Player Matchup

Izanami
Izanami
CursingPuma
Izanami
Level 127
God Stats
8W - 5L
1,739 SR
Queue Stats
64W - 78L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
LuckyReap3R
Kuzenbo
Level 20
God Stats
11W - 3L
1,942 SR
Queue Stats
20W - 18L
1,510 Elo+
Party 2
Bellona
Bellona
LuvChubs
Bellona
Level 62
God Stats
4W - 3L
1,845 SR
Queue Stats
121W - 128L
1,502 Elo+
Party 2
Scylla
Scylla
juzoozuj
Scylla
Level 114
God Stats
7W - 1L
1,553 SR
Queue Stats
158W - 175L
1,463 Elo+
Party 2
Ravana
Ravana
loso05
Ravana
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 77L
1,596 Elo+
Party 2
Team Averages
Level 76
1,716 SR
1,505 Elo+

VS

Team Averages
Level 99
1,414 SR
1,420 Elo+
Bellona
Bellona
CustomChain94
Bellona
Level 144
God Stats
18W - 15L
1,190 SR
Queue Stats
289W - 277L
1,440 Elo+
Solo
Neith
Neith
Krim223
Neith
Level 37
God Stats
2W - 7L
1,171 SR
Queue Stats
278W - 269L
1,444 Elo+
Party 3
Ra
Ra
SirChucklez0071
Ra
Level 129
God Stats
2W - 5L
1,458 SR
Queue Stats
200W - 182L
1,521 Elo+
Party 3
Fenrir
Fenrir
SoloDinky
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ii_CerbZz
Kumbhakarna
Level 27
God Stats
0W - 1L
1,752 SR
Queue Stats
11W - 18L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CursingPuma
Izanami
13
2 / 1 / 0
7,428
619
6,696
6,344
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
LuckyReap3R
Kuzenbo
10
1 / 0 / 4
6,287
524
3,476
6,822
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LuvChubs
Bellona
12
9 / 2 / 2
7,928
661
9,477
9,645
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
juzoozuj
Scylla
12
2 / 0 / 2
7,046
587
6,583
3,384
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
loso05
Ravana
11
2 / 2 / 3
6,510
543
3,197
7,048
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 7 / 2
5,301
442
3,126
9,416
8,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Krim223
Neith
11
1 / 2 / 1
6,044
504
4,236
8,314
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,055
505
3,817
5,748
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SoloDinky
Fenrir
10
1 / 4 / 3
6,364
530
3,630
10,326
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ii_CerbZz
Kumbhakarna
9
1 / 1 / 2
5,999
500
3,248
8,586
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
5
5
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
CursingPuma
Izanami
2
1
0
2
L
Bellona
1
7
2
0.29
L
Neith
Krim223
Neith
1
2
1
0.75
W
Kuzenbo
LuckyReap3R
Kuzenbo
1
0
4
3
W
Bellona
LuvChubs
Bellona
9
2
2
5
L
1
2
0
0.5
L
Fenrir
SoloDinky
Fenrir
1
4
3
0.63
L
Kumbhakarna
ii_CerbZz
Kumbhakarna
1
1
2
2
W
Scylla
juzoozuj
Scylla
2
0
2
3
W
Ravana
loso05
Ravana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
18,057
33,243
Taken
42,390
22,801
Mitigated
20,231
12,325
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CursingPuma
Izanami
6,696
4,860
0
2,409
6,344
2,124
119
709
5,635
0
68,015
L
Bellona
3,126
1,331
0
1,122
9,416
8,420
0
450
8,962
0
19,101
L
Neith
Krim223
Neith
4,236
2,084
0
3,828
8,314
1,522
0
280
8,034
0
42,578
W
Kuzenbo
LuckyReap3R
Kuzenbo
3,476
1,587
158
1,891
6,822
6,560
0
2,732
4,090
13,004
0
W
Bellona
LuvChubs
Bellona
9,477
3,006
0
3,891
9,645
10,489
672
291
9,354
0
43,430
L
3,817
600
369
2,544
5,748
1,752
0
3,031
2,455
44,017
0
L
Fenrir
SoloDinky
Fenrir
3,630
912
0
2,814
10,326
3,671
0
2,249
7,987
0
26,314
L
Kumbhakarna
ii_CerbZz
Kumbhakarna
3,248
311
334
1,798
8,586
4,866
0
3,535
4,893
13,255
0
W
Scylla
juzoozuj
Scylla
6,583
1,227
0
750
3,384
1,130
0
1,636
1,748
43,921
0
W
Ravana
loso05
Ravana
3,197
263
0
3,226
7,048
2,498
200
1,697
5,351
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
29,763
410
Minions Killed
300
0
Camps Cleared
0
1,109,164
Distance Traveled
1,078,201
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,428
619
131
11
0
202,368
0
L
Bellona
5,301
442
38
3
0
208,292
0
L
Neith
6,044
504
87
7
0
186,841
5
W
Kuzenbo
6,287
524
18
2
0
227,741
1
W
Bellona
7,928
661
88
7
0
215,831
1
L
Ra
6,055
505
86
7
0
219,362
2
L
Fenrir
6,364
530
64
5
0
234,427
1
L
Kumbhakarna
5,999
500
25
2
0
229,279
2
W
Scylla
7,046
587
99
8
0
221,443
5
W
Ravana
6,510
543
74
6
0
241,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role