Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Azib99
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Solo
Horus
Horus
BowserBaby1
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,425 Elo+
Party 3
Hercules
Hercules
OXY-iDidiKz
Hercules
Level 149
God Stats
3W - 3L
1,827 SR
Queue Stats
152W - 145L
1,470 Elo+
Party 2
Ganesha
Ganesha
holle2311
Ganesha
Level 155
God Stats
1W - 4L
1,299 SR
Queue Stats
86W - 90L
1,401 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,500 Elo+

VS

Team Averages
Level 116
1,468 SR
1,423 Elo+
Ah Puch
Ah Puch
AAv420A
Ah Puch
Level 124
God Stats
6W - 3L
1,564 SR
Queue Stats
150W - 153L
1,490 Elo+
Solo
Ne Zha
Ne Zha
JuSt_SkILL_OLTAA
Ne Zha
Level 124
God Stats
12W - 11L
1,480 SR
Queue Stats
265W - 317L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
Kruke1012
Jing Wei
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 321L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Pablituff
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,247 Elo+
Solo
Susano
Susano
R6Rus
Susano
Level 135
God Stats
2W - 6L
1,294 SR
Queue Stats
251W - 261L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
12 / 6 / 17
13,702
721
26,492
21,124
14,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Azib99
Tsukuyomi
20
11 / 12 / 9
13,649
718
22,249
26,876
13,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 7 / 20
12,319
648
11,084
28,271
42,596
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
OXY-iDidiKz
Hercules
20
10 / 4 / 19
14,127
744
20,439
42,440
43,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
holle2311
Ganesha
19
0 / 8 / 27
11,704
616
13,324
25,253
21,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AAv420A
Ah Puch
20
8 / 3 / 23
15,345
808
43,076
16,493
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 8 / 16
15,962
840
25,879
24,849
11,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Kruke1012
Jing Wei
20
8 / 10 / 14
14,384
757
27,533
22,168
8,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Pablituff
Guan Yu
18
0 / 8 / 19
11,289
594
4,471
27,259
22,784
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
R6Rus
Susano
20
6 / 9 / 12
13,143
692
19,176
17,912
12,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
121
38
Kills
37
37
Deaths
38
92
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
12
6
17
3.42
W
Ah Puch
AAv420A
Ah Puch
8
3
23
6.5
L
Tsukuyomi
Azib99
Tsukuyomi
11
12
9
1.29
L
5
7
20
2.14
W
15
8
16
2.88
W
Jing Wei
Kruke1012
Jing Wei
8
10
14
1.5
L
Hercules
OXY-iDidiKz
Hercules
10
4
19
4.88
W
Guan Yu
Pablituff
Guan Yu
0
8
19
1.19
W
Susano
R6Rus
Susano
6
9
12
1.33
L
Ganesha
holle2311
Ganesha
0
8
27
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,588
Damage
120,135
143,964
Taken
108,681
134,756
Mitigated
60,936
61,947
Healing
40,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
26,492
1,197
1,889
5,552
21,124
14,859
1,062
6,733
14,391
56,692
0
W
Ah Puch
AAv420A
Ah Puch
43,076
553
3,068
6,308
16,493
6,151
1,109
7,459
9,034
74,699
0
L
Tsukuyomi
Azib99
Tsukuyomi
22,249
6,290
1,834
6,730
26,876
13,094
500
7,682
19,194
0
39,497
L
11,084
5,102
8,897
9,078
28,271
42,596
634
8,362
19,909
0
20,078
W
25,879
9,224
803
7,735
24,849
11,284
2,622
6,930
17,919
0
49,311
W
Jing Wei
Kruke1012
Jing Wei
27,533
15,483
795
3,325
22,168
8,404
1,683
7,393
14,775
0
48,814
L
Hercules
OXY-iDidiKz
Hercules
20,439
2,946
1,889
21,003
42,440
43,113
637
12,222
30,218
657
31,454
W
Guan Yu
Pablituff
Guan Yu
4,471
215
8,839
7,095
27,259
22,784
169
12,090
15,169
2,457
4,801
W
Susano
R6Rus
Susano
19,176
1,777
979
1,763
17,912
12,313
179
6,561
11,351
0
29,849
L
Ganesha
holle2311
Ganesha
13,324
297
1,764
3,311
25,253
21,094
1,799
9,516
15,737
26,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,501
Gold Earned
70,123
173
Minions Killed
198
0
Camps Cleared
0
1,468,904
Distance Traveled
1,579,744
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,702
721
74
4
0
322,858
5
W
Ah Puch
15,345
808
79
4
0
359,716
0
L
Tsukuyomi
13,649
718
45
2
0
264,840
1
L
Horus
12,319
648
13
1
0
313,716
2
W
Ne Zha
15,962
840
31
2
0
319,958
0
W
Jing Wei
14,384
757
62
3
0
290,689
0
L
Hercules
14,127
744
41
2
0
331,950
3
W
Guan Yu
11,289
594
7
0
0
282,939
0
W
Susano
13,143
692
19
1
0
326,442
0
L
Ganesha
11,704
616
0
0
0
235,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role