Player Matchup

Bakasura
Bakasura
Gold V
H8ED_AirRock
Bakasura
Gold V
Level 142
God Stats
35W - 44L
1,519 SR
Queue Stats
276W - 287L
1,140 MMR
Solo
Olorun
Olorun
Silver II
IDespectivez
Olorun
Silver II
Level 143
God Stats
4W - 1L
1,629 SR
Queue Stats
43W - 48L
1,063 MMR
Party 1
Hades
Hades
Silver I
Nergalsito
Hades
Silver I
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
220W - 222L
1,151 MMR
Party 1
Yemoja
Yemoja
Silver III
Thugnificent960
Yemoja
Silver III
Level 126
God Stats
1W - 7L
1,608 SR
Queue Stats
13W - 27L
1,137 MMR
Solo
Bacchus
Bacchus
Gold V
xXJuniorXx1127
Bacchus
Gold V
Level 125
God Stats
28W - 20L
1,554 SR
Queue Stats
434W - 443L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,562 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,453 SR
1,080 MMR
Awilix
Awilix
Silver I
DampishSauce713
Awilix
Silver I
Level 160
God Stats
8W - 8L
1,598 SR
Queue Stats
65W - 73L
1,192 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Frank_1650
Gilgamesh
Silver II
Level 83
God Stats
14W - 11L
1,270 SR
Queue Stats
331W - 349L
1,154 MMR
Solo
Izanami
Izanami
Silver II
Inkedgeek88
Izanami
Silver II
Level 105
God Stats
5W - 6L
1,623 SR
Queue Stats
61W - 78L
1,147 MMR
Solo
Xing Tian
Xing Tian
Silver III
RazoR Reality
Xing Tian
Silver III
Level 144
God Stats
10W - 13L
1,288 SR
Queue Stats
122W - 135L
1,172 MMR
Solo
Janus
Janus
Silver IV
frank 17381475
Janus
Silver IV
Level 101
God Stats
26W - 33L
1,484 SR
Queue Stats
323W - 353L
737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H8ED_AirRock
Bakasura
20
12 / 1 / 5
12,210
678
13,917
12,052
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
17
8 / 3 / 8
11,191
622
13,634
14,648
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
16
5 / 2 / 4
10,023
557
7,536
12,313
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 14
9,693
539
2,830
17,596
15,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 7
9,624
535
12,469
9,602
12,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaChaacMedusa

VS

Bans
CliodhnaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,911
440
6,547
14,046
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Frank_1650
Gilgamesh
14
1 / 5 / 3
8,319
462
6,539
15,624
9,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Inkedgeek88
Izanami
15
2 / 8 / 3
8,753
486
8,785
12,611
4,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
RazoR Reality
Xing Tian
12
1 / 4 / 6
8,153
453
5,496
17,585
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 5 / 3
9,495
528
9,469
9,432
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
28
Kills
10
10
Deaths
29
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Gilgamesh
Frank_1650
Gilgamesh
1
5
3
0.5
W
Bakasura
H8ED_AirRock
Bakasura
12
1
5
14.5
W
Olorun
8
3
8
4
L
Izanami
Inkedgeek88
Izanami
2
8
3
0.44
W
Hades
5
2
4
3.5
L
Xing Tian
RazoR Reality
Xing Tian
1
4
6
1
W
1
2
14
4
L
6
5
3
1.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
36,836
66,211
Taken
69,298
43,281
Mitigated
39,844
28,544
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,547
2,198
0
4,039
14,046
5,142
0
6,796
7,014
0
53,018
L
Gilgamesh
Frank_1650
Gilgamesh
6,539
2,247
0
2,716
15,624
9,317
0
10,246
4,827
0
41,223
W
Bakasura
H8ED_AirRock
Bakasura
13,917
10,235
0
2,986
12,052
5,161
3,796
2,931
9,121
0
98,975
W
Olorun
13,634
10,214
2,041
6,419
14,648
5,369
5,281
3,183
11,465
74,726
4,052
L
Izanami
Inkedgeek88
Izanami
8,785
6,535
0
1,806
12,611
4,440
0
6,271
5,909
0
72,566
W
Hades
7,536
896
735
4,393
12,313
5,585
929
4,172
8,141
60,315
0
L
Xing Tian
RazoR Reality
Xing Tian
5,496
655
0
2,560
17,585
17,398
0
8,656
8,048
24,756
0
W
2,830
904
6,537
3,910
17,596
15,101
677
3,130
14,466
18,458
0
L
9,469
322
0
857
9,432
3,547
0
3,698
5,201
44,283
0
W
12,469
1,127
0
1,523
9,602
12,065
405
1,549
8,053
52,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
42,631
502
Minions Killed
415
0
Camps Cleared
0
1,720,157
Distance Traveled
1,589,667
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,911
440
98
5
0
365,155
2
L
Gilgamesh
8,319
462
87
5
0
297,265
1
W
Bakasura
12,210
678
181
10
0
420,405
3
W
Olorun
11,191
622
113
6
0
306,502
3
L
Izanami
8,753
486
112
6
0
294,193
3
W
Hades
10,023
557
110
6
0
338,888
4
L
Xing Tian
8,153
453
29
2
0
317,467
4
W
Yemoja
9,693
539
26
1
0
326,243
1
L
Janus
9,495
528
89
5
0
315,587
0
W
Bacchus
9,624
535
72
4
0
328,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role