Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ElNoobino
Sol
Level 158
God Stats
20W - 15L
1,631 SR
Queue Stats
362W - 379L
1,507 Elo+
Solo
Mercury
Mercury
Proxzify
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
TwilightConflict
Gilgamesh
Level 89
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Izanami
Izanami
joashex
Izanami
Level 105
God Stats
6W - 7L
1,468 SR
Queue Stats
38W - 41L
1,508 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,403 Elo+

VS

Team Averages
Level 95
1,621 SR
1,527 Elo+
Bellona
Bellona
AlucardAuditore
Bellona
Level 138
God Stats
3W - 1L
1,892 SR
Queue Stats
262W - 237L
1,585 Elo+
Solo
Hera
Hera
Digital1997
Hera
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 160L
1,536 Elo+
Party 2
Bacchus
Bacchus
Vossx114
Bacchus
Level 64
God Stats
3W - 3L
1,622 SR
Queue Stats
122W - 116L
1,489 Elo+
Solo
Izanami
Izanami
jijiwastaken
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
tabaarnak
Ratatoskr
Level 79
God Stats
3W - 1L
1,592 SR
Queue Stats
177W - 172L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 2 / 4
8,648
509
7,382
13,235
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
0 / 1 / 1
9,635
567
3,162
10,051
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Proxzify
Mercury
12
2 / 4 / 0
7,565
445
3,877
10,341
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
13
0 / 4 / 0
7,676
452
5,010
10,004
4,328
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
joashex
Izanami
15
4 / 2 / 1
9,706
571
8,275
9,260
2,783
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,771
575
8,202
11,964
12,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 0 / 0
10,991
647
10,594
6,079
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Vossx114
Bacchus
13
2 / 2 / 4
7,826
460
4,921
10,245
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jijiwastaken
Izanami
14
0 / 4 / 2
8,426
496
3,241
9,531
2,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
tabaarnak
Ratatoskr
14
0 / 2 / 4
8,375
493
4,383
12,087
4,702
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
4
1.5
W
3
0
3
4.5
W
8
0
0
8
L
0
1
1
0.5
L
Mercury
Proxzify
Mercury
2
4
0
0.5
L
Gilgamesh
0
4
0
0
W
Bacchus
Vossx114
Bacchus
2
2
4
2
W
Izanami
jijiwastaken
Izanami
0
4
2
0.25
L
Izanami
joashex
Izanami
4
2
1
2.25
W
Ratatoskr
tabaarnak
Ratatoskr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
31,341
52,891
Taken
49,906
27,481
Mitigated
30,387
14,534
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,382
468
0
1,969
13,235
12,858
0
7,216
6,019
34,371
6,221
W
8,202
2,921
0
4,042
11,964
12,670
820
318
11,646
0
73,740
W
10,594
3,388
0
727
6,079
2,267
803
2,699
3,380
96,583
0
L
3,162
311
0
6,301
10,051
3,144
0
2,394
7,657
87,663
0
L
Mercury
Proxzify
Mercury
3,877
1,773
0
2,551
10,341
4,368
0
2,515
7,826
0
43,097
L
Gilgamesh
5,010
1,287
0
892
10,004
4,328
0
717
9,287
0
35,526
W
Bacchus
Vossx114
Bacchus
4,921
851
0
2,902
10,245
8,538
0
3,808
6,437
15,845
0
W
Izanami
jijiwastaken
Izanami
3,241
2,515
0
3,754
9,531
2,210
0
723
8,808
0
63,580
L
Izanami
joashex
Izanami
8,275
5,143
0
2,821
9,260
2,783
650
2,673
6,587
0
74,703
W
Ratatoskr
tabaarnak
Ratatoskr
4,383
1,810
0
2,261
12,087
4,702
0
1,986
10,101
0
61,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
45,389
518
Minions Killed
581
0
Camps Cleared
0
1,656,725
Distance Traveled
1,714,357
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,648
509
58
3
0
283,456
4
W
Bellona
9,771
575
163
10
0
382,638
6
W
Hera
10,991
647
176
10
0
369,657
4
L
Sol
9,635
567
173
10
0
326,888
4
L
Mercury
7,565
445
64
4
0
360,033
2
L
Gilgamesh
7,676
452
76
4
0
375,592
6
W
Bacchus
7,826
460
10
1
0
342,678
9
W
Izanami
8,426
496
122
7
0
301,887
0
L
Izanami
9,706
571
147
9
0
310,756
7
W
Ratatoskr
8,375
493
110
6
0
317,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role