Player Matchup

Vamana
Vamana
BeerserkerFR
Vamana
Level 127
God Stats
2W - 5L
1,448 SR
Queue Stats
123W - 158L
1,398 Elo+
Party 1
Hel
Hel
Kakachihate
Hel
Level 87
God Stats
2W - 5L
1,288 SR
Queue Stats
172W - 217L
1,421 Elo+
Party 1
Izanami
Izanami
sebsop
Izanami
Level 152
God Stats
49W - 45L
1,499 SR
Queue Stats
544W - 724L
1,368 Elo+
Party 1
Team Averages
Level 122
1,412 SR
1,396 Elo+

VS

Team Averages
Level 68
1,489 SR
1,380 Elo+
Kukulkan
Kukulkan
Shepherd BETR
Kukulkan
Level 106
God Stats
5W - 7L
1,412 SR
Queue Stats
101W - 76L
1,473 Elo+
Party 2
Ares
Ares
StillMrTea
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,226 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yo Candyman
Cu Chulainn
Level 29
God Stats
28W - 19L
1,555 SR
Queue Stats
342W - 365L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 4 / 1
7,193
719
9,772
12,672
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
6,387
639
6,096
7,999
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
sebsop
Izanami
9
0 / 5 / 1
6,045
605
3,482
7,088
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shepherd BETR
Kukulkan
13
5 / 2 / 4
7,589
759
11,717
7,710
2,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 3
7,772
777
5,607
10,441
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Yo Candyman
Cu Chulainn
11
2 / 0 / 8
7,102
710
5,338
5,672
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
4
1
0.88
L
1
3
1
0.5
W
Kukulkan
Shepherd BETR
Kukulkan
5
2
4
3.5
W
5
2
3
3.25
W
Cu Chulainn
Yo Candyman
Cu Chulainn
2
0
8
6
L
Izanami
sebsop
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
22,662
27,759
Taken
23,823
11,065
Mitigated
15,517
8,441
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
9,772
4,943
208
2,651
12,672
5,931
0
7,774
4,431
0
20,517
L
6,096
644
2,629
2,828
7,999
2,916
0
5,544
2,154
19,514
0
W
Kukulkan
Shepherd BETR
Kukulkan
11,717
501
0
285
7,710
2,803
392
2,150
5,560
35,827
0
W
5,607
268
0
2,614
10,441
9,006
299
2,166
8,275
8,290
0
W
Cu Chulainn
Yo Candyman
Cu Chulainn
5,338
446
358
2,966
5,672
3,708
0
2,085
3,587
0
11,930
L
Izanami
sebsop
Izanami
3,482
1,924
0
125
7,088
2,218
0
3,654
2,936
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,625
Gold Earned
22,463
94
Minions Killed
87
4
Camps Cleared
4
534,072
Distance Traveled
561,724
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,193
719
18
2
0
184,561
2
L
Hel
6,387
639
37
4
1
179,914
1
W
Kukulkan
7,589
759
68
7
3
190,770
1
W
Ares
7,772
777
4
0
0
181,616
0
W
Cu Chulainn
7,102
710
15
2
1
189,338
3
L
Izanami
6,045
605
39
4
3
169,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role