Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum III
NekoDotRu
Shiva
Platinum III
Level 147
God Stats
3W - 2L
1,782 SR
Queue Stats
73W - 41L
1,816 MMR
Party 1
Tiamat
Tiamat
Platinum I
ShowDeSka
Tiamat
Platinum I
Level 126
God Stats
3W - 1L
1,684 SR
Queue Stats
58W - 42L
2,123 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,655 SR
1,813 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,694 SR
1,780 MMR
Sol
Sol
Silver II
SonoPazza
Sol
Silver II
Level 152
God Stats
13W - 23L
1,540 SR
Queue Stats
26W - 43L
1,452 MMR
Solo
Chaac
Chaac
Gold I
anto2320
Chaac
Gold I
Level 142
God Stats
1W - 1L
1,962 SR
Queue Stats
10W - 9L
1,857 MMR
Solo
Anhur
Anhur
Diamond V
kOрCHa
Anhur
Diamond V
Level 125
God Stats
19W - 26L
1,581 SR
Queue Stats
35W - 36L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 1 / 4
11,090
652
12,300
11,696
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
NekoDotRu
Shiva
16
2 / 1 / 4
10,801
635
10,731
15,419
18,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ShowDeSka
Tiamat
16
2 / 1 / 5
10,909
642
16,296
8,870
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeGilgameshFenrirThothBastet

VS

Bans
Ah Muzen CabScyllaArtioBaba YagaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,961
586
11,506
14,962
5,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
anto2320
Chaac
14
0 / 3 / 3
9,895
582
7,413
18,162
18,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
kOрCHa
Anhur
15
3 / 1 / 0
10,356
609
8,740
11,102
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
W
Shiva
NekoDotRu
Shiva
2
1
4
4
W
Tiamat
ShowDeSka
Tiamat
2
1
5
4.5
L
0
3
3
0.5
L
Chaac
anto2320
Chaac
0
3
3
0.5
L
Anhur
kOрCHa
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
27,659
35,985
Taken
44,226
38,646
Mitigated
28,203
9,108
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,300
2,725
0
3,128
11,696
13,586
1,634
4,011
7,685
319
39,248
W
Shiva
NekoDotRu
Shiva
10,731
1,302
1,014
2,911
15,419
18,776
562
5,149
10,270
0
27,900
W
Tiamat
ShowDeSka
Tiamat
16,296
1,418
0
2,055
8,870
6,284
748
2,874
5,996
66,522
0
L
11,506
1,396
0
6,616
14,962
5,404
0
4,760
9,343
54,770
0
L
Chaac
anto2320
Chaac
7,413
1,195
303
5,943
18,162
18,821
0
7,863
9,495
0
30,040
L
Anhur
kOрCHa
Anhur
8,740
4,392
0
1,981
11,102
3,978
0
4,411
6,179
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
30,212
213
Minions Killed
217
8
Camps Cleared
7
1,066,804
Distance Traveled
940,961
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,090
652
71
4
1
348,723
5
W
Shiva
10,801
635
39
2
1
383,651
3
W
Tiamat
10,909
642
103
6
6
334,430
2
L
Sol
9,961
586
111
7
1
323,579
6
L
Chaac
9,895
582
36
2
2
323,858
5
L
Anhur
10,356
609
70
4
4
293,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role