Player Matchup

Janus
Janus
Beasty55Xs
Janus
Level 43
God Stats
2W - 4L
1,388 SR
Queue Stats
37W - 62L
1,396 Elo+
Solo
King Arthur
King Arthur
EkkoFreshh
King Arthur
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Nekrion_
Aphrodite
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,484 Elo+
Party 2
Izanami
Izanami
Robinss
Izanami
Level 45
God Stats
18W - 15L
1,639 SR
Queue Stats
59W - 61L
1,495 Elo+
Party 2
Bakasura
Bakasura
SeVn I Vario
Bakasura
Level 29
God Stats
0W - 2L
1,222 SR
Queue Stats
4W - 6L
1,584 Elo+
Party 1
Team Averages
Level 47
1,450 SR
1,509 Elo+

VS

Team Averages
Level 74
1,469 SR
1,500 Elo+
Hel
Hel
Cupid8fCrime
Hel
Level 87
God Stats
9W - 9L
1,576 SR
Queue Stats
133W - 129L
1,506 Elo+
Party 3
Freya
Freya
Gen_Negotiator
Freya
Level 48
God Stats
14W - 11L
1,545 SR
Queue Stats
22W - 22L
1,439 Elo+
Party 3
Cerberus
Cerberus
JusticeForPugs
Cerberus
Level 66
God Stats
4W - 1L
1,687 SR
Queue Stats
76W - 72L
1,550 Elo+
Party 3
Loki
Loki
MrDIE5000
Loki
Level 46
God Stats
1W - 6L
1,098 SR
Queue Stats
45W - 62L
1,437 Elo+
Solo
Medusa
Medusa
blackreef
Medusa
Level 122
God Stats
6W - 9L
1,439 SR
Queue Stats
106W - 89L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
0 / 6 / 2
10,217
444
13,844
11,697
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EkkoFreshh
King Arthur
17
2 / 3 / 4
11,265
490
9,116
28,996
19,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Nekrion_
Aphrodite
14
0 / 7 / 7
9,864
429
5,433
17,092
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Robinss
Izanami
20
9 / 4 / 1
12,685
552
21,846
16,698
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
SeVn I Vario
Bakasura
18
3 / 8 / 5
11,294
491
4,579
18,409
6,562
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
11,274
490
5,353
19,622
10,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 4 / 7
11,111
483
7,669
17,073
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
18
5 / 4 / 8
12,410
540
15,009
18,945
21,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
1 / 1 / 9
13,731
597
7,513
15,561
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
blackreef
Medusa
20
18 / 1 / 7
14,840
645
31,989
19,806
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
28
28
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
2
0.17
W
3
4
13
2.38
L
King Arthur
EkkoFreshh
King Arthur
2
3
4
1.33
W
1
4
7
1.13
W
Cerberus
5
4
8
2.25
W
Loki
1
1
9
5.5
L
Aphrodite
Nekrion_
Aphrodite
0
7
7
0.5
L
Izanami
Robinss
Izanami
9
4
1
2.38
L
Bakasura
SeVn I Vario
Bakasura
3
8
5
0.69
W
Medusa
blackreef
Medusa
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
67,533
92,892
Taken
91,007
46,614
Mitigated
54,956
24,475
Healing
45,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
13,844
474
0
860
11,697
2,856
0
2,141
9,556
83,515
0
W
5,353
394
9,557
10,387
19,622
10,417
691
3,527
16,095
46,517
0
L
King Arthur
EkkoFreshh
King Arthur
9,116
1,449
0
7,018
28,996
19,946
0
9,139
19,857
342
70,838
W
7,669
2,503
0
4,583
17,073
7,016
120
4,344
12,729
66,181
0
W
Cerberus
15,009
528
199
6,679
18,945
21,363
781
3,431
15,332
60,595
1,470
W
Loki
7,513
1,285
347
4,829
15,561
6,634
804
2,362
13,199
0
130,801
L
Aphrodite
Nekrion_
Aphrodite
5,433
1,030
3,175
5,605
17,092
10,336
80
6,615
10,477
26,104
0
L
Izanami
Robinss
Izanami
21,846
13,974
0
4,578
16,698
6,914
191
7,121
9,577
0
123,997
L
Bakasura
SeVn I Vario
Bakasura
4,579
3,211
0
3,239
18,409
6,562
247
2,514
15,895
0
63,428
W
Medusa
blackreef
Medusa
31,989
13,495
0
9,141
19,806
9,526
4,934
5,941
13,865
0
139,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
63,366
647
Minions Killed
695
0
Camps Cleared
0
2,131,965
Distance Traveled
2,324,157
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,217
444
144
6
0
378,564
3
W
Hel
11,274
490
81
4
0
494,839
3
L
King Arthur
11,265
490
146
6
0
437,984
4
W
Freya
11,111
483
130
6
0
438,498
1
W
Cerberus
12,410
540
122
5
0
430,706
5
W
Loki
13,731
597
200
9
0
475,500
0
L
Aphrodite
9,864
429
33
1
0
416,420
4
L
Izanami
12,685
552
192
8
0
406,914
4
L
Bakasura
11,294
491
132
6
0
492,083
2
W
Medusa
14,840
645
162
7
0
484,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role