Player Matchup

Geb
Geb
PixelLui
Geb
Level 148
God Stats
1W - 0L
1,197 SR
Queue Stats
47W - 52L
1,473 Elo+
Solo
Olorun
Olorun
SlimJiggins
Olorun
Level 29
God Stats
2W - 1L
1,333 SR
Queue Stats
73W - 60L
1,543 Elo+
Party 2
Ne Zha
Ne Zha
ZeroSkillWill
Ne Zha
Level 128
God Stats
3W - 1L
1,866 SR
Queue Stats
88W - 88L
1,551 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,522 Elo+

VS

Team Averages
Level 51
1,718 SR
1,681 Elo+
Hou Yi
Hou Yi
CallmeUseless
Hou Yi
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 15L
1,621 Elo+
Party 1
He Bo
He Bo
HammondMain
He Bo
Level 103
God Stats
3W - 2L
1,930 SR
Queue Stats
148W - 43L
1,819 Elo+
Party 1
Ganesha
Ganesha
TortureBabies
Ganesha
Level 45
God Stats
1W - 2L
1,723 SR
Queue Stats
32W - 22L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 10
8,585
780
7,142
10,304
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
2 / 2 / 8
8,483
771
6,722
7,089
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 1
9,367
852
12,977
8,921
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,826
802
10,336
10,309
3,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 4
7,602
691
8,727
8,756
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
13
0 / 2 / 6
8,411
765
2,510
12,557
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
1
3
4
1
W
0
1
10
5
W
Olorun
2
2
8
3
L
Ganesha
0
2
6
1.5
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
21,573
26,314
Taken
31,622
15,005
Mitigated
17,793
8,139
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,336
4,084
0
2,112
10,309
3,606
0
3,973
6,336
0
34,690
L
8,727
480
553
2,458
8,756
3,297
327
4,452
4,304
19,479
0
W
7,142
808
0
2,822
10,304
9,723
286
5,259
5,045
18,447
0
W
Olorun
6,722
3,463
305
2,308
7,089
2,217
520
2,199
4,890
25,610
0
L
Ganesha
2,510
204
498
2,755
12,557
10,890
0
5,636
6,921
19,391
0
W
12,977
3,431
0
2,704
8,921
3,065
675
4,039
4,882
0
33,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
24,839
121
Minions Killed
110
5
Camps Cleared
7
656,632
Distance Traveled
600,628
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,826
802
70
6
4
174,364
3
L
He Bo
7,602
691
39
4
2
207,558
0
W
Geb
8,585
780
20
2
0
247,404
3
W
Olorun
8,483
771
59
5
3
189,239
3
L
Ganesha
8,411
765
1
0
1
218,706
3
W
Ne Zha
9,367
852
42
4
2
219,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role