Player Matchup

Hera
Hera
JorgeHdezFdez
Hera
Level 125
God Stats
16W - 12L
1,592 SR
Queue Stats
190W - 200L
1,460 Elo+
Party 2
Fenrir
Fenrir
Lucifferi
Fenrir
Level 145
God Stats
3W - 4L
1,437 SR
Queue Stats
49W - 47L
1,426 Elo+
Party 1
Neith
Neith
Niromalennn
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,387 Elo+
Solo
Odin
Odin
claudio_85_
Odin
Level 149
God Stats
0W - 2L
1,650 SR
Queue Stats
315W - 345L
1,459 Elo+
Party 2
Bacchus
Bacchus
xSajtosT
Bacchus
Level 101
God Stats
1W - 3L
1,532 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,437 Elo+

VS

Team Averages
Level 97
1,421 SR
1,456 Elo+
Hades
Hades
Giorgos201
Hades
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 320L
1,432 Elo+
Solo
Eset
Eset
Guti1497
Eset
Level 128
God Stats
5W - 1L
1,449 SR
Queue Stats
83W - 72L
1,406 Elo+
Solo
Da Ji
Da Ji
Xxpedrete_15xX
Da Ji
Level 64
God Stats
2W - 7L
1,195 SR
Queue Stats
93W - 109L
1,485 Elo+
Solo
Chaac
Chaac
steboeyer
Chaac
Level 104
God Stats
2W - 0L
1,292 SR
Queue Stats
50W - 65L
1,455 Elo+
Solo
Sol
Sol
wvmikey
Sol
Level 85
God Stats
3W - 5L
1,668 SR
Queue Stats
41W - 41L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,002
572
4,398
6,512
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Lucifferi
Fenrir
12
4 / 4 / 3
7,378
527
4,549
11,597
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
6,940
496
2,829
6,902
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,651
475
5,446
8,876
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
xSajtosT
Bacchus
11
3 / 0 / 4
7,491
535
4,407
7,261
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 0 / 1
8,247
589
6,749
9,458
8,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
14
5 / 4 / 1
8,472
605
5,826
6,971
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 3
7,555
540
5,574
9,552
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
steboeyer
Chaac
10
0 / 2 / 2
6,150
439
4,264
10,379
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
13
2 / 2 / 0
7,821
559
3,328
7,298
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
13
13
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
2
0
1
2.5
W
Eset
5
4
1
1.38
L
2
3
3
1.17
L
Fenrir
Lucifferi
Fenrir
4
4
3
1.38
L
1
3
1
0.5
W
4
3
3
1.83
L
0
3
0
0
W
Chaac
steboeyer
Chaac
0
2
2
0.5
W
Sol
2
2
0
1
L
Bacchus
xSajtosT
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
25,741
41,148
Taken
43,658
22,144
Mitigated
20,826
11,818
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,749
889
213
6,504
9,458
8,834
364
382
8,332
48,113
0
W
Eset
5,826
398
384
431
6,971
2,192
0
1,788
5,183
54,555
0
L
4,398
515
0
1,500
6,512
1,654
0
3,047
3,406
57,017
0
L
Fenrir
Lucifferi
Fenrir
4,549
1,070
0
4,334
11,597
4,014
198
3,493
8,104
0
35,511
L
2,829
826
21
2,264
6,902
1,933
1,050
2,004
4,701
0
42,198
W
5,574
1,177
0
2,766
9,552
2,917
102
3,277
6,240
0
28,932
L
5,446
2,223
0
2,473
8,876
6,226
0
5,745
3,131
0
38,332
W
Chaac
steboeyer
Chaac
4,264
632
36
4,523
10,379
4,775
76
1,384
8,995
0
26,401
W
Sol
3,328
674
0
3,422
7,298
2,108
468
1,974
5,324
50,675
3,070
L
Bacchus
xSajtosT
Bacchus
4,407
911
0
1,226
7,261
8,317
90
1,568
5,526
16,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
38,245
375
Minions Killed
400
0
Camps Cleared
0
1,328,328
Distance Traveled
1,368,279
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,247
589
107
8
0
256,414
4
W
Eset
8,472
605
105
8
0
273,591
4
L
Hera
8,002
572
119
9
0
279,216
6
L
Fenrir
7,378
527
65
5
0
279,433
0
L
Neith
6,940
496
92
7
0
249,851
4
W
Da Ji
7,555
540
55
4
0
296,477
2
L
Odin
6,651
475
73
5
0
225,010
3
W
Chaac
6,150
439
35
3
0
281,051
3
W
Sol
7,821
559
98
7
0
260,746
4
L
Bacchus
7,491
535
26
2
0
294,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role