Player Matchup

Anubis
Anubis
FlyZaur
Anubis
Level 26
God Stats
2W - 3L
1,488 SR
Queue Stats
35W - 49L
1,485 Elo+
Solo
Neith
Neith
Rawtrinity1008
Neith
Level 79
God Stats
15W - 17L
1,467 SR
Queue Stats
89W - 115L
1,434 Elo+
Solo
Shiva
Shiva
cladmarigold0
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
gamerboy94Cris
Khepri
Level 84
God Stats
4W - 5L
1,356 SR
Queue Stats
326W - 387L
1,404 Elo+
Solo
Thanatos
Thanatos
xFallenAngel617
Thanatos
Level 142
God Stats
5W - 12L
1,393 SR
Queue Stats
139W - 194L
1,416 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,448 Elo+

VS

Team Averages
Level 58
1,614 SR
1,510 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 86
God Stats
239W - 212L
1,570 SR
Queue Stats
664W - 795L
1,400 Elo+
Solo
Vulcan
Vulcan
SmiteDevsSuck69
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,706 Elo+
Party 1
Neith
Neith
TreeFolk4115
Neith
Level 28
God Stats
95W - 113L
1,840 SR
Queue Stats
158W - 190L
1,406 Elo+
Solo
Hercules
Hercules
badazzbeast21
Hercules
Level 95
God Stats
2W - 1L
1,661 SR
Queue Stats
65W - 58L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlyZaur
Anubis
15
4 / 2 / 2
8,292
754
11,713
8,175
4,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 3
7,237
658
3,970
10,518
3,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
6,898
627
2,172
8,652
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 1 / 3
7,691
699
3,965
7,346
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
14
2 / 4 / 1
7,908
719
3,122
8,447
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 8
8,201
746
3,561
9,343
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Furet13
Nu Wa
13
0 / 0 / 5
7,327
666
7,131
1,030
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 2
9,347
850
16,976
4,721
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 3
7,188
653
1,746
3,848
1,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
badazzbeast21
Hercules
14
1 / 3 / 7
7,871
716
6,736
15,591
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
12
12
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
8
2.5
L
Anubis
FlyZaur
Anubis
4
2
2
2.5
W
Nu Wa
Furet13
Nu Wa
0
0
5
2.5
L
1
3
3
0.83
W
9
2
2
5
W
1
0
3
2.5
W
Hercules
badazzbeast21
Hercules
1
3
7
1.5
L
0
2
1
0.25
L
0
1
3
1.5
L
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
36,150
43,138
Taken
34,533
27,783
Mitigated
23,044
11,651
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,561
280
291
2,036
9,343
9,560
0
3,551
5,535
13,565
0
L
Anubis
FlyZaur
Anubis
11,713
505
264
2,997
8,175
4,065
116
4,722
3,289
38,928
0
W
Nu Wa
Furet13
Nu Wa
7,131
3,194
92
78
1,030
324
1,584
29
970
24,551
0
L
3,970
2,097
0
973
10,518
3,763
276
7,241
3,182
0
22,549
W
16,976
6,862
0
1,340
4,721
1,727
47
2,080
2,575
40,202
0
W
1,746
183
0
709
3,848
1,231
159
1,793
1,982
0
10,829
W
Hercules
badazzbeast21
Hercules
6,736
1,852
101
4,951
15,591
10,202
0
8,225
7,158
0
23,599
L
2,172
183
0
676
8,652
8,040
0
6,230
2,314
0
19,353
L
3,965
90
0
1,269
7,346
7,978
0
4,730
2,448
13,374
0
L
Thanatos
3,122
507
75
5,397
8,447
3,937
0
4,745
3,673
0
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
39,934
215
Minions Killed
172
0
Camps Cleared
0
1,003,119
Distance Traveled
1,051,897
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,201
746
11
1
0
214,274
0
L
Anubis
8,292
754
65
6
0
192,854
4
W
Nu Wa
7,327
666
36
3
0
180,462
5
L
Neith
7,237
658
47
4
0
194,352
1
W
Vulcan
9,347
850
65
6
0
227,444
0
W
Neith
7,188
653
21
2
0
219,892
5
W
Hercules
7,871
716
39
4
0
209,825
1
L
Shiva
6,898
627
28
3
0
194,173
2
L
Khepri
7,691
699
21
2
0
218,746
0
L
Thanatos
7,908
719
54
5
0
202,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role