Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cannovich
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 260L
1,505 Elo+
Party 2
Yemoja
Yemoja
GoldenFudge
Yemoja
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 269L
1,504 Elo+
Party 2
Awilix
Awilix
tjus93
Awilix
Level 128
God Stats
1W - 0L
1,597 SR
Queue Stats
29W - 28L
1,547 Elo+
Party 3
Sun Wukong
Sun Wukong
zskocaj
Sun Wukong
Level 153
God Stats
2W - 0L
1,545 SR
Queue Stats
27W - 26L
1,526 Elo+
Party 3
Team Averages
Level 122
1,528 SR
1,517 Elo+

VS

Team Averages
Level 98
1,494 SR
1,607 Elo+
Apollo
Apollo
DaddyDJ
Apollo
Level 109
God Stats
5W - 4L
1,800 SR
Queue Stats
210W - 214L
1,479 Elo+
Solo
Athena
Athena
MrSugarDaddy
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 4
Thor
Thor
Natteee
Thor
Level 109
God Stats
5W - 5L
1,114 SR
Queue Stats
360W - 399L
1,537 Elo+
Party 1
Chaac
Chaac
draåthelvete11
Chaac
Level 105
God Stats
2W - 1L
1,741 SR
Queue Stats
194W - 202L
1,550 Elo+
Party 1
Sol
Sol
tritanii
Sol
Level 64
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 0 / 1
6,653
739
2,385
2,154
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Cannovich
Jing Wei
10
2 / 1 / 3
5,925
658
5,619
6,062
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
2 / 2 / 4
6,012
668
2,865
9,023
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
tjus93
Awilix
10
1 / 1 / 2
5,828
648
1,871
6,605
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
zskocaj
Sun Wukong
10
0 / 1 / 0
5,959
662
3,314
6,803
2,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaddyDJ
Apollo
9
1 / 3 / 1
5,069
563
3,453
6,827
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 2 / 2
4,546
505
2,484
5,757
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Natteee
Thor
10
2 / 2 / 1
5,725
636
2,872
5,769
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,736
637
4,361
7,234
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,259
473
1,278
2,152
425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
1
3.5
W
Jing Wei
Cannovich
Jing Wei
2
1
3
3.5
L
Apollo
DaddyDJ
Apollo
1
3
1
0.5
W
Yemoja
2
2
4
2
L
Athena
0
2
2
0.5
L
Thor
Natteee
Thor
2
2
1
1.25
L
1
0
1
1.5
W
Awilix
tjus93
Awilix
1
1
2
2
L
0
1
0
0
W
Sun Wukong
zskocaj
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
14,448
30,647
Taken
27,739
13,065
Mitigated
10,093
9,119
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,385
413
0
866
2,154
721
64
313
1,841
37,975
316
W
Jing Wei
Cannovich
Jing Wei
5,619
3,866
0
1,402
6,062
1,561
841
664
5,398
0
38,982
L
Apollo
DaddyDJ
Apollo
3,453
1,957
0
2,063
6,827
1,834
0
1,730
5,059
0
28,600
W
Yemoja
2,865
949
650
3,006
9,023
6,413
532
1,945
7,078
12,807
0
L
Athena
2,484
1,026
130
1,573
5,757
3,074
0
1,709
4,010
11,044
0
L
Thor
Natteee
Thor
2,872
701
0
568
5,769
1,687
0
1,035
4,624
0
28,345
L
4,361
1,404
0
3,494
7,234
3,073
0
0
7,234
0
33,922
W
Awilix
tjus93
Awilix
1,871
710
0
1,210
6,605
1,722
780
840
5,765
0
32,214
L
1,278
530
0
500
2,152
425
0
258
1,878
15,965
0
W
Sun Wukong
zskocaj
Sun Wukong
3,314
1,078
0
1,985
6,803
2,648
0
0
6,803
0
34,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
25,335
318
Minions Killed
253
0
Camps Cleared
0
952,117
Distance Traveled
866,511
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,653
739
86
10
0
189,019
3
W
Jing Wei
5,925
658
74
8
0
205,887
3
L
Apollo
5,069
563
52
6
0
174,427
2
W
Yemoja
6,012
668
13
1
0
183,835
0
L
Athena
4,546
505
19
2
0
154,565
2
L
Thor
5,725
636
65
7
0
212,195
1
L
Chaac
5,736
637
85
9
0
192,163
4
W
Awilix
5,828
648
66
7
0
197,177
1
L
Sol
4,259
473
32
4
0
133,161
0
W
Sun Wukong
5,959
662
79
9
0
176,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role