24,620
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Zeus7778
Hun Batz
17
0 / 9 / 3
10,753
978
2,889
19,881
6,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
44
Kills
14
14
Deaths
44
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
Amairos
Chiron
3
4
10
2
L
Atlas
Garrix_T
Atlas
1
7
11
0.93
W
Guan Yu
Hokuspokus69
Guan Yu
9
2
24
10.5
L
Morgan Le Fay
Ksey
Morgan Le Fay
5
10
6
0.8
W
Hachiman
MacDom97
Hachiman
9
2
21
9.75
W
He Bo
Mikkelius
He Bo
20
4
15
6.88
W
Discordia
RandomedMan
Discordia
3
2
11
4.25
L
Persephone
StevieBoy23
Persephone
4
8
3
0.69
L
4
10
7
0.75
L
Hun Batz
Zeus7778
Hun Batz
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,217
Damage
49,140
57,473
Taken
111,946
42,168
Mitigated
54,248
15,829
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Amairos
Chiron
5,275
1,702
1,379
790
8,871
2,779
0
7,179
1,692
0
33,478
L
Atlas
Garrix_T
Atlas
6,324
2,792
44
2,710
29,061
32,288
0
9,649
18,902
11,612
0
W
Guan Yu
Hokuspokus69
Guan Yu
20,215
6,635
674
8,134
18,681
29,751
0
15,388
3,293
0
30,006
L
Morgan Le Fay
Ksey
Morgan Le Fay
15,910
476
0
659
22,950
6,401
0
11,691
11,137
31,800
0
W
Hachiman
MacDom97
Hachiman
27,606
16,372
0
3,486
11,998
4,019
0
10,226
1,772
0
50,037
W
He Bo
Mikkelius
He Bo
38,660
1,551
0
1,366
12,317
4,062
0
9,428
2,889
55,821
0
W
Discordia
RandomedMan
Discordia
13,461
617
0
0
5,606
1,557
0
4,030
1,576
24,124
0
L
Persephone
StevieBoy23
Persephone
10,685
1,694
0
1,592
15,434
3,537
0
6,390
8,874
25,484
0
L
13,332
551
339
971
24,620
5,876
0
16,564
7,934
40,369
0
L
Hun Batz
Zeus7778
Hun Batz
2,889
493
271
354
19,881
6,146
0
7,822
11,892
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,264
Gold Earned
61,878
210
Minions Killed
187
7
Camps Cleared
4
1,056,024
Distance Traveled
1,017,247
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,724
1,066
80
7
2
187,180
0
L
Atlas
12,646
1,150
10
1
0
191,513
1
W
Guan Yu
14,382
1,307
18
2
3
255,104
0
L
Morgan Le Fay
12,623
1,148
19
2
2
214,888
0
W
Hachiman
14,314
1,301
47
4
1
185,623
0
W
He Bo
16,038
1,458
38
3
1
221,320
0
W
Discordia
11,806
1,073
27
2
0
206,797
2
L
Persephone
12,557
1,142
47
4
2
205,956
1
L
Janus
13,299
1,209
65
6
0
212,839
1
L
Hun Batz
10,753
978
46
4
0
192,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role