Player Matchup

Bellona
Bellona
In a bizzal 101
Bellona
Level 63
God Stats
4W - 14L
1,393 SR
Queue Stats
122W - 178L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
MaizDoesntGame
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Merkl90
Shiva
Level 69
God Stats
180W - 170L
1,486 SR
Queue Stats
228W - 219L
1,383 Elo+
Solo
Skadi
Skadi
WhiteTallion
Skadi
Level 21
God Stats
12W - 11L
1,704 SR
Queue Stats
165W - 202L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
neat-matchbox044
Hun Batz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,400 Elo+
Solo
Team Averages
Level 60
1,516 SR
1,402 Elo+

VS

Team Averages
Level 71
1,535 SR
1,402 Elo+
Skadi
Skadi
Forastero-Rubio
Skadi
Level 61
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 7L
1,209 Elo+
Solo
Achilles
Achilles
PoKeR-_-FaCe_021
Achilles
Level 79
God Stats
5W - 4L
1,552 SR
Queue Stats
149W - 167L
1,455 Elo+
Party 1
Hera
Hera
Skullkidsama2
Hera
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 323L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
Von_lord
Cthulhu
Level 75
God Stats
6W - 9L
1,648 SR
Queue Stats
157W - 142L
1,463 Elo+
Party 1
Ymir
Ymir
dollarsan420
Ymir
Level 57
God Stats
6W - 7L
1,178 SR
Queue Stats
72W - 97L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,559
503
6,390
15,508
13,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
0 / 4 / 0
8,436
444
4,137
8,436
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Merkl90
Shiva
16
2 / 1 / 9
10,172
535
10,692
16,015
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 6 / 1
8,464
445
10,980
12,824
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 1
9,979
525
7,648
15,350
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
7,973
420
9,263
12,077
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
9,183
483
7,975
14,308
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 1 / 0
11,032
581
12,093
9,477
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Von_lord
Cthulhu
14
2 / 3 / 2
8,149
429
10,795
15,486
8,028
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 2
8,835
465
4,557
8,570
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
16
16
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
L
1
2
1
0.75
L
Kukulkan
0
4
0
0
L
Shiva
Merkl90
Shiva
2
1
9
6.5
W
5
1
1
5.5
W
7
1
0
7
W
Cthulhu
Von_lord
Cthulhu
2
3
2
1
L
4
6
1
0.75
W
1
0
2
2
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
44,683
68,133
Taken
59,918
40,843
Mitigated
35,732
25,054
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,263
3,901
0
1,957
12,077
3,490
574
322
11,755
0
49,994
L
6,390
1,859
121
6,617
15,508
13,949
392
7,815
7,104
0
44,959
L
Kukulkan
4,137
56
0
1,297
8,436
2,682
0
3,867
4,569
59,087
0
L
Shiva
Merkl90
Shiva
10,692
1,970
1,286
6,531
16,015
14,546
28
5,601
10,414
6,177
45,875
W
7,975
2,183
0
5,331
14,308
10,274
0
1,862
12,446
0
58,107
W
12,093
4,020
87
3,469
9,477
3,995
110
1,745
7,732
91,116
0
W
Cthulhu
Von_lord
Cthulhu
10,795
468
390
2,006
15,486
8,028
240
616
14,870
42,121
1,017
L
10,980
6,229
0
2,275
12,824
3,578
899
4,231
8,593
0
53,237
W
4,557
532
0
2,214
8,570
9,945
266
750
7,820
40,377
0
L
7,648
871
0
6,927
15,350
6,088
0
5,342
10,008
0
77,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
45,172
506
Minions Killed
463
0
Camps Cleared
0
1,745,877
Distance Traveled
1,747,352
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,973
420
68
4
0
342,456
6
L
Bellona
9,559
503
96
5
0
314,266
2
L
Kukulkan
8,436
444
107
6
0
316,751
7
L
Shiva
10,172
535
82
4
0
381,973
3
W
Achilles
9,183
483
89
5
0
408,359
0
W
Hera
11,032
581
172
9
0
380,322
7
W
Cthulhu
8,149
429
75
4
0
340,862
0
L
Skadi
8,464
445
99
5
0
317,360
5
W
Ymir
8,835
465
59
3
0
275,353
5
L
Hun Batz
9,979
525
122
6
0
415,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role