Player Matchup

Cernunnos
Cernunnos
Platinum III
FlyEaglesFly678
Cernunnos
Platinum III
Level 117
God Stats
16W - 14L
1,716 SR
Queue Stats
402W - 403L
1,959 MMR
Solo
Artio
Artio
Platinum III
McGroges
Artio
Platinum III
Level 129
God Stats
8W - 6L
1,677 SR
Queue Stats
132W - 112L
1,980 MMR
Solo
Nemesis
Nemesis
Diamond V
Playboii Vonnie
Nemesis
Diamond V
Level 127
God Stats
8W - 12L
1,513 SR
Queue Stats
215W - 216L
1,970 MMR
Solo
Bastet
Bastet
Platinum IV
SoooMuchCarnage
Bastet
Platinum IV
Level 106
God Stats
2W - 1L
1,956 SR
Queue Stats
66W - 49L
1,914 MMR
Party 1
Discordia
Discordia
Diamond III
eightytwolac
Discordia
Diamond III
Level 86
God Stats
24W - 12L
1,984 SR
Queue Stats
473W - 444L
2,150 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,769 SR
1,995 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,728 SR
1,995 MMR
Ganesha
Ganesha
Diamond V
DA504monster
Ganesha
Diamond V
Level 102
God Stats
41W - 32L
1,705 SR
Queue Stats
462W - 453L
2,019 MMR
Solo
Osiris
Osiris
Platinum II
Speshalkayyyy
Osiris
Platinum II
Level 158
God Stats
3W - 5L
1,564 SR
Queue Stats
656W - 643L
2,016 MMR
Solo
Scylla
Scylla
Platinum II
StuccoDyer
Scylla
Platinum II
Level 124
God Stats
18W - 19L
1,894 SR
Queue Stats
442W - 412L
2,018 MMR
Solo
Awilix
Awilix
Diamond V
THE BULLET43
Awilix
Diamond V
Level 135
God Stats
6W - 4L
1,769 SR
Queue Stats
278W - 271L
1,939 MMR
Solo
Chiron
Chiron
Platinum III
xxDatBlackGuy69x
Chiron
Platinum III
Level 152
God Stats
56W - 35L
1,707 SR
Queue Stats
280W - 267L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlyEaglesFly678
Cernunnos
20
2 / 5 / 7
13,734
528
16,884
21,814
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
McGroges
Artio
19
5 / 2 / 11
13,576
522
10,485
31,136
46,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 6 / 8
14,632
563
13,508
23,245
10,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 1 / 8
16,737
644
35,348
25,195
24,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
eightytwolac
Discordia
20
5 / 4 / 11
14,323
551
22,732
13,093
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
LokiCliodhnaMedusa

VS

Bans
ShivaGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DA504monster
Ganesha
16
0 / 4 / 15
11,441
440
5,563
26,668
31,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 8 / 1
11,873
457
6,181
25,607
24,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
StuccoDyer
Scylla
17
2 / 9 / 9
11,109
427
14,970
17,127
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
18
7 / 7 / 2
12,674
487
12,391
22,641
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 10 / 3
13,175
507
20,734
27,805
8,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
38
Kills
17
18
Deaths
38
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DA504monster
Ganesha
0
4
15
1.88
W
Cernunnos
FlyEaglesFly678
Cernunnos
2
5
7
1.1
W
Artio
McGroges
Artio
5
2
11
5.25
W
7
6
8
1.83
W
19
1
8
23
L
0
8
1
0.06
L
Scylla
StuccoDyer
Scylla
2
9
9
0.72
L
Awilix
7
7
2
1.14
W
Discordia
eightytwolac
Discordia
5
4
11
2.63
L
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,957
Damage
59,839
114,483
Taken
119,848
94,720
Mitigated
77,086
33,380
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DA504monster
Ganesha
5,563
512
779
3,566
26,668
31,210
316
10,439
15,793
32,287
0
W
Cernunnos
FlyEaglesFly678
Cernunnos
16,884
6,971
0
9,435
21,814
8,499
6,297
5,139
16,609
0
127,708
W
Artio
McGroges
Artio
10,485
357
1,434
7,977
31,136
46,950
181
5,544
23,086
34,431
10,000
W
13,508
5,948
0
3,813
23,245
10,156
1,015
4,192
18,919
0
115,854
W
35,348
12,804
0
6,420
25,195
24,069
164
4,394
20,606
0
110,403
L
6,181
3,242
0
5,537
25,607
24,704
86
5,114
20,324
0
89,202
L
Scylla
StuccoDyer
Scylla
14,970
710
0
1,085
17,127
4,942
0
4,686
12,005
67,180
0
L
Awilix
12,391
5,355
0
4,528
22,641
7,253
0
5,268
17,171
0
69,520
W
Discordia
eightytwolac
Discordia
22,732
1,304
0
4,301
13,093
5,046
1,178
4,744
8,117
100,961
0
L
20,734
8,054
1,093
6,315
27,805
8,977
513
5,923
21,758
0
91,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,002
Gold Earned
60,272
637
Minions Killed
584
0
Camps Cleared
0
2,690,281
Distance Traveled
2,377,414
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,441
440
15
1
0
510,215
12
W
Cernunnos
13,734
528
153
6
0
481,778
4
W
Artio
13,576
522
35
1
0
573,752
10
W
Nemesis
14,632
563
142
5
0
538,792
3
W
Bastet
16,737
644
152
6
0
575,179
12
L
Osiris
11,873
457
170
7
0
460,706
2
L
Scylla
11,109
427
131
5
0
477,619
3
L
Awilix
12,674
487
114
4
0
533,860
2
W
Discordia
14,323
551
155
6
0
520,780
7
L
Chiron
13,175
507
154
6
0
395,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role