Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
HarbingerOfBylyl
Freya
Level 157
God Stats
0W - 1L
1,418 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 1
Ares
Ares
Skiinnii_Boii
Ares
Level 160
God Stats
4W - 8L
1,067 SR
Queue Stats
341W - 340L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
boogie1352
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
chama_de_papai
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Solo
Team Averages
Level 121
1,397 SR
1,527 Elo+

VS

Team Averages
Level 71
1,608 SR
1,555 Elo+
Ne Zha
Ne Zha
EdensJupiter
Ne Zha
Level 27
God Stats
2W - 1L
1,955 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 2
Hercules
Hercules
Montaj Ghost
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 144L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
TK x KC
Jormungandr
Level 25
God Stats
2W - 1L
1,251 SR
Queue Stats
24W - 21L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
ZhongzNipRng
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,578 Elo+
Solo
Nu Wa
Nu Wa
a SPAC3PaNDa
Nu Wa
Level 157
God Stats
4W - 1L
1,836 SR
Queue Stats
98W - 77L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 7 / 10
11,413
713
17,692
14,606
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 11
10,739
671
11,856
20,324
6,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 6 / 9
10,866
679
8,861
21,348
24,649
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
16
2 / 5 / 11
10,217
639
17,018
10,734
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
chama_de_papai
Zhong Kui
20
5 / 9 / 9
11,738
734
12,418
20,040
13,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 3 / 22
12,000
750
17,064
15,478
14,639
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Montaj Ghost
Hercules
19
5 / 5 / 19
11,773
736
15,975
24,902
38,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TK x KC
Jormungandr
20
2 / 2 / 17
12,345
772
7,187
14,845
12,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
ZhongzNipRng
Guan Yu
16
3 / 4 / 10
10,686
668
6,796
14,791
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 4 / 12
14,570
911
35,220
13,742
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
18
Kills
32
32
Deaths
18
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
10
1.14
W
Ne Zha
5
3
22
5.33
L
3
5
11
1.7
W
Hercules
Montaj Ghost
Hercules
5
5
19
2.9
L
5
6
9
1.58
W
Jormungandr
TK x KC
Jormungandr
2
2
17
5.25
W
Guan Yu
ZhongzNipRng
Guan Yu
3
4
10
2
W
17
4
12
5.75
L
Nu Wa
2
5
11
1.5
L
Zhong Kui
chama_de_papai
Zhong Kui
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,845
Damage
82,242
87,052
Taken
83,758
54,591
Mitigated
88,360
27,145
Healing
37,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,692
337
6,889
2,949
14,606
6,063
519
7,196
6,953
61,504
0
W
Ne Zha
17,064
1,892
3,314
5,526
15,478
14,639
1,512
12,403
2,711
0
36,718
L
11,856
3,805
431
7,325
20,324
6,872
335
10,176
9,607
28,013
0
W
Hercules
Montaj Ghost
Hercules
15,975
4,783
2,567
8,059
24,902
38,134
1,554
19,589
4,625
0
25,238
L
8,861
202
1,861
2,091
21,348
24,649
357
12,257
8,434
12,387
0
W
Jormungandr
TK x KC
Jormungandr
7,187
1,025
1,590
1,662
14,845
12,815
342
11,688
2,842
33,303
0
W
Guan Yu
ZhongzNipRng
Guan Yu
6,796
235
2,406
3,786
14,791
17,485
255
11,152
3,197
0
22,798
W
35,220
5,975
4,162
4,041
13,742
5,287
1,527
10,980
2,538
70,608
0
L
Nu Wa
17,018
3,969
1,170
963
10,734
3,846
78
4,354
6,101
29,790
0
L
Zhong Kui
chama_de_papai
Zhong Kui
12,418
1,704
660
2,806
20,040
13,161
565
8,424
10,751
31,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
61,374
166
Minions Killed
197
0
Camps Cleared
0
1,260,229
Distance Traveled
1,503,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,413
713
83
5
0
290,623
0
W
Ne Zha
12,000
750
31
2
0
294,568
0
L
Freya
10,739
671
18
1
0
285,482
0
W
Hercules
11,773
736
16
1
0
286,266
0
L
Ares
10,866
679
3
0
0
242,046
0
W
Jormungandr
12,345
772
47
3
0
307,643
0
W
Guan Yu
10,686
668
34
2
0
321,121
1
W
Nu Wa
14,570
911
69
4
0
293,572
0
L
Nu Wa
10,217
639
28
2
0
214,568
0
L
Zhong Kui
11,738
734
34
2
0
227,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role