Player Matchup

Chernobog
Chernobog
IcE DarkDaymond
Chernobog
Level 128
God Stats
3W - 1L
1,684 SR
Queue Stats
110W - 64L
1,619 Elo+
Party 1
Thanatos
Thanatos
OriZon LiTHiUM
Thanatos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 215L
1,549 Elo+
Party 1
Ymir
Ymir
Sushuy972
Ymir
Level 27
God Stats
38W - 5L
1,697 SR
Queue Stats
46W - 12L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
XxSkyLight64xX
Ah Puch
Level 108
God Stats
6W - 4L
1,452 SR
Queue Stats
75W - 32L
1,429 Elo+
Party 1
Shiva
Shiva
oH KraaTos
Shiva
Level 106
God Stats
13W - 10L
1,631 SR
Queue Stats
198W - 189L
1,573 Elo+
Party 1
Team Averages
Level 103
1,593 SR
1,572 Elo+

VS

Team Averages
Level 53
1,453 SR
1,359 Elo+
Jormungandr
Jormungandr
HeVnOrAaK13
Jormungandr
Level 4
God Stats
0W - 5L
1,128 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 2
Medusa
Medusa
Kittyre
Medusa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 2
Shiva
Shiva
Muushroom-_-
Shiva
Level 78
God Stats
23W - 18L
1,617 SR
Queue Stats
101W - 81L
1,516 Elo+
Solo
Hades
Hades
RECE_01
Hades
Level 69
God Stats
7W - 6L
1,521 SR
Queue Stats
103W - 101L
1,476 Elo+
Solo
Ne Zha
Ne Zha
obifret
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IcE DarkDaymond
Chernobog
16
7 / 2 / 16
10,872
1,359
14,116
5,220
1,861
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
19 / 2 / 10
13,300
1,663
17,763
7,827
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
2 / 2 / 20
9,341
1,168
4,026
6,662
7,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 23
10,257
1,282
13,547
6,500
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
16
2 / 1 / 21
9,748
1,219
10,000
7,870
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

408

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeVnOrAaK13
Jormungandr
13
0 / 5 / 2
8,179
1,022
1,598
8,840
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Kittyre
Medusa
14
3 / 11 / 5
10,051
1,256
10,776
24,133
7,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 0
8,302
1,038
2,750
13,289
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
RECE_01
Hades
13
3 / 5 / 2
9,183
1,148
7,050
11,676
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
obifret
Ne Zha
13
0 / 5 / 1
7,779
972
1,992
5,371
1,299
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
33
Kills
9
9
Deaths
33
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HeVnOrAaK13
Jormungandr
0
5
2
0.2
W
Chernobog
IcE DarkDaymond
Chernobog
7
2
16
7.5
L
Medusa
Kittyre
Medusa
3
11
5
0.5
L
3
7
0
0.43
W
Thanatos
19
2
10
12
L
Hades
RECE_01
Hades
3
5
2
0.8
W
Ymir
2
2
20
6
W
3
2
23
7.25
W
Shiva
2
1
21
12.5
L
Ne Zha
obifret
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,452
Damage
24,166
34,079
Taken
63,309
21,409
Mitigated
29,300
8,995
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HeVnOrAaK13
Jormungandr
1,598
978
0
60
8,840
10,439
0
2,267
6,407
7,650
0
W
Chernobog
IcE DarkDaymond
Chernobog
14,116
11,667
0
948
5,220
1,861
0
1,170
3,962
0
35,607
L
Medusa
Kittyre
Medusa
10,776
4,917
0
1,307
24,133
7,623
0
6,305
17,212
0
18,491
L
2,750
338
0
443
13,289
5,898
0
3,162
9,759
0
4,438
W
Thanatos
17,763
7,802
0
7,021
7,827
2,660
0
1,398
5,748
0
37,127
L
Hades
RECE_01
Hades
7,050
107
60
648
11,676
4,041
0
3,082
8,392
13,546
0
W
Ymir
4,026
688
0
0
6,662
7,076
0
1,316
5,204
11,220
0
W
13,547
417
0
459
6,500
2,676
0
3,231
3,067
22,453
0
W
Shiva
10,000
2,310
0
567
7,870
7,136
0
1,078
6,637
0
21,489
L
Ne Zha
obifret
Ne Zha
1,992
84
0
31
5,371
1,299
0
1,979
3,226
0
4,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
43,494
180
Minions Killed
62
6
Camps Cleared
4
809,149
Distance Traveled
413,216
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,179
1,022
15
2
0
52,519
0
W
Chernobog
10,872
1,359
48
6
3
155,969
1
L
Medusa
10,051
1,256
26
3
2
131,229
0
L
Shiva
8,302
1,038
0
0
0
63,437
1
W
Thanatos
13,300
1,663
52
7
3
177,394
1
L
Hades
9,183
1,148
15
2
2
98,961
0
W
Ymir
9,341
1,168
20
3
0
144,030
1
W
Ah Puch
10,257
1,282
27
3
0
161,817
4
W
Shiva
9,748
1,219
33
4
0
169,939
0
L
Ne Zha
7,779
972
6
1
0
67,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role