Player Matchup

Scylla
Scylla
BABY SPICE
Scylla
Level 34
God Stats
3W - 12L
1,197 SR
Queue Stats
7W - 32L
1,047 Elo+
Party 2
Cthulhu
Cthulhu
Hindson95
Cthulhu
Level 26
God Stats
3W - 7L
1,003 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 2
Chaac
Chaac
Nellshot
Chaac
Level 29
God Stats
4W - 7L
1,401 SR
Queue Stats
7W - 25L
1,248 Elo+
Party 2
Team Averages
Level 30
1,200 SR
1,218 Elo+

VS

Team Averages
Level 28
1,396 SR
1,245 Elo+
Artemis
Artemis
Arnaud-ok
Artemis
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
7W - 21L
1,230 Elo+
Party 1
Skadi
Skadi
Ding-Dong-Redoon
Skadi
Level 18
God Stats
1W - 4L
1,310 SR
Queue Stats
34W - 42L
1,264 Elo+
Party 1
Ymir
Ymir
Udograh
Ymir
Level 36
God Stats
1W - 1L
1,627 SR
Queue Stats
49W - 58L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BABY SPICE
Scylla
15
4 / 0 / 7
9,812
818
11,384
4,361
1,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hindson95
Cthulhu
13
1 / 1 / 8
8,714
726
5,727
11,925
7,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Nellshot
Chaac
15
7 / 1 / 4
9,893
824
14,393
10,693
7,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arnaud-ok
Artemis
11
2 / 7 / 0
7,676
640
9,949
12,395
5,167
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 2
7,218
602
4,178
9,837
3,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Udograh
Ymir
11
0 / 0 / 2
7,601
633
3,498
14,332
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arnaud-ok
Artemis
2
7
0
0.29
W
Scylla
BABY SPICE
Scylla
4
0
7
7.5
L
0
5
2
0.2
W
Cthulhu
Hindson95
Cthulhu
1
1
8
5
W
Chaac
Nellshot
Chaac
7
1
4
9
L
Ymir
Udograh
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
17,625
26,979
Taken
36,564
16,942
Mitigated
21,107
11,003
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arnaud-ok
Artemis
9,949
4,738
0
1,146
12,395
5,167
0
6,302
6,093
0
27,243
W
Scylla
BABY SPICE
Scylla
11,384
360
0
1,139
4,361
1,383
1,350
460
3,901
44,002
0
L
4,178
1,628
0
250
9,837
3,942
0
5,528
4,309
0
15,327
W
Cthulhu
Hindson95
Cthulhu
5,727
55
288
3,104
11,925
7,830
168
1,934
9,991
26,854
0
W
Chaac
Nellshot
Chaac
14,393
1,860
321
6,151
10,693
7,729
889
2,537
8,156
75
42,379
L
Ymir
Udograh
Ymir
3,498
675
0
3,201
14,332
11,998
0
5,639
8,693
14,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
22,495
158
Minions Killed
85
9
Camps Cleared
1
736,776
Distance Traveled
647,668
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,676
640
46
4
0
179,426
3
W
Scylla
9,812
818
77
6
2
243,982
0
L
Skadi
7,218
602
24
2
0
212,790
0
W
Cthulhu
8,714
726
41
3
3
243,280
3
W
Chaac
9,893
824
40
3
4
249,514
3
L
Ymir
7,601
633
15
1
1
255,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role