Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FelRibMor
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Freakkj
Chernobog
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 512L
1,366 Elo+
Solo
Merlin
Merlin
XXwoLF-_-PedroXX
Merlin
Level 60
God Stats
5W - 4L
1,879 SR
Queue Stats
240W - 275L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
Xx_MLK_P0T4T0_xX
Guan Yu
Level 48
God Stats
3W - 6L
1,307 SR
Queue Stats
122W - 138L
1,404 Elo+
Party 2
Team Averages
Level 59
1,537 SR
1,444 Elo+

VS

Team Averages
Level 94
1,618 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alpha-VTX
Ymir
Level 72
God Stats
4W - 1L
1,707 SR
Queue Stats
95W - 86L
1,415 Elo+
Party 1
Thanatos
Thanatos
Brabo-VTX
Thanatos
Level 121
God Stats
6W - 3L
1,508 SR
Queue Stats
84W - 71L
1,429 Elo+
Party 1
Chang'e
Chang'e
NoChildren
Chang'e
Level 127
God Stats
7W - 2L
1,877 SR
Queue Stats
241W - 239L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 0
6,463
497
3,668
10,274
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FelRibMor
Bacchus
2
0 / 1 / 0
4,197
323
156
1,793
892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Freakkj
Chernobog
12
1 / 4 / 0
6,927
533
4,071
8,825
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 3
6,377
491
2,337
7,018
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 4 / 0
6,015
463
3,719
10,130
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 2
7,243
557
5,619
7,862
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
12
2 / 0 / 3
7,151
550
5,938
5,550
1,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
6 / 1 / 3
8,425
648
5,707
6,573
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Brabo-VTX
Thanatos
14
7 / 2 / 5
8,068
621
7,042
7,534
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
NoChildren
Chang'e
13
0 / 0 / 0
7,046
542
0
3,611
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
0
1
W
Medusa
 
Medusa
2
1
2
3
W
Neith
 
Neith
2
0
3
3.5
W
Ymir
6
1
3
7.5
W
Thanatos
Brabo-VTX
Thanatos
7
2
5
4.75
L
Bacchus
FelRibMor
Bacchus
0
1
0
0
L
Chernobog
Freakkj
Chernobog
1
4
0
0.25
W
Chang'e
NoChildren
Chang'e
0
0
0
0
L
0
5
3
0.3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
24,306
38,040
Taken
31,130
16,091
Mitigated
9,320
7,578
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,668
1,069
0
2,797
10,274
3,353
31
1,670
8,516
0
30,518
W
Medusa
 
Medusa
5,619
2,645
0
2,642
7,862
1,669
118
154
7,681
0
39,044
W
Neith
 
Neith
5,938
2,790
0
1,470
5,550
1,440
1,222
352
4,872
0
39,616
W
Ymir
5,707
1,818
0
794
6,573
2,827
528
1,460
5,082
42,869
0
W
Thanatos
Brabo-VTX
Thanatos
7,042
2,161
0
8,172
7,534
2,396
0
1,168
6,366
0
42,035
L
Bacchus
FelRibMor
Bacchus
156
0
0
48
1,793
892
0
564
1,191
1,233
0
L
Chernobog
Freakkj
Chernobog
4,071
2,680
0
2,039
8,825
2,373
0
0
8,825
0
42,762
W
Chang'e
NoChildren
Chang'e
0
0
0
3,256
3,611
988
0
0
3,611
45,457
2,049
L
2,337
143
0
1,090
7,018
1,861
0
2,626
4,260
34,810
0
L
3,719
137
0
1,604
10,130
7,612
0
561
9,541
5,357
25,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
37,933
298
Minions Killed
425
0
Camps Cleared
0
994,277
Distance Traveled
1,268,660
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,463
497
60
5
0
263,005
1
W
Medusa
7,243
557
77
6
0
251,786
1
W
Neith
7,151
550
80
6
0
259,942
0
W
Ymir
8,425
648
94
7
0
237,943
5
W
Thanatos
8,068
621
73
6
0
277,223
6
L
Bacchus
4,197
323
3
0
0
83,149
1
L
Chernobog
6,927
533
94
7
0
213,325
1
W
Chang'e
7,046
542
101
8
0
241,766
1
L
Merlin
6,377
491
73
6
0
188,689
4
L
Guan Yu
6,015
463
68
5
0
246,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role