Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Akyør
Neith
Level 126
God Stats
14W - 15L
1,526 SR
Queue Stats
368W - 358L
1,565 Elo+
Party 1
Ravana
Ravana
MedicalScare
Ravana
Level 56
God Stats
5W - 3L
1,486 SR
Queue Stats
38W - 43L
1,413 Elo+
Solo
Ah Puch
Ah Puch
RAFALON49
Ah Puch
Level 136
God Stats
7W - 1L
1,869 SR
Queue Stats
148W - 157L
1,536 Elo+
Party 1
Atlas
Atlas
ShekleHekler
Atlas
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,426 Elo+
Solo
Team Averages
Level 109
1,576 SR
1,488 Elo+

VS

Team Averages
Level 103
1,538 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NOLIFENASH
Charybdis
Level 141
God Stats
6W - 10L
1,332 SR
Queue Stats
255W - 263L
1,554 Elo+
Solo
Mulan
Mulan
Project_ToRmEnT
Mulan
Level 128
God Stats
7W - 3L
1,829 SR
Queue Stats
114W - 99L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRealZLynch
Tsukuyomi
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,326 Elo+
Party 2
Persephone
Persephone
xalcotanXXIII
Persephone
Level 125
God Stats
102W - 78L
1,531 SR
Queue Stats
436W - 409L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 1 / 4
7,184
653
6,475
11,731
10,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Akyør
Neith
11
4 / 0 / 0
6,519
593
6,728
6,556
1,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
11
4 / 0 / 2
6,401
582
2,031
3,018
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
RAFALON49
Ah Puch
12
6 / 1 / 1
7,190
654
6,175
5,690
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 3
5,924
539
1,540
6,534
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,100
464
2,058
6,398
2,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NOLIFENASH
Charybdis
9
0 / 3 / 0
5,316
483
4,405
6,076
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,556
505
5,605
8,616
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
TheRealZLynch
Tsukuyomi
9
2 / 4 / 0
5,525
502
1,707
6,343
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
xalcotanXXIII
Persephone
10
0 / 4 / 1
5,897
536
3,369
6,755
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
L
Chang'e
 
Chang'e
0
2
0
0
W
Neith
Akyør
Neith
4
0
0
4
W
Ravana
4
0
2
5
L
Charybdis
NOLIFENASH
Charybdis
0
3
0
0
L
0
4
0
0
W
Ah Puch
RAFALON49
Ah Puch
6
1
1
6.5
W
0
0
3
1.5
L
Tsukuyomi
TheRealZLynch
Tsukuyomi
2
4
0
0.5
L
Persephone
xalcotanXXIII
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
17,144
33,529
Taken
34,188
18,717
Mitigated
16,041
12,321
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,475
3,315
0
5,873
11,731
10,712
0
253
11,021
0
41,625
L
Chang'e
 
Chang'e
2,058
187
598
1,611
6,398
2,808
0
1,460
4,938
20,866
0
W
Neith
Akyør
Neith
6,728
3,439
0
1,786
6,556
1,993
0
1,298
5,212
0
44,934
W
Ravana
2,031
523
0
125
3,018
957
0
58
2,960
0
27,468
L
Charybdis
NOLIFENASH
Charybdis
4,405
2,833
0
1,302
6,076
1,227
0
497
5,579
0
33,714
L
5,605
2,318
0
1,422
8,616
7,792
0
294
8,322
0
30,639
W
Ah Puch
RAFALON49
Ah Puch
6,175
488
0
1,923
5,690
1,885
302
2,525
3,023
47,587
0
W
1,540
387
96
2,518
6,534
3,170
0
1,103
5,429
18,672
0
L
Tsukuyomi
TheRealZLynch
Tsukuyomi
1,707
382
0
1,917
6,343
2,104
0
1,521
4,822
0
20,335
L
Persephone
xalcotanXXIII
Persephone
3,369
0
0
1,834
6,755
2,110
0
3,940
2,811
33,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,394
325
Minions Killed
308
0
Camps Cleared
0
1,135,942
Distance Traveled
987,297
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,184
653
88
8
0
227,387
0
L
Chang'e
5,100
464
46
4
0
202,782
1
W
Neith
6,519
593
77
7
0
199,299
4
W
Ravana
6,401
582
60
5
0
264,437
2
L
Charybdis
5,316
483
75
7
0
166,568
3
L
Mulan
5,556
505
69
6
0
198,033
0
W
Ah Puch
7,190
654
75
7
0
221,809
2
W
Atlas
5,924
539
25
2
0
223,010
3
L
Tsukuyomi
5,525
502
47
4
0
210,407
0
L
Persephone
5,897
536
71
6
0
209,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role