Player Matchup

Janus
Janus
Condus
Janus
Level 64
God Stats
2W - 8L
1,435 SR
Queue Stats
74W - 86L
1,500 Elo+
Party 2
Ymir
Ymir
Duscon
Ymir
Level 68
God Stats
9W - 4L
1,705 SR
Queue Stats
50W - 48L
1,547 Elo+
Party 2
Nemesis
Nemesis
HystericEric
Nemesis
Level 103
God Stats
0W - 4L
1,133 SR
Queue Stats
50W - 45L
1,474 Elo+
Party 2
Achilles
Achilles
Kilik SR
Achilles
Level 89
God Stats
81W - 85L
1,566 SR
Queue Stats
287W - 258L
1,538 Elo+
Party 3
Medusa
Medusa
gloers
Medusa
Level 67
God Stats
33W - 22L
1,619 SR
Queue Stats
125W - 114L
1,537 Elo+
Party 3
Team Averages
Level 78
1,491 SR
1,519 Elo+

VS

Team Averages
Level 108
1,535 SR
1,527 Elo+
Ne Zha
Ne Zha
BRseraph
Ne Zha
Level 123
God Stats
1W - 3L
1,280 SR
Queue Stats
231W - 215L
1,558 Elo+
Party 1
Horus
Horus
Thormadn3ss
Horus
Level 126
God Stats
31W - 20L
1,767 SR
Queue Stats
228W - 180L
1,571 Elo+
Party 1
Ares
Ares
meanpane
Ares
Level 146
God Stats
5W - 1L
1,730 SR
Queue Stats
362W - 375L
1,446 Elo+
Solo
Poseidon
Poseidon
o0_FocusOnMeh_0o
Poseidon
Level 80
God Stats
3W - 2L
1,679 SR
Queue Stats
150W - 138L
1,539 Elo+
Party 1
Chiron
Chiron
plasMaticDNA
Chiron
Level 66
God Stats
2W - 2L
1,221 SR
Queue Stats
256W - 265L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Condus
Janus
8
1 / 5 / 0
4,775
478
2,241
6,047
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Duscon
Ymir
8
0 / 2 / 0
4,847
485
1,452
5,296
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
HystericEric
Nemesis
9
1 / 1 / 0
5,204
520
1,666
4,930
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Kilik SR
Achilles
9
0 / 2 / 0
5,169
517
2,801
6,680
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
gloers
Medusa
9
0 / 0 / 0
5,013
501
2,165
2,905
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BRseraph
Ne Zha
12
6 / 0 / 1
6,756
676
4,293
4,120
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 2
6,265
627
3,099
6,525
3,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
2 / 0 / 1
6,112
611
2,636
4,529
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 3
5,985
599
3,034
2,774
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
10
1 / 1 / 1
5,726
573
1,365
4,071
1,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BRseraph
Ne Zha
6
0
1
6.5
L
Janus
Condus
Janus
1
5
0
0.2
L
Ymir
Duscon
Ymir
0
2
0
0
L
Nemesis
HystericEric
Nemesis
1
1
0
1
L
Achilles
Kilik SR
Achilles
0
2
0
0
W
0
0
2
1
L
Medusa
gloers
Medusa
0
0
0
0
W
Ares
2
0
1
2.5
W
1
1
3
2.5
W
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
14,427
25,858
Taken
22,019
8,593
Mitigated
9,946
5,733
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BRseraph
Ne Zha
4,293
1,548
0
883
4,120
1,258
0
314
3,806
0
37,086
L
Janus
Condus
Janus
2,241
141
0
407
6,047
1,502
0
3,127
2,920
22,314
0
L
Ymir
Duscon
Ymir
1,452
200
0
1,017
5,296
2,279
0
1,633
3,663
14,909
0
L
Nemesis
HystericEric
Nemesis
1,666
1,112
0
575
4,930
1,512
0
147
4,783
0
27,539
L
Achilles
Kilik SR
Achilles
2,801
458
0
2,772
6,680
2,531
0
0
6,680
0
24,778
W
3,099
1,596
172
3,119
6,525
3,502
0
0
6,204
0
31,412
L
Medusa
gloers
Medusa
2,165
488
0
962
2,905
769
0
416
2,489
0
30,478
W
Ares
2,636
29
0
2,031
4,529
3,264
190
1,981
2,548
10,786
5,109
W
3,034
218
0
700
2,774
922
501
1,287
1,487
35,019
0
W
Chiron
1,365
320
73
1,603
4,071
1,000
0
111
3,960
0
37,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
30,844
233
Minions Killed
310
0
Camps Cleared
0
992,938
Distance Traveled
1,003,506
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,756
676
70
7
0
221,772
3
L
Janus
4,775
478
40
4
0
190,371
4
L
Ymir
4,847
485
29
3
0
205,308
2
L
Nemesis
5,204
520
49
5
0
218,008
1
L
Achilles
5,169
517
50
5
0
180,467
4
W
Horus
6,265
627
75
8
0
196,899
1
L
Medusa
5,013
501
65
7
0
198,784
4
W
Ares
6,112
611
24
2
0
195,608
5
W
Poseidon
5,985
599
66
7
0
201,407
5
W
Chiron
5,726
573
75
8
0
187,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role