Player Matchup

Baron Samedi
Baron Samedi
Anafeas
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,494 Elo+
Party 1
Skadi
Skadi
Crostii
Skadi
Level 32
God Stats
8W - 14L
1,588 SR
Queue Stats
134W - 144L
1,305 Elo+
Party 2
Shiva
Shiva
MasterC12
Shiva
Level 108
God Stats
28W - 33L
1,465 SR
Queue Stats
336W - 359L
1,430 Elo+
Party 2
Ravana
Ravana
SnXioamara
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,567 Elo+
Party 1
Scylla
Scylla
StBerserkerr
Scylla
Level 129
God Stats
1W - 7L
1,399 SR
Queue Stats
143W - 130L
1,475 Elo+
Party 1
Team Averages
Level 82
1,491 SR
1,454 Elo+

VS

Team Averages
Level 77
1,561 SR
1,518 Elo+
Thoth
Thoth
Bolcano
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,850 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cola8
Tsukuyomi
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
312W - 328L
1,527 Elo+
Party 3
Arachne
Arachne
Wunderkindas
Arachne
Level 68
God Stats
25W - 14L
1,632 SR
Queue Stats
95W - 93L
1,492 Elo+
Party 3
Ymir
Ymir
alexige
Ymir
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
397W - 448L
1,195 Elo+
Solo
Olorun
Olorun
austea
Olorun
Level 71
God Stats
29W - 19L
1,675 SR
Queue Stats
305W - 316L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anafeas
Baron Samedi
10
1 / 5 / 2
6,464
497
5,938
10,006
4,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Crostii
Skadi
8
0 / 8 / 1
5,587
430
4,070
9,091
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MasterC12
Shiva
13
1 / 3 / 0
7,123
548
8,065
12,802
8,616
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
SnXioamara
Ravana
13
4 / 5 / 1
7,625
587
8,411
8,468
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
11
4 / 5 / 4
7,486
576
5,330
8,008
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bolcano
Thoth
12
3 / 3 / 4
7,853
604
4,998
8,221
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Cola8
Tsukuyomi
13
7 / 1 / 3
8,144
626
6,858
8,497
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Wunderkindas
Arachne
14
11 / 3 / 5
8,385
645
13,136
10,910
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
alexige
Ymir
11
2 / 2 / 6
6,828
525
3,013
9,294
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
austea
Olorun
15
2 / 1 / 2
8,189
630
5,864
11,082
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
25
26
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anafeas
Baron Samedi
1
5
2
0.4
W
Thoth
Bolcano
Thoth
3
3
4
1.67
W
Tsukuyomi
Cola8
Tsukuyomi
7
1
3
8.5
L
Skadi
Crostii
Skadi
0
8
1
0.06
L
Shiva
MasterC12
Shiva
1
3
0
0.33
L
Ravana
SnXioamara
Ravana
4
5
1
0.9
L
Scylla
4
5
4
1.2
W
Arachne
Wunderkindas
Arachne
11
3
5
4.5
W
Ymir
alexige
Ymir
2
2
6
2.5
W
Olorun
austea
Olorun
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
33,869
48,375
Taken
48,004
20,012
Mitigated
22,375
10,331
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anafeas
Baron Samedi
5,938
628
244
2,523
10,006
4,487
42
1,545
8,461
24,922
0
W
Thoth
Bolcano
Thoth
4,998
521
0
1,830
8,221
2,052
530
1,864
6,181
38,489
0
W
Tsukuyomi
Cola8
Tsukuyomi
6,858
1,780
0
2,188
8,497
4,740
276
2,660
5,801
0
50,045
L
Skadi
Crostii
Skadi
4,070
1,567
0
1,072
9,091
2,100
0
2,511
6,580
0
22,287
L
Shiva
MasterC12
Shiva
8,065
1,071
0
3,878
12,802
8,616
0
4,568
8,234
0
48,023
L
Ravana
SnXioamara
Ravana
8,411
2,729
0
1,746
8,468
2,605
0
1,542
6,926
0
42,758
L
Scylla
5,330
598
0
868
8,008
2,204
0
2,757
5,251
29,740
0
W
Arachne
Wunderkindas
Arachne
13,136
10,524
0
2,238
10,910
4,916
52
2,708
8,130
0
43,182
W
Ymir
alexige
Ymir
3,013
370
0
2,744
9,294
5,401
364
2,879
6,355
22,205
0
W
Olorun
austea
Olorun
5,864
2,407
0
7,300
11,082
5,266
0
773
10,269
47,131
5,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
39,399
322
Minions Killed
341
0
Camps Cleared
0
1,251,528
Distance Traveled
1,330,160
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,464
497
31
2
0
215,892
4
W
Thoth
7,853
604
75
6
0
246,958
0
W
Tsukuyomi
8,144
626
74
6
0
274,574
4
L
Skadi
5,587
430
43
3
0
238,796
3
L
Shiva
7,123
548
103
8
0
254,602
3
L
Ravana
7,625
587
80
6
0
285,814
1
L
Scylla
7,486
576
65
5
0
256,424
5
W
Arachne
8,385
645
61
5
0
314,472
3
W
Ymir
6,828
525
35
3
0
253,852
4
W
Olorun
8,189
630
96
7
0
240,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role