Player Matchup

Anubis
Anubis
RealSlimJedi
Anubis
Level 127
God Stats
15W - 8L
1,718 SR
Queue Stats
148W - 155L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
TheOneAndHolyOne
Heimdallr
Level 102
God Stats
5W - 6L
1,457 SR
Queue Stats
121W - 107L
1,509 Elo+
Party 2
Artemis
Artemis
halestorm666
Artemis
Level 76
God Stats
16W - 10L
1,606 SR
Queue Stats
42W - 45L
1,450 Elo+
Party 1
Ra
Ra
joery0608
Ra
Level 137
God Stats
2W - 2L
1,345 SR
Queue Stats
109W - 89L
1,545 Elo+
Party 2
Ganesha
Ganesha
schnitzel_242
Ganesha
Level 106
God Stats
15W - 5L
1,638 SR
Queue Stats
125W - 107L
1,493 Elo+
Party 2
Team Averages
Level 110
1,553 SR
1,485 Elo+

VS

Team Averages
Level 75
1,602 SR
1,527 Elo+
Ao Kuang
Ao Kuang
Aluushen
Ao Kuang
Level 102
God Stats
4W - 2L
1,852 SR
Queue Stats
88W - 70L
1,500 Elo+
Solo
Arachne
Arachne
MrBawnz
Arachne
Level 62
God Stats
18W - 16L
1,621 SR
Queue Stats
121W - 118L
1,424 Elo+
Solo
Charybdis
Charybdis
Niromalennn
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,502 Elo+
Solo
Izanami
Izanami
Popee_9
Izanami
Level 68
God Stats
7W - 3L
1,725 SR
Queue Stats
80W - 69L
1,517 Elo+
Solo
Tiamat
Tiamat
itz_AgentX
Tiamat
Level 55
God Stats
0W - 1L
1,311 SR
Queue Stats
12W - 6L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 3 / 5
9,722
572
8,261
11,077
5,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
17
12 / 2 / 5
10,917
642
18,085
14,016
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
halestorm666
Artemis
15
3 / 2 / 3
9,481
558
4,687
7,929
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 8
11,333
667
10,522
6,893
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 0 / 20
9,124
537
5,794
8,041
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aluushen
Ao Kuang
14
3 / 6 / 0
8,857
521
7,738
15,747
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MrBawnz
Arachne
14
0 / 5 / 1
7,997
470
2,704
14,840
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Niromalennn
Charybdis
11
1 / 8 / 3
7,473
440
4,885
11,718
2,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Popee_9
Izanami
14
3 / 3 / 0
8,603
506
6,564
10,814
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
itz_AgentX
Tiamat
11
0 / 8 / 2
6,802
400
6,003
10,814
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
30
Kills
7
7
Deaths
30
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aluushen
Ao Kuang
3
6
0
0.5
L
Arachne
MrBawnz
Arachne
0
5
1
0.1
L
Charybdis
Niromalennn
Charybdis
1
8
3
0.31
L
Izanami
Popee_9
Izanami
3
3
0
1
W
Anubis
7
3
5
3.17
W
Heimdallr
12
2
5
7.25
W
Artemis
halestorm666
Artemis
3
2
3
2.25
L
Tiamat
itz_AgentX
Tiamat
0
8
2
0.13
W
8
0
8
12
W
Ganesha
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
27,894
47,956
Taken
63,933
24,324
Mitigated
19,547
23,236
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aluushen
Ao Kuang
7,738
1,451
0
5,895
15,747
5,427
0
3,638
12,109
36,966
5,534
L
Arachne
MrBawnz
Arachne
2,704
1,371
0
4,152
14,840
5,311
0
6,051
8,786
0
59,284
L
Charybdis
Niromalennn
Charybdis
4,885
2,005
109
1,871
11,718
2,298
414
6,191
5,527
0
30,841
L
Izanami
Popee_9
Izanami
6,564
3,208
0
2,120
10,814
2,834
0
3,521
7,293
0
66,159
W
Anubis
8,261
966
0
6,123
11,077
5,728
433
4,391
6,358
58,682
0
W
Heimdallr
18,085
7,501
0
5,498
14,016
5,974
964
5,642
8,300
154
57,814
W
Artemis
halestorm666
Artemis
4,687
2,330
0
1,917
7,929
2,833
1,697
0
7,929
0
61,571
L
Tiamat
itz_AgentX
Tiamat
6,003
358
0
1,223
10,814
3,677
0
5,330
5,484
30,228
0
W
10,522
665
1,834
4,878
6,893
3,295
0
780
6,019
97,685
0
W
Ganesha
5,794
584
537
2,449
8,041
6,494
442
1,646
6,175
20,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
39,732
514
Minions Killed
422
0
Camps Cleared
0
1,716,451
Distance Traveled
1,631,128
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,857
521
80
5
0
369,873
3
L
Arachne
7,997
470
102
6
0
385,580
0
L
Charybdis
7,473
440
58
3
0
281,991
4
L
Izanami
8,603
506
128
8
0
297,161
2
W
Anubis
9,722
572
111
7
0
298,274
7
W
Heimdallr
10,917
642
98
6
0
347,699
3
W
Artemis
9,481
558
115
7
0
306,211
6
L
Tiamat
6,802
400
54
3
0
296,523
1
W
Ra
11,333
667
183
11
0
400,199
1
W
Ganesha
9,124
537
7
0
0
364,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role