Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
A_Snoop4k
Discordia
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,569 Elo+
Solo
Artio
Artio
TheGrvndScheme
Artio
Level 108
God Stats
2W - 4L
1,270 SR
Queue Stats
58W - 59L
1,558 Elo+
Solo
Neith
Neith
missjuu
Neith
Level 141
God Stats
1W - 3L
1,611 SR
Queue Stats
21W - 20L
1,466 Elo+
Party 1
Khepri
Khepri
srluizfernando
Khepri
Level 132
God Stats
2W - 2L
1,625 SR
Queue Stats
32W - 26L
1,475 Elo+
Party 1
Team Averages
Level 127
1,501 SR
1,513 Elo+

VS

Team Averages
Level 142
1,518 SR
1,571 Elo+
Aphrodite
Aphrodite
ArchangelFirst
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
Monkeyman-XL
Sun Wukong
Level 152
God Stats
5W - 4L
1,769 SR
Queue Stats
297W - 303L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
The_Red_Mali
Sylvanus
Level 125
God Stats
7W - 5L
1,450 SR
Queue Stats
65W - 61L
1,569 Elo+
Party 2
Susano
Susano
XxCTM_CrishoXx
Susano
Level 114
God Stats
3W - 1L
1,347 SR
Queue Stats
53W - 35L
1,701 Elo+
Party 3
Heimdallr
Heimdallr
diegonf73
Heimdallr
Level 160
God Stats
7W - 2L
1,525 SR
Queue Stats
299W - 328L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 3 / 1
7,517
578
9,094
8,178
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
A_Snoop4k
Discordia
12
0 / 4 / 1
7,139
549
5,790
7,213
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 1
6,766
520
4,680
10,046
10,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
missjuu
Neith
11
2 / 5 / 0
6,310
485
6,036
9,575
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,364
413
2,704
10,562
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArchangelFirst
Aphrodite
14
4 / 1 / 3
7,940
611
4,585
9,839
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Monkeyman-XL
Sun Wukong
12
0 / 1 / 2
7,367
567
5,501
11,094
6,273
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
The_Red_Mali
Sylvanus
11
3 / 1 / 6
6,899
531
6,735
10,632
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 1 / 2
7,993
615
5,733
8,548
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
diegonf73
Heimdallr
13
3 / 1 / 3
7,546
580
8,619
7,287
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
1
1.17
L
Discordia
A_Snoop4k
Discordia
0
4
1
0.13
W
Aphrodite
ArchangelFirst
Aphrodite
4
1
3
5.5
W
Sun Wukong
Monkeyman-XL
Sun Wukong
0
1
2
1
L
0
1
1
0.5
W
Sylvanus
The_Red_Mali
Sylvanus
3
1
6
6
W
6
1
2
7
W
Heimdallr
diegonf73
Heimdallr
3
1
3
4.5
L
Neith
missjuu
Neith
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
31,173
45,574
Taken
47,400
23,359
Mitigated
21,218
13,402
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,094
1,608
0
2,378
8,178
3,220
0
1,195
6,983
0
50,020
L
Discordia
A_Snoop4k
Discordia
5,790
784
0
1,469
7,213
2,192
0
2,903
4,310
51,923
0
W
Aphrodite
ArchangelFirst
Aphrodite
4,585
518
152
6,879
9,839
3,632
900
2,829
7,010
47,434
0
W
Sun Wukong
Monkeyman-XL
Sun Wukong
5,501
825
0
3,608
11,094
6,273
0
4,989
6,105
0
45,441
L
4,680
562
0
5,640
10,046
10,364
0
0
10,046
36,849
0
W
Sylvanus
The_Red_Mali
Sylvanus
6,735
1,719
1,693
3,644
10,632
5,617
232
3,400
7,232
20,451
5,572
W
5,733
1,393
0
3,015
8,548
3,151
0
1,463
7,085
0
47,607
W
Heimdallr
diegonf73
Heimdallr
8,619
3,095
0
3,288
7,287
2,545
0
493
6,794
0
55,245
L
Neith
missjuu
Neith
6,036
1,419
0
2,104
9,575
1,806
1,121
3,180
6,395
0
38,623
L
2,704
32
0
1,811
10,562
5,777
0
3,262
7,300
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
37,745
372
Minions Killed
427
0
Camps Cleared
0
1,336,910
Distance Traveled
1,277,194
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,517
578
84
6
0
296,881
0
L
Discordia
7,139
549
104
8
0
246,024
7
W
Aphrodite
7,940
611
92
7
0
248,353
8
W
Sun Wukong
7,367
567
101
8
0
227,492
3
L
Artio
6,766
520
92
7
0
283,783
4
W
Sylvanus
6,899
531
46
4
0
254,708
2
W
Susano
7,993
615
92
7
0
316,237
0
W
Heimdallr
7,546
580
96
7
0
230,404
2
L
Neith
6,310
485
69
5
0
231,831
4
L
Khepri
5,364
413
23
2
0
278,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role