Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Call_me_Jacques
Da Ji
Level 146
God Stats
17W - 6L
1,782 SR
Queue Stats
919W - 792L
1,508 Elo+
Party 1
Rama
Rama
DJ-Heck
Rama
Level 129
God Stats
2W - 0L
1,292 SR
Queue Stats
166W - 161L
1,436 Elo+
Solo
King Arthur
King Arthur
SydneyTupix
King Arthur
Level 126
God Stats
15W - 15L
1,612 SR
Queue Stats
423W - 348L
1,500 Elo+
Party 1
Khepri
Khepri
Undersly
Khepri
Level 153
God Stats
12W - 14L
1,342 SR
Queue Stats
691W - 588L
1,463 Elo+
Party 1
Team Averages
Level 140
1,506 SR
1,481 Elo+

VS

Team Averages
Level 94
1,611 SR
1,427 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Anarchyy696
Ares
Level 48
God Stats
5W - 6L
1,581 SR
Queue Stats
5W - 7L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Kroy-Void
Jormungandr
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 27L
1,287 Elo+
Party 3
Atlas
Atlas
Ohh JVSUIIII
Atlas
Level 7
God Stats
4W - 5L
1,738 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 2
Shiva
Shiva
OhhTxmmyy
Shiva
Level 95
God Stats
2W - 2L
1,735 SR
Queue Stats
99W - 88L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 1
6,344
634
3,022
2,476
759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 0 / 3
5,964
596
2,058
5,251
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
DJ-Heck
Rama
10
2 / 0 / 0
5,691
569
2,071
2,476
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SydneyTupix
King Arthur
11
1 / 0 / 0
6,518
652
4,594
8,694
3,837
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Undersly
Khepri
9
0 / 1 / 5
5,351
535
2,635
4,807
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 1
4,705
471
2,235
4,909
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
4,838
484
2,550
6,273
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Kroy-Void
Jormungandr
10
0 / 1 / 0
5,545
555
5,193
7,480
5,367
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 0
4,855
486
362
4,059
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
OhhTxmmyy
Shiva
10
0 / 0 / 0
5,391
539
505
4,443
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
1
2.5
L
Charybdis
 
Charybdis
0
2
1
0.25
L
1
2
0
0.5
W
1
0
3
2.5
W
Rama
DJ-Heck
Rama
2
0
0
2
L
Jormungandr
Kroy-Void
Jormungandr
0
1
0
0
L
0
1
0
0
L
Shiva
OhhTxmmyy
Shiva
0
0
0
0
W
King Arthur
SydneyTupix
King Arthur
1
0
0
1
W
Khepri
Undersly
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
10,845
23,704
Taken
27,164
9,756
Mitigated
13,461
6,984
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,022
607
0
500
2,476
759
0
223
2,253
42,214
0
L
Charybdis
 
Charybdis
2,235
1,243
142
2,223
4,909
1,120
0
1,490
3,419
0
25,551
L
2,550
179
69
936
6,273
2,974
0
1,795
4,478
13,600
0
W
2,058
648
0
692
5,251
1,725
0
970
4,281
0
40,533
W
Rama
DJ-Heck
Rama
2,071
1,926
0
1,851
2,476
679
0
717
1,759
0
31,938
L
Jormungandr
Kroy-Void
Jormungandr
5,193
2,114
0
3,087
7,480
5,367
36
0
7,480
32,968
0
L
362
172
0
440
4,059
2,559
0
1,218
2,841
12,596
0
L
Shiva
OhhTxmmyy
Shiva
505
114
0
500
4,443
1,441
0
884
3,559
0
33,239
W
King Arthur
SydneyTupix
King Arthur
4,594
692
0
2,139
8,694
3,837
0
5,005
3,689
0
39,246
W
Khepri
Undersly
Khepri
2,635
318
260
1,542
4,807
2,756
0
1,190
3,617
9,659
4,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
25,334
348
Minions Killed
261
0
Camps Cleared
0
1,013,094
Distance Traveled
923,036
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,344
634
101
10
0
190,361
6
L
Charybdis
4,705
471
55
6
0
172,126
2
L
Ares
4,838
484
15
2
0
192,968
3
W
Da Ji
5,964
596
72
7
0
227,965
2
W
Rama
5,691
569
71
7
0
179,860
2
L
Jormungandr
5,545
555
76
8
0
196,241
6
L
Atlas
4,855
486
31
3
0
154,579
0
L
Shiva
5,391
539
84
8
0
207,122
5
W
King Arthur
6,518
652
90
9
0
200,165
2
W
Khepri
5,351
535
14
1
0
214,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role