Player Matchup

Athena
Athena
FHKKkk
Athena
Level 27
God Stats
6W - 2L
1,845 SR
Queue Stats
29W - 11L
1,714 Elo+
Party 2
Chiron
Chiron
Laban987x
Chiron
Level 128
God Stats
1W - 1L
1,617 SR
Queue Stats
33W - 8L
1,753 Elo+
Party 2
Raijin
Raijin
Laczse
Raijin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,519 Elo+
Party 2
Ganesha
Ganesha
LawJ
Ganesha
Level 118
God Stats
4W - 0L
1,956 SR
Queue Stats
22W - 4L
1,882 Elo+
Party 2
Horus
Horus
WhyWouldUDoDat
Horus
Level 29
God Stats
4W - 0L
1,406 SR
Queue Stats
16W - 3L
1,867 Elo+
Party 2
Team Averages
Level 79
1,665 SR
1,747 Elo+

VS

Team Averages
Level 88
1,484 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChooChangLing
Cu Chulainn
Level 7
God Stats
1W - 7L
1,289 SR
Queue Stats
88W - 136L
1,432 Elo+
Party 1
Ra
Ra
IAmRainGod
Ra
Level 75
God Stats
20W - 25L
1,611 SR
Queue Stats
233W - 238L
1,555 Elo+
Party 1
Serqet
Serqet
TheZandiil
Serqet
Level 134
God Stats
7W - 11L
1,505 SR
Queue Stats
191W - 199L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
hyperwolf14
Cthulhu
Level 93
God Stats
3W - 9L
1,516 SR
Queue Stats
286W - 333L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FHKKkk
Athena
15
3 / 1 / 11
8,878
740
3,036
11,878
10,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Laban987x
Chiron
18
9 / 1 / 9
10,732
894
8,371
7,862
2,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
Laczse
Raijin
17
4 / 2 / 8
9,715
810
6,513
7,547
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
LawJ
Ganesha
17
0 / 3 / 20
9,321
777
12,557
11,714
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 13
9,681
807
4,482
10,071
6,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 4 / 1
7,906
659
6,254
6,196
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ChooChangLing
Cu Chulainn
12
0 / 6 / 5
7,502
625
4,090
11,462
9,677
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 4 / 2
8,668
722
6,950
7,213
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
TheZandiil
Serqet
13
6 / 3 / 0
8,296
691
9,087
7,995
2,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
hyperwolf14
Cthulhu
13
0 / 5 / 3
7,370
614
5,724
9,704
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
22
Kills
6
8
Deaths
22
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
L
Cu Chulainn
ChooChangLing
Cu Chulainn
0
6
5
0.42
W
Athena
FHKKkk
Athena
3
1
11
8.5
L
0
4
2
0.25
W
Chiron
Laban987x
Chiron
9
1
9
13.5
W
Raijin
Laczse
Raijin
4
2
8
4
W
Ganesha
LawJ
Ganesha
0
3
20
3.33
L
Serqet
TheZandiil
Serqet
6
3
0
2
W
6
1
13
12.5
L
Cthulhu
hyperwolf14
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
32,105
49,072
Taken
42,570
27,050
Mitigated
22,124
14,967
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,254
173
0
75
6,196
1,537
224
3,197
2,885
27,523
0
L
Cu Chulainn
ChooChangLing
Cu Chulainn
4,090
527
0
291
11,462
9,677
0
4,674
6,616
0
12,537
W
Athena
FHKKkk
Athena
3,036
782
240
1,534
11,878
10,177
391
3,939
5,198
5,903
0
L
6,950
288
378
1,188
7,213
1,761
186
4,741
2,234
38,590
0
W
Chiron
Laban987x
Chiron
8,371
3,707
1,167
2,696
7,862
2,404
2,711
1,500
5,887
0
49,548
W
Raijin
Laczse
Raijin
6,513
699
105
1,439
7,547
2,778
795
3,963
3,374
40,572
0
W
Ganesha
LawJ
Ganesha
12,557
326
0
2,251
11,714
4,828
280
4,408
5,054
39,321
0
L
Serqet
TheZandiil
Serqet
9,087
1,766
0
355
7,995
2,951
83
3,685
4,176
0
18,244
W
4,482
2,719
2,399
3,136
10,071
6,863
138
3,833
5,888
0
19,261
L
Cthulhu
hyperwolf14
Cthulhu
5,724
31
483
949
9,704
6,198
0
5,023
4,466
17,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
39,742
270
Minions Killed
201
0
Camps Cleared
0
1,260,040
Distance Traveled
1,151,878
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,906
659
55
5
0
215,267
4
L
Cu Chulainn
7,502
625
15
1
0
207,659
5
W
Athena
8,878
740
17
1
0
230,606
2
L
Ra
8,668
722
97
8
0
239,575
2
W
Chiron
10,732
894
96
8
0
269,114
0
W
Raijin
9,715
810
84
7
0
240,414
1
W
Ganesha
9,321
777
36
3
0
257,488
2
L
Serqet
8,296
691
18
2
0
273,913
1
W
Horus
9,681
807
37
3
0
262,418
3
L
Cthulhu
7,370
614
16
1
0
215,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role