Player Matchup

Mulan
Mulan
Sirtoiletpaper
Mulan
Level 64
God Stats
3W - 0L
1,696 SR
Queue Stats
115W - 145L
1,397 Elo+
Party 1
Sol
Sol
SmalleyZz
Sol
Level 96
God Stats
2W - 1L
1,479 SR
Queue Stats
37W - 43L
1,389 Elo+
Party 3
Chaac
Chaac
Zootedslime
Chaac
Level 90
God Stats
4W - 1L
1,516 SR
Queue Stats
82W - 91L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gitgud342
Tsukuyomi
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
170W - 213L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
sturdy_shaft
Hou Yi
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 77L
1,355 Elo+
Party 1
Team Averages
Level 75
1,538 SR
1,394 Elo+

VS

Team Averages
Level 68
1,457 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ballislife22302
Osiris
Level 39
God Stats
18W - 24L
1,314 SR
Queue Stats
332W - 367L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dogma Mortem
Cu Chulainn
Level 29
God Stats
5W - 8L
1,438 SR
Queue Stats
20W - 25L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
Fhrogli
Baron Samedi
Level 76
God Stats
3W - 5L
1,529 SR
Queue Stats
108W - 110L
1,505 Elo+
Party 2
Neith
Neith
MeerBogen295160
Neith
Level 69
God Stats
5W - 4L
1,503 SR
Queue Stats
664W - 672L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,711
571
3,184
5,951
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,455
546
3,396
3,256
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 1 / 2
5,103
510
3,064
6,020
2,506
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
gitgud342
Tsukuyomi
11
4 / 1 / 0
6,061
606
2,860
7,271
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
10
0 / 0 / 1
5,784
578
1,949
4,574
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
4,731
473
2,339
4,460
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,505
451
1,450
5,898
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Dogma Mortem
Cu Chulainn
8
1 / 3 / 0
5,277
528
2,996
6,851
5,962
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Fhrogli
Baron Samedi
9
1 / 0 / 0
5,066
507
499
3,782
1,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 0
4,852
485
2,379
5,927
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
4
4
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
0
1
0
0
L
Cu Chulainn
Dogma Mortem
Cu Chulainn
1
3
0
0.33
L
Baron Samedi
Fhrogli
Baron Samedi
1
0
0
1
L
2
4
0
0.5
W
2
1
1
2.5
W
2
1
1
2.5
W
2
1
2
3
W
Tsukuyomi
gitgud342
Tsukuyomi
4
1
0
4
W
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
9,663
27,072
Taken
26,918
10,346
Mitigated
13,296
8,935
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,339
933
0
1,427
4,460
826
183
574
3,886
19,741
0
L
1,450
70
0
2,172
5,898
2,980
257
706
5,192
0
18,312
L
Cu Chulainn
Dogma Mortem
Cu Chulainn
2,996
169
0
1,140
6,851
5,962
563
0
6,486
0
19,017
L
Baron Samedi
Fhrogli
Baron Samedi
499
0
0
1,995
3,782
1,511
0
0
3,782
20,995
0
L
2,379
539
0
1,479
5,927
2,017
0
2,116
3,811
0
19,305
W
3,184
92
0
2,082
5,951
3,108
0
0
5,951
0
22,295
W
3,396
972
0
1,270
3,256
748
1,328
72
3,184
24,583
0
W
3,064
338
98
1,362
6,020
2,506
470
0
6,020
0
20,083
W
Tsukuyomi
gitgud342
Tsukuyomi
2,860
645
0
2,313
7,271
2,436
0
1,461
5,810
0
29,152
W
Hou Yi
1,949
870
0
1,810
4,574
1,548
344
1,305
3,269
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
24,431
275
Minions Killed
192
0
Camps Cleared
0
935,735
Distance Traveled
830,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,731
473
43
4
0
157,502
2
L
Osiris
4,505
451
37
4
0
187,273
0
L
Cu Chulainn
5,277
528
39
4
0
172,986
0
L
Baron Samedi
5,066
507
41
4
0
163,487
0
L
Neith
4,852
485
32
3
0
148,805
0
W
Mulan
5,711
571
57
6
0
179,739
1
W
Sol
5,455
546
50
5
0
179,539
0
W
Chaac
5,103
510
37
4
0
185,832
2
W
Tsukuyomi
6,061
606
70
7
0
218,301
0
W
Hou Yi
5,784
578
61
6
0
172,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role