Player Matchup

Bacchus
Bacchus
Gold IV
CIG ALL ISO
Bacchus
Gold IV
Level 87
God Stats
2W - 4L
1,548 SR
Queue Stats
146W - 186L
1,708 MMR
Party 1
Poseidon
Poseidon
Silver III
LON3SURVIVER804
Poseidon
Silver III
Level 73
God Stats
1W - 4L
1,323 SR
Queue Stats
28W - 79L
1,478 MMR
Solo
Horus
Horus
Gold II
Tjsworldll
Horus
Gold II
Level 89
God Stats
3W - 5L
1,900 SR
Queue Stats
143W - 182L
1,705 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,590 SR
1,630 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 138
1,671 SR
1,461 MMR
Cerberus
Cerberus
Bronze V
Bro thats OP
Cerberus
Bronze V
Level 159
God Stats
6W - 3L
1,787 SR
Queue Stats
93W - 77L
1,434 MMR
Party 2
He Bo
He Bo
Bronze III
LuxuriousHippy
He Bo
Bronze III
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 35L
1,449 MMR
Party 2
Mulan
Mulan
Bronze V
SUPER17SS
Mulan
Bronze V
Level 159
God Stats
8W - 4L
1,725 SR
Queue Stats
57W - 45L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CIG ALL ISO
Bacchus
13
1 / 6 / 5
9,892
618
7,165
15,321
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
14
5 / 5 / 2
10,891
681
13,143
11,629
3,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
13
2 / 6 / 5
10,102
631
10,076
17,570
16,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ShivaGilgameshAtlasThoth

VS

Bans
MedusaGebArtioKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bro thats OP
Cerberus
15
3 / 1 / 13
10,851
678
10,669
15,613
9,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 10
10,738
671
11,035
10,513
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
SUPER17SS
Mulan
16
11 / 2 / 6
12,113
757
16,099
16,196
20,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bro thats OP
Cerberus
3
1
13
9.5
L
Bacchus
CIG ALL ISO
Bacchus
1
6
5
0.58
L
Poseidon
5
5
2
1.2
W
3
5
10
1.6
W
Mulan
SUPER17SS
Mulan
11
2
6
7
L
Horus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
37,803
44,520
Taken
42,322
40,794
Mitigated
33,128
11,089
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bro thats OP
Cerberus
10,669
247
0
6,595
15,613
9,468
541
7,568
8,045
37,033
0
L
Bacchus
CIG ALL ISO
Bacchus
7,165
552
482
1,807
15,321
20,623
0
7,249
7,499
17,767
0
L
Poseidon
13,143
1,634
192
3,144
11,629
3,496
0
5,761
5,554
40,440
0
W
11,035
392
0
890
10,513
3,181
1,130
4,905
5,608
40,527
0
W
Mulan
SUPER17SS
Mulan
16,099
1,581
423
7,489
16,196
20,479
694
8,175
8,021
0
30,789
L
Horus
10,076
3,743
2,114
3,350
17,570
16,675
0
8,307
8,441
0
19,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
33,702
105
Minions Killed
132
4
Camps Cleared
7
792,352
Distance Traveled
858,256
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,851
678
50
3
3
313,837
2
L
Bacchus
9,892
618
21
1
0
275,790
0
L
Poseidon
10,891
681
56
4
2
263,988
1
W
He Bo
10,738
671
56
4
3
267,140
4
W
Mulan
12,113
757
26
2
1
277,279
4
L
Horus
10,102
631
28
2
2
252,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role