Player Matchup

Xing Tian
Xing Tian
AriezAR
Xing Tian
Level 26
God Stats
3W - 1L
1,674 SR
Queue Stats
29W - 33L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
DronMr
Danzaburou
Level 67
God Stats
9W - 2L
1,482 SR
Queue Stats
76W - 77L
1,418 Elo+
Party 2
Baba Yaga
Baba Yaga
Rormina
Baba Yaga
Level 66
God Stats
6W - 5L
1,257 SR
Queue Stats
288W - 279L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
jekill
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,351 Elo+
Solo
Ganesha
Ganesha
wirousi
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,405 Elo+
Party 2
Team Averages
Level 49
1,483 SR
1,405 Elo+

VS

Team Averages
Level 102
1,545 SR
1,473 Elo+
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChibronClean
Danzaburou
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 100L
1,429 Elo+
Party 3
Sun Wukong
Sun Wukong
Ibsz
Sun Wukong
Level 127
God Stats
9W - 10L
1,793 SR
Queue Stats
535W - 586L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
ZanziDaSlayer
The Morrigan
Level 105
God Stats
2W - 5L
1,432 SR
Queue Stats
164W - 162L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AriezAR
Xing Tian
18
5 / 5 / 11
11,761
840
11,803
20,166
27,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DronMr
Danzaburou
18
4 / 5 / 21
11,797
843
20,571
11,762
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
Rormina
Baba Yaga
20
12 / 3 / 13
13,325
952
19,299
10,233
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
jekill
Hun Batz
19
11 / 7 / 10
12,307
879
12,302
17,055
14,321
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
wirousi
Ganesha
17
0 / 5 / 21
10,965
783
9,365
23,739
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 5 / 14
11,867
848
17,538
13,916
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
 
Apollo
17
3 / 7 / 14
10,375
741
12,418
17,024
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ChibronClean
Danzaburou
17
3 / 7 / 15
10,630
759
11,042
15,829
5,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Ibsz
Sun Wukong
17
3 / 7 / 17
10,513
751
10,672
19,390
19,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
ZanziDaSlayer
The Morrigan
19
8 / 6 / 11
11,529
824
12,115
14,009
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
96
32
Kills
25
25
Deaths
32
76
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
5
14
3
L
Apollo
 
Apollo
3
7
14
1.43
W
Xing Tian
AriezAR
Xing Tian
5
5
11
2.1
L
Danzaburou
ChibronClean
Danzaburou
3
7
15
1.5
W
Danzaburou
DronMr
Danzaburou
4
5
21
2.9
L
Sun Wukong
Ibsz
Sun Wukong
3
7
17
1.64
W
Baba Yaga
Rormina
Baba Yaga
12
3
13
6.17
L
The Morrigan
ZanziDaSlayer
The Morrigan
8
6
11
2.25
W
Hun Batz
jekill
Hun Batz
11
7
10
2.29
W
Ganesha
wirousi
Ganesha
0
5
21
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,340
Damage
63,785
82,955
Taken
80,168
72,173
Mitigated
42,556
20,091
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
17,538
8,891
505
2,287
13,916
5,549
928
8,148
5,768
0
30,395
L
Apollo
 
Apollo
12,418
5,609
1,756
3,013
17,024
6,952
426
7,806
9,218
0
25,919
W
Xing Tian
AriezAR
Xing Tian
11,803
474
832
2,568
20,166
27,771
0
2,874
17,292
20,419
0
L
Danzaburou
ChibronClean
Danzaburou
11,042
2,526
961
3,153
15,829
5,582
2,014
7,208
8,621
0
23,121
W
Danzaburou
DronMr
Danzaburou
20,571
7,630
1,717
1,560
11,762
5,700
2,915
1,132
10,630
0
47,393
L
Sun Wukong
Ibsz
Sun Wukong
10,672
743
2,661
4,942
19,390
19,782
86
9,940
9,450
0
22,989
W
Baba Yaga
Rormina
Baba Yaga
19,299
1,066
1,688
2,884
10,233
5,133
472
1,533
8,700
47,380
0
L
The Morrigan
ZanziDaSlayer
The Morrigan
12,115
2,092
1,761
2,400
14,009
4,691
414
7,322
6,644
21,296
0
W
Hun Batz
jekill
Hun Batz
12,302
1,580
1,101
1,533
17,055
14,321
1,233
4,421
12,634
0
27,669
W
Ganesha
wirousi
Ganesha
9,365
998
1,516
4,692
23,739
19,248
437
2,155
21,584
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
54,914
161
Minions Killed
143
0
Camps Cleared
0
1,286,407
Distance Traveled
1,122,265
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,867
848
30
2
0
237,749
0
L
Apollo
10,375
741
39
3
0
220,282
0
W
Xing Tian
11,761
840
15
1
0
271,367
0
L
Danzaburou
10,630
759
19
1
0
219,193
0
W
Danzaburou
11,797
843
56
4
0
242,943
2
L
Sun Wukong
10,513
751
29
2
0
252,981
1
W
Baba Yaga
13,325
952
63
5
0
265,189
2
L
The Morrigan
11,529
824
26
2
0
192,060
0
W
Hun Batz
12,307
879
24
2
0
256,494
0
W
Ganesha
10,965
783
3
0
0
250,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role