Player Matchup

Hun Batz
Hun Batz
Alex-_Ragnarok
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,395 Elo+
Party 3
Achilles
Achilles
Kaprydown
Achilles
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,457 Elo+
Party 3
Bastet
Bastet
Laura-Suli
Bastet
Level 108
God Stats
6W - 4L
1,622 SR
Queue Stats
54W - 52L
1,424 Elo+
Party 3
Chang'e
Chang'e
Sharkikiii
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 3
Tiamat
Tiamat
nickreaper1990
Tiamat
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 11L
1,491 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,426 Elo+

VS

Team Averages
Level 77
1,603 SR
1,371 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Kuky0
Persephone
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 103L
1,093 Elo+
Party 1
Sun Wukong
Sun Wukong
SmartMoron123
Sun Wukong
Level 134
God Stats
1W - 0L
1,842 SR
Queue Stats
191W - 191L
1,269 Elo+
Party 1
Cerberus
Cerberus
camarent
Cerberus
Level 24
God Stats
4W - 8L
1,672 SR
Queue Stats
266W - 252L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 8 / 10
10,492
656
16,879
18,332
7,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Kaprydown
Achilles
18
5 / 5 / 8
10,505
657
14,034
25,827
37,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Laura-Suli
Bastet
18
5 / 6 / 12
11,169
698
23,078
17,885
7,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chang'e
Sharkikiii
Chang'e
17
3 / 7 / 8
10,107
632
14,520
21,285
8,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 7 / 12
11,815
738
21,131
19,184
10,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
10 / 7 / 20
12,089
756
22,531
20,890
8,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
17
5 / 4 / 21
11,101
694
16,119
27,297
18,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Kuky0
Persephone
18
8 / 4 / 14
11,882
743
18,933
16,903
6,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SmartMoron123
Sun Wukong
20
6 / 3 / 21
12,223
764
16,477
25,104
24,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
camarent
Cerberus
19
4 / 2 / 25
11,925
745
16,824
24,739
30,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
134
21
Kills
33
33
Deaths
20
50
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
7
20
2.86
W
Sylvanus
 
Sylvanus
5
4
21
3.88
L
Hun Batz
3
8
10
1
L
Achilles
Kaprydown
Achilles
5
5
8
1.8
W
Persephone
Kuky0
Persephone
8
4
14
3.75
L
Bastet
Laura-Suli
Bastet
5
6
12
1.83
L
Chang'e
Sharkikiii
Chang'e
3
7
8
1
W
Sun Wukong
SmartMoron123
Sun Wukong
6
3
21
5.5
W
Cerberus
camarent
Cerberus
4
2
25
8.25
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,642
Damage
90,884
102,513
Taken
114,933
71,662
Mitigated
88,177
42,561
Healing
65,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
22,531
10,851
1,716
3,803
20,890
8,833
1,893
5,963
14,485
0
36,977
W
Sylvanus
 
Sylvanus
16,119
2,174
17,037
14,106
27,297
18,525
405
8,636
18,020
21,620
0
L
Hun Batz
16,879
1,422
1,859
3,541
18,332
7,754
0
7,902
10,419
0
31,200
L
Achilles
Kaprydown
Achilles
14,034
2,583
2,048
5,598
25,827
37,169
128
13,243
12,584
0
21,816
W
Persephone
Kuky0
Persephone
18,933
2,050
1,664
3,571
16,903
6,247
1,031
4,506
12,037
36,086
0
L
Bastet
Laura-Suli
Bastet
23,078
3,350
2,932
3,510
17,885
7,641
0
9,129
8,756
0
31,992
L
Chang'e
Sharkikiii
Chang'e
14,520
2,384
8,685
8,081
21,285
8,645
0
10,829
10,452
28,980
0
W
Sun Wukong
SmartMoron123
Sun Wukong
16,477
3,822
3,703
10,311
25,104
24,434
876
7,641
17,007
0
38,759
W
Cerberus
camarent
Cerberus
16,824
1,003
1,243
8,216
24,739
30,138
498
7,330
16,554
32,627
0
L
21,131
814
1,278
5,029
19,184
10,453
102
10,773
8,411
41,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,088
Gold Earned
59,220
162
Minions Killed
155
0
Camps Cleared
0
1,474,657
Distance Traveled
1,423,144
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,089
756
24
2
0
275,959
0
W
Sylvanus
11,101
694
12
1
0
291,476
0
L
Hun Batz
10,492
656
33
2
0
313,575
1
L
Achilles
10,505
657
9
1
0
301,399
0
W
Persephone
11,882
743
38
2
0
272,942
1
L
Bastet
11,169
698
24
2
0
288,432
0
L
Chang'e
10,107
632
47
3
0
299,871
1
W
Sun Wukong
12,223
764
43
3
0
314,324
1
W
Cerberus
11,925
745
38
2
0
268,443
0
L
Tiamat
11,815
738
49
3
0
271,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role