Player Matchup

Fenrir
Fenrir
DanoZeQ0
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
PirloDA1
Gilgamesh
Level 18
God Stats
15W - 12L
1,410 SR
Queue Stats
200W - 231L
1,477 Elo+
Party 2
Zeus
Zeus
legitlitninja
Zeus
Level 109
God Stats
5W - 5L
1,586 SR
Queue Stats
175W - 211L
1,398 Elo+
Solo
Team Averages
Level 75
1,499 SR
1,451 Elo+

VS

Team Averages
Level 114
1,552 SR
1,430 Elo+
Neith
Neith
Th3L4stSentinel
Neith
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,385 Elo+
Party 1
Ares
Ares
TheChadBatch
Ares
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,385 Elo+
Party 1
Nox
Nox
falloutkatz
Nox
Level 145
God Stats
10W - 13L
1,655 SR
Queue Stats
612W - 503L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanoZeQ0
Fenrir
14
5 / 3 / 7
9,032
753
6,343
8,868
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
PirloDA1
Gilgamesh
13
2 / 0 / 9
8,349
696
3,868
9,222
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 6
9,220
768
12,516
6,485
2,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,929
661
3,988
9,110
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
7,181
598
4,714
9,266
9,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 4
7,595
633
5,598
7,779
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DanoZeQ0
Fenrir
5
3
7
2.83
W
Gilgamesh
PirloDA1
Gilgamesh
2
0
9
6.5
L
3
5
1
0.7
L
1
1
2
2
L
0
6
4
0.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
14,300
24,575
Taken
26,155
15,591
Mitigated
16,662
5,483
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DanoZeQ0
Fenrir
6,343
643
0
1,408
8,868
4,385
703
4,236
4,632
0
15,232
W
Gilgamesh
PirloDA1
Gilgamesh
3,868
731
0
2,673
9,222
9,023
737
4,069
5,153
0
15,872
L
3,988
910
565
1,312
9,110
4,436
0
4,641
4,150
0
16,944
L
4,714
307
30
30
9,266
9,214
0
4,524
4,451
12,137
0
L
5,598
697
0
570
7,779
3,012
0
3,580
4,052
32,460
0
W
12,516
1,028
0
1,402
6,485
2,183
954
2,891
3,594
54,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
22,705
131
Minions Killed
115
8
Camps Cleared
3
689,983
Distance Traveled
640,699
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,032
753
15
1
1
226,833
3
W
Gilgamesh
8,349
696
24
2
3
247,792
0
L
Neith
7,929
661
29
2
1
197,387
3
L
Ares
7,181
598
17
1
1
234,196
2
L
Nox
7,595
633
69
6
1
209,116
3
W
Zeus
9,220
768
92
8
4
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role