Player Matchup

Shiva
Shiva
Manuxz52
Shiva
Level 55
God Stats
9W - 17L
1,500 SR
Queue Stats
41W - 77L
1,274 Elo+
Party 1
Discordia
Discordia
Nyarlath11
Discordia
Level 47
God Stats
4W - 7L
1,057 SR
Queue Stats
35W - 71L
1,214 Elo+
Party 1
Kuzenbo
Kuzenbo
RegimeChange
Kuzenbo
Level 146
God Stats
7W - 12L
1,275 SR
Queue Stats
50W - 57L
1,336 Elo+
Solo
Arachne
Arachne
XDemonicRageX
Arachne
Level 101
God Stats
1W - 2L
1,137 SR
Queue Stats
24W - 19L
1,433 Elo+
Solo
Medusa
Medusa
owsbjrnls
Medusa
Level 36
God Stats
4W - 5L
1,279 SR
Queue Stats
40W - 68L
1,250 Elo+
Party 1
Team Averages
Level 77
1,250 SR
1,302 Elo+

VS

Team Averages
Level 59
1,601 SR
1,396 Elo+
Ravana
Ravana
BanBan042
Ravana
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,227 Elo+
Solo
Nu Wa
Nu Wa
Ninja Pro 20885
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,568 Elo+
Solo
Arachne
Arachne
NotawsomeXVI
Arachne
Level 66
God Stats
25W - 17L
1,600 SR
Queue Stats
65W - 66L
1,438 Elo+
Solo
Hades
Hades
Tornadus60
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 177L
1,423 Elo+
Solo
Jormungandr
Jormungandr
esokrtama
Jormungandr
Level 103
God Stats
8W - 7L
1,905 SR
Queue Stats
610W - 661L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Manuxz52
Shiva
14
4 / 1 / 2
7,738
516
5,912
10,737
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Nyarlath11
Discordia
13
4 / 3 / 6
8,537
569
9,014
9,166
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
RegimeChange
Kuzenbo
12
2 / 0 / 6
7,892
526
5,405
8,678
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
13 / 1 / 3
9,329
622
11,484
13,190
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
owsbjrnls
Medusa
11
0 / 2 / 2
6,845
456
2,597
6,503
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BanBan042
Ravana
13
2 / 2 / 0
7,290
486
3,837
5,652
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 2
6,993
466
5,378
7,815
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
NotawsomeXVI
Arachne
13
0 / 6 / 4
7,450
497
7,382
13,541
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
2 / 5 / 1
6,938
463
6,273
9,825
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
esokrtama
Jormungandr
13
2 / 4 / 0
8,391
559
8,307
11,383
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
7
7
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
BanBan042
Ravana
2
2
0
1
W
Shiva
Manuxz52
Shiva
4
1
2
5
L
1
6
2
0.33
L
Arachne
NotawsomeXVI
Arachne
0
6
4
0.33
W
Discordia
Nyarlath11
Discordia
4
3
6
2.33
W
Kuzenbo
RegimeChange
Kuzenbo
2
0
6
5
L
Hades
2
5
1
0.5
W
Arachne
13
1
3
14.5
L
Jormungandr
esokrtama
Jormungandr
2
4
0
0.5
W
Medusa
owsbjrnls
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
31,177
48,274
Taken
48,216
27,448
Mitigated
20,266
13,713
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BanBan042
Ravana
3,837
789
0
1,673
5,652
1,654
157
1,797
3,768
0
35,714
W
Shiva
Manuxz52
Shiva
5,912
1,296
104
3,093
10,737
7,144
338
5,309
5,428
0
35,986
L
5,378
974
0
0
7,815
2,469
203
3,989
3,298
38,829
0
L
Arachne
NotawsomeXVI
Arachne
7,382
4,122
0
3,723
13,541
5,607
0
762
12,718
0
48,487
W
Discordia
Nyarlath11
Discordia
9,014
288
164
2,238
9,166
2,579
0
6,121
3,045
52,816
0
W
Kuzenbo
RegimeChange
Kuzenbo
5,405
2,008
0
1,030
8,678
10,285
17
2,678
6,000
28,243
0
L
Hades
6,273
589
0
1,051
9,825
4,288
472
5,622
3,692
33,106
0
W
Arachne
11,484
8,571
154
5,364
13,190
5,599
744
4,792
8,398
0
48,972
L
Jormungandr
esokrtama
Jormungandr
8,307
1,667
0
1,861
11,383
6,248
674
1,192
9,724
49,606
0
W
Medusa
owsbjrnls
Medusa
2,597
1,283
0
1,566
6,503
1,841
738
1,058
5,445
0
32,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
37,062
352
Minions Killed
368
0
Camps Cleared
0
1,430,159
Distance Traveled
1,305,187
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,290
486
67
4
0
304,912
1
W
Shiva
7,738
516
68
5
0
287,421
0
L
Nu Wa
6,993
466
57
4
0
216,105
1
L
Arachne
7,450
497
80
5
0
269,594
2
W
Discordia
8,537
569
102
7
0
256,873
0
W
Kuzenbo
7,892
526
37
2
0
307,297
7
L
Hades
6,938
463
71
5
0
255,027
0
W
Arachne
9,329
622
79
5
0
324,032
2
L
Jormungandr
8,391
559
93
6
0
259,549
1
W
Medusa
6,845
456
66
4
0
254,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role