Player Matchup

Mercury
Mercury
PapaCuvas
Mercury
Level 25
God Stats
4W - 3L
1,466 SR
Queue Stats
13W - 19L
1,379 Elo+
Party 2
Fafnir
Fafnir
SayWhatAgainMF
Fafnir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sebrolomolosolo
Tsukuyomi
Level 16
God Stats
2W - 8L
1,135 SR
Queue Stats
3W - 13L
1,152 Elo+
Party 2
Danzaburou
Danzaburou
Sw1ngman13
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
Vision_fading_
Ah Puch
Level 51
God Stats
4W - 1L
1,575 SR
Queue Stats
61W - 77L
1,420 Elo+
Party 2
Team Averages
Level 49
1,435 SR
1,377 Elo+

VS

Team Averages
Level 68
1,469 SR
1,349 Elo+
Khepri
Khepri
PrincessSlaya_
Khepri
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 86L
1,438 Elo+
Party 1
Mulan
Mulan
SacredTrash310
Mulan
Level 85
God Stats
0W - 3L
1,259 SR
Queue Stats
189W - 217L
1,414 Elo+
Solo
Neith
Neith
StrawberryWraith
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,146 Elo+
Party 1
Nu Wa
Nu Wa
SunkissedTan_711
Nu Wa
Level 67
God Stats
22W - 23L
1,587 SR
Queue Stats
554W - 600L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
TheSauceBadger
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PapaCuvas
Mercury
19
8 / 0 / 5
13,916
1,070
13,094
11,805
4,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 3 / 14
13,602
1,046
6,411
17,864
26,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Sebrolomolosolo
Tsukuyomi
19
4 / 2 / 8
13,042
1,003
16,310
19,094
7,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sw1ngman13
Danzaburou
19
2 / 3 / 10
13,546
1,042
12,190
11,609
8,486
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 0 / 9
14,161
1,089
23,588
4,730
1,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 7
12,454
958
7,685
13,248
18,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 5 / 4
12,459
958
12,751
16,990
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 3 / 3
12,008
924
10,044
8,175
3,693
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 4
13,193
1,015
17,972
13,544
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TheSauceBadger
Cernunnos
18
2 / 10 / 2
12,348
950
10,830
21,956
8,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
22
Kills
8
8
Deaths
22
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
PapaCuvas
Mercury
8
0
5
10.5
L
0
2
7
1.75
L
1
5
4
0.6
W
2
3
14
3
W
Tsukuyomi
Sebrolomolosolo
Tsukuyomi
4
2
8
4
L
2
3
3
1.17
L
3
2
4
2.5
W
Danzaburou
Sw1ngman13
Danzaburou
2
3
10
2.33
L
Cernunnos
TheSauceBadger
Cernunnos
2
10
2
0.3
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,593
Damage
59,282
65,102
Taken
73,913
49,675
Mitigated
55,982
11,044
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
PapaCuvas
Mercury
13,094
8,535
0
901
11,805
4,819
0
4,019
7,722
0
44,884
L
7,685
316
469
869
13,248
18,413
0
6,135
7,113
30,161
0
L
12,751
2,255
440
2,117
16,990
20,204
0
4,689
12,301
0
28,284
W
6,411
1,422
161
3,277
17,864
26,737
0
6,935
10,566
12,538
0
W
Tsukuyomi
Sebrolomolosolo
Tsukuyomi
16,310
4,715
0
5,704
19,094
7,752
0
7,395
11,360
0
38,073
L
10,044
5,162
622
239
8,175
3,693
0
3,515
4,660
0
21,636
L
17,972
5,941
69
528
13,544
5,236
0
6,539
7,005
48,796
0
W
Danzaburou
Sw1ngman13
Danzaburou
12,190
7,083
0
687
11,609
8,486
0
4,729
6,686
0
52,015
L
Cernunnos
TheSauceBadger
Cernunnos
10,830
6,729
0
656
21,956
8,436
0
9,121
12,835
0
27,388
W
23,588
802
0
314
4,730
1,881
0
2,579
2,007
43,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,267
Gold Earned
62,462
269
Minions Killed
225
9
Camps Cleared
6
1,216,969
Distance Traveled
1,146,289
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,916
1,070
77
6
1
291,415
0
L
Khepri
12,454
958
54
4
2
257,233
0
L
Mulan
12,459
958
31
2
2
203,525
0
W
Fafnir
13,602
1,046
20
2
2
226,737
0
W
Tsukuyomi
13,042
1,003
30
2
2
266,719
1
L
Neith
12,008
924
23
2
1
231,186
0
L
Nu Wa
13,193
1,015
68
5
1
256,849
1
W
Danzaburou
13,546
1,042
94
7
2
206,343
0
L
Cernunnos
12,348
950
49
4
0
197,496
2
W
Ah Puch
14,161
1,089
48
4
2
225,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role