Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chishleac
Chaac
Level 108
God Stats
17W - 10L
1,513 SR
Queue Stats
245W - 250L
1,652 Elo+
Party 1
Izanami
Izanami
Giveme1000gems
Izanami
Level 124
God Stats
18W - 15L
1,482 SR
Queue Stats
368W - 376L
1,601 Elo+
Party 1
Raijin
Raijin
Gunpack93
Raijin
Level 87
God Stats
1W - 2L
1,184 SR
Queue Stats
57W - 51L
1,566 Elo+
Solo
Khepri
Khepri
elmoishighagain
Khepri
Level 71
God Stats
4W - 9L
1,438 SR
Queue Stats
93W - 95L
1,532 Elo+
Solo
Team Averages
Level 99
1,423 SR
1,570 Elo+

VS

Team Averages
Level 90
1,475 SR
1,569 Elo+
Skadi
Skadi
Irido17
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 132L
1,529 Elo+
Solo
Susano
Susano
Violentie
Susano
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
28W - 28L
1,853 Elo+
Solo
Persephone
Persephone
Xuxiaoxaxixuwu
Persephone
Level 81
God Stats
17W - 21L
1,402 SR
Queue Stats
496W - 516L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
balli2001
Gilgamesh
Level 66
God Stats
8W - 13L
1,416 SR
Queue Stats
422W - 415L
1,511 Elo+
Party 2
Geb
Geb
wilifox7
Geb
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 142L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 3
7,073
643
5,421
7,643
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Chishleac
Chaac
12
0 / 0 / 0
7,015
638
3,501
3,739
1,957
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 2
6,572
597
4,975
5,357
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Gunpack93
Raijin
12
2 / 1 / 2
7,015
638
4,879
5,114
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
5,865
533
2,550
6,932
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Irido17
Skadi
9
1 / 2 / 1
5,388
490
5,613
6,356
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
Violentie
Susano
8
0 / 3 / 0
4,955
450
1,641
7,042
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Xuxiaoxaxixuwu
Persephone
11
1 / 2 / 0
6,456
587
3,932
4,827
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
balli2001
Gilgamesh
11
0 / 0 / 0
5,708
519
662
7,523
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,768
524
3,572
8,692
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Chaac
Chishleac
Chaac
0
0
0
0
W
3
0
2
4
W
Raijin
Gunpack93
Raijin
2
1
2
3
L
Skadi
Irido17
Skadi
1
2
1
0.75
L
Susano
Violentie
Susano
0
3
0
0
L
Persephone
Xuxiaoxaxixuwu
Persephone
1
2
0
0.5
L
Gilgamesh
balli2001
Gilgamesh
0
0
0
0
W
0
2
4
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
15,420
28,785
Taken
34,440
12,899
Mitigated
16,789
11,644
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,421
1,287
0
4,879
7,643
2,995
0
1,734
5,909
0
40,683
W
Chaac
Chishleac
Chaac
3,501
703
0
1,307
3,739
1,957
198
0
3,739
0
41,849
W
4,975
3,119
0
2,742
5,357
1,598
780
1,641
3,716
0
45,166
W
Raijin
Gunpack93
Raijin
4,879
219
0
1,045
5,114
1,402
427
2,808
2,306
40,727
0
L
Skadi
Irido17
Skadi
5,613
3,082
0
2,379
6,356
1,701
0
1,062
5,294
0
33,032
L
Susano
Violentie
Susano
1,641
198
0
3,158
7,042
2,064
0
943
6,099
0
21,963
L
Persephone
Xuxiaoxaxixuwu
Persephone
3,932
84
0
645
4,827
1,344
0
2,843
1,982
44,346
0
L
Gilgamesh
balli2001
Gilgamesh
662
55
0
2,683
7,523
4,848
0
873
6,650
0
30,706
W
2,550
603
170
1,501
6,932
4,947
0
1,321
5,611
11,323
0
L
3,572
795
199
1,495
8,692
6,832
0
1,706
6,986
16,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
28,275
392
Minions Killed
288
0
Camps Cleared
0
1,113,517
Distance Traveled
1,068,503
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,073
643
75
7
0
252,203
3
W
Chaac
7,015
638
109
10
0
211,173
6
W
Izanami
6,572
597
103
9
0
203,348
4
W
Raijin
7,015
638
92
8
0
214,904
5
L
Skadi
5,388
490
68
6
0
207,570
5
L
Susano
4,955
450
52
5
0
234,409
2
L
Persephone
6,456
587
80
7
0
201,721
3
L
Gilgamesh
5,708
519
73
7
0
211,558
3
W
Khepri
5,865
533
13
1
0
231,889
2
L
Geb
5,768
524
15
1
0
213,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role