Player Matchup

Guan Yu
Guan Yu
Bronze V
Bro thats OP
Guan Yu
Bronze V
Level 159
God Stats
1W - 3L
1,859 SR
Queue Stats
93W - 77L
1,534 MMR
Party 1
Thoth
Thoth
Bronze III
LuxuriousHippy
Thoth
Bronze III
Level 97
God Stats
8W - 5L
1,285 SR
Queue Stats
47W - 35L
1,549 MMR
Party 1
Mulan
Mulan
Silver I
SUPER17SS
Mulan
Silver I
Level 159
God Stats
8W - 4L
1,798 SR
Queue Stats
57W - 45L
1,600 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,647 SR
1,561 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,491 SR
1,204 MMR
Ganesha
Ganesha
Silver II
auRa o iGecko
Ganesha
Silver II
Level 131
God Stats
3W - 1L
1,797 SR
Queue Stats
18W - 36L
1,143 MMR
Party 2
Janus
Janus
Bronze V
auRa o iHardy
Janus
Bronze V
Level 127
God Stats
0W - 2L
1,174 SR
Queue Stats
1W - 10L
1,262 MMR
Party 2
Chiron
Chiron
Bronze V
auRaJesus
Chiron
Bronze V
Level 124
God Stats
0W - 5L
1,501 SR
Queue Stats
9W - 18L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bro thats OP
Guan Yu
18
3 / 1 / 9
12,253
681
7,348
19,603
15,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 0 / 8
13,238
735
27,012
7,416
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
SUPER17SS
Mulan
17
5 / 3 / 10
12,313
684
12,544
21,123
24,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
GilgameshChaacOdinAchillesGeb

VS

Bans
ShivaKumbhakarnaSolYmirCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 5 / 3
11,078
615
7,021
24,862
27,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 5 / 2
10,250
569
9,751
11,074
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
auRaJesus
Chiron
16
3 / 6 / 1
11,280
627
12,547
14,935
3,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bro thats OP
Guan Yu
3
1
9
7.5
W
8
0
8
12
W
Mulan
SUPER17SS
Mulan
5
3
10
3.33
L
Ganesha
0
5
3
0.3
L
1
5
2
0.4
L
Chiron
auRaJesus
Chiron
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
29,319
48,142
Taken
50,871
43,461
Mitigated
34,270
17,056
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bro thats OP
Guan Yu
7,348
876
3,070
5,551
19,603
15,985
1,041
6,572
13,031
0
30,402
W
27,012
0
0
814
7,416
2,595
66
3,685
3,731
91,546
0
W
Mulan
SUPER17SS
Mulan
12,544
1,140
364
7,257
21,123
24,881
751
6,906
14,217
0
35,414
L
Ganesha
7,021
703
455
4,259
24,862
27,494
0
10,631
13,505
27,468
0
L
9,751
618
0
2,460
11,074
2,786
0
5,763
5,028
38,355
0
L
Chiron
auRaJesus
Chiron
12,547
3,607
1,251
2,159
14,935
3,990
0
10,922
3,948
0
47,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
32,608
207
Minions Killed
187
8
Camps Cleared
7
1,044,438
Distance Traveled
950,162
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,253
681
47
3
2
372,380
0
W
Thoth
13,238
735
126
7
4
363,077
2
W
Mulan
12,313
684
34
2
2
308,981
0
L
Ganesha
11,078
615
3
0
0
324,141
4
L
Janus
10,250
569
91
5
2
322,101
3
L
Chiron
11,280
627
93
5
5
303,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role